Player Matchup

Thor
Thor
 
Thor
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Làlà
Charybdis
Level 68
God Stats
2W - 0L
1,714 SR
Queue Stats
49W - 32L
1,658 Elo+
Solo
Hel
Hel
Mr_blytz
Hel
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,515 Elo+
Party 1
Osiris
Osiris
Vosyli
Osiris
Level 160
God Stats
37W - 28L
1,484 SR
Queue Stats
339W - 335L
1,555 Elo+
Party 1
Team Averages
Level 143
1,540 SR
1,546 Elo+

VS

Team Averages
Level 148
1,663 SR
1,565 Elo+
Artemis
Artemis
DeadpoolCro
Artemis
Level 157
God Stats
2W - 2L
1,858 SR
Queue Stats
95W - 99L
1,610 Elo+
Solo
Zeus
Zeus
Kallmur
Zeus
Level 201
God Stats
47W - 38L
1,595 SR
Queue Stats
58W - 54L
1,562 Elo+
Solo
Achilles
Achilles
Kjettl
Achilles
Level 95
God Stats
10W - 8L
1,479 SR
Queue Stats
209W - 201L
1,643 Elo+
Solo
Cu Chulainn
Cu Chulainn
OrsonChikito
Cu Chulainn
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,486 Elo+
Party 2
Ares
Ares
itsHakuX
Ares
Level 154
God Stats
2W - 1L
1,882 SR
Queue Stats
25W - 33L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
10 / 2 / 4
9,213
658
10,107
11,621
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
 
Xing Tian
12
0 / 2 / 9
7,390
528
7,316
15,706
12,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Làlà
Charybdis
16
6 / 2 / 2
9,334
667
12,197
8,959
3,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 4
8,110
579
8,719
8,813
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Vosyli
Osiris
13
3 / 1 / 4
8,473
605
10,482
15,200
16,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeadpoolCro
Artemis
13
1 / 3 / 2
7,425
530
5,033
11,629
3,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
Kallmur
Zeus
15
3 / 3 / 2
8,756
625
9,320
8,301
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Kjettl
Achilles
10
3 / 6 / 3
6,729
481
6,911
16,980
16,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
OrsonChikito
Cu Chulainn
13
0 / 4 / 1
7,729
552
9,686
15,474
12,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
11
2 / 6 / 4
6,714
480
7,670
14,497
9,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
22
Kills
9
10
Deaths
22
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
2
4
6
W
Xing Tian
 
Xing Tian
0
2
9
2.25
L
Artemis
DeadpoolCro
Artemis
1
3
2
0.67
L
Zeus
Kallmur
Zeus
3
3
2
1.33
L
Achilles
Kjettl
Achilles
3
6
3
0.75
W
Charybdis
Làlà
Charybdis
6
2
2
3.5
W
3
3
4
1.67
L
Cu Chulainn
OrsonChikito
Cu Chulainn
0
4
1
0.13
W
Osiris
Vosyli
Osiris
3
1
4
5
L
Ares
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,821
Damage
38,620
60,299
Taken
66,881
41,669
Mitigated
45,183
22,745
Healing
13,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,107
3,014
0
3,974
11,621
4,941
460
2,577
9,044
0
70,676
W
Xing Tian
 
Xing Tian
7,316
1,278
0
2,878
15,706
12,459
0
6,763
8,943
20,641
1,854
L
Artemis
DeadpoolCro
Artemis
5,033
2,277
0
1,952
11,629
3,922
0
1,431
10,198
0
54,160
L
Zeus
Kallmur
Zeus
9,320
1,702
0
1,815
8,301
3,267
0
2,388
5,913
83,351
936
L
Achilles
Kjettl
Achilles
6,911
1,515
0
4,057
16,980
16,332
0
6,994
9,986
0
19,626
W
Charybdis
Làlà
Charybdis
12,197
6,314
0
3,812
8,959
3,729
359
813
8,146
0
87,036
W
8,719
268
1,912
4,013
8,813
3,681
0
5,259
3,554
69,222
0
L
Cu Chulainn
OrsonChikito
Cu Chulainn
9,686
2,435
0
3,266
15,474
12,186
336
848
14,626
0
63,994
W
Osiris
Vosyli
Osiris
10,482
4,195
0
6,156
15,200
16,859
268
1,327
13,873
1,999
56,970
L
Ares
7,670
98
0
2,507
14,497
9,476
0
4,542
9,955
35,710
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,520
Gold Earned
37,353
455
Minions Killed
415
0
Camps Cleared
0
1,442,934
Distance Traveled
1,345,127
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,213
658
98
7
0
292,321
2
W
Xing Tian
7,390
528
34
2
0
272,465
2
L
Artemis
7,425
530
87
6
0
265,308
0
L
Zeus
8,756
625
146
10
0
253,200
2
L
Achilles
6,729
481
23
2
0
268,565
0
W
Charybdis
9,334
667
124
9
0
267,327
3
W
Hel
8,110
579
116
8
0
304,199
2
L
Cu Chulainn
7,729
552
104
7
0
275,356
1
W
Osiris
8,473
605
83
6
0
306,622
0
L
Ares
6,714
480
55
4
0
282,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role