Player Matchup

Bastet
Bastet
IamWicho
Bastet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,544 Elo+
Solo
Anubis
Anubis
KingDanny98
Anubis
Level 38
God Stats
1W - 1L
1,734 SR
Queue Stats
19W - 17L
1,462 Elo+
Solo
Bellona
Bellona
chadwick72395
Bellona
Level 104
God Stats
4W - 3L
1,383 SR
Queue Stats
97W - 89L
1,459 Elo+
Party 2
Ymir
Ymir
l27l
Ymir
Level 141
God Stats
3W - 2L
1,719 SR
Queue Stats
43W - 55L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
poyler3
Danzaburou
Level 111
God Stats
4W - 6L
1,348 SR
Queue Stats
86W - 82L
1,420 Elo+
Party 2
Team Averages
Level 100
1,537 SR
1,451 Elo+

VS

Team Averages
Level 75
1,508 SR
1,463 Elo+
Discordia
Discordia
AntiSocialElf
Discordia
Level 67
God Stats
1W - 0L
1,789 SR
Queue Stats
27W - 23L
1,511 Elo+
Party 1
Mulan
Mulan
ItzTerence_
Mulan
Level 129
God Stats
10W - 9L
1,500 SR
Queue Stats
122W - 116L
1,374 Elo+
Solo
Agni
Agni
NuttuN
Agni
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 24L
1,421 Elo+
Solo
Jing Wei
Jing Wei
Orthopox 996
Jing Wei
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 57L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
littlem0nk
Tsukuyomi
Level 81
God Stats
1W - 0L
1,251 SR
Queue Stats
47W - 36L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IamWicho
Bastet
12
1 / 2 / 0
6,490
464
5,550
12,195
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
12
0 / 2 / 2
6,913
494
2,989
6,467
3,061
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
13
2 / 2 / 0
7,417
530
8,617
15,672
17,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
l27l
Ymir
12
3 / 3 / 3
7,110
508
6,758
14,671
14,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
poyler3
Danzaburou
12
2 / 4 / 5
7,216
515
7,082
10,567
4,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AntiSocialElf
Discordia
12
0 / 1 / 2
7,108
508
4,007
4,573
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 2
8,742
624
12,024
14,172
17,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
NuttuN
Agni
12
5 / 3 / 4
8,042
574
8,576
10,153
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Orthopox 996
Jing Wei
11
2 / 3 / 4
6,813
487
5,734
9,490
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
littlem0nk
Tsukuyomi
14
3 / 1 / 3
7,469
534
9,680
11,183
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
13
13
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
AntiSocialElf
Discordia
0
1
2
1
L
Bastet
IamWicho
Bastet
1
2
0
0.5
W
3
0
2
4
L
Anubis
0
2
2
0.5
W
Agni
NuttuN
Agni
5
3
4
2.33
W
Jing Wei
Orthopox 996
Jing Wei
2
3
4
1.33
L
Bellona
2
2
0
1
L
Ymir
l27l
Ymir
3
3
3
1.5
W
Tsukuyomi
littlem0nk
Tsukuyomi
3
1
3
4.5
L
Danzaburou
poyler3
Danzaburou
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,996
Damage
40,021
59,572
Taken
49,571
43,800
Mitigated
33,476
18,707
Healing
17,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AntiSocialElf
Discordia
4,007
0
0
790
4,573
1,726
1,107
547
4,026
41,002
1,160
L
Bastet
IamWicho
Bastet
5,550
1,401
0
5,819
12,195
4,589
0
1,569
10,578
0
53,336
W
12,024
2,601
0
6,928
14,172
17,260
484
243
13,929
0
69,203
L
Anubis
2,989
323
0
3,033
6,467
3,061
0
3,654
2,813
46,731
0
W
Agni
NuttuN
Agni
8,576
1,428
0
1,383
10,153
6,037
288
3,052
7,101
35,389
0
W
Jing Wei
Orthopox 996
Jing Wei
5,734
3,680
0
2,746
9,490
3,772
0
3,785
5,705
0
26,991
L
Bellona
8,617
4,273
0
5,008
15,672
17,198
0
0
14,530
0
56,999
L
Ymir
l27l
Ymir
6,758
1,408
0
3,097
14,671
14,163
0
3,209
11,381
20,624
699
W
Tsukuyomi
littlem0nk
Tsukuyomi
9,680
2,613
0
5,983
11,183
4,681
0
1,941
9,242
0
71,305
L
Danzaburou
poyler3
Danzaburou
7,082
3,193
0
1,750
10,567
4,789
0
4,151
6,416
0
54,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,146
Gold Earned
38,174
379
Minions Killed
401
0
Camps Cleared
0
1,295,971
Distance Traveled
1,314,226
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,108
508
76
5
0
266,924
2
L
Bastet
6,490
464
83
6
0
296,189
0
W
Mulan
8,742
624
119
9
0
238,197
0
L
Anubis
6,913
494
92
7
0
255,679
0
W
Agni
8,042
574
53
4
0
260,611
0
W
Jing Wei
6,813
487
45
3
0
234,619
1
L
Bellona
7,417
530
95
7
0
245,345
2
L
Ymir
7,110
508
18
1
0
262,412
5
W
Tsukuyomi
7,469
534
108
8
0
313,875
6
L
Danzaburou
7,216
515
91
7
0
236,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role