Player Matchup

Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Amesoeurlove
Geb
Level 69
God Stats
7W - 5L
1,495 SR
Queue Stats
151W - 173L
1,497 Elo+
Solo
Heimdallr
Heimdallr
Shade_Walker_75
Heimdallr
Level 62
God Stats
0W - 2L
1,302 SR
Queue Stats
61W - 72L
1,400 Elo+
Solo
Olorun
Olorun
VvPABLOvV
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,443 Elo+
Solo
Set
Set
xkanico
Set
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 49L
1,465 Elo+
Solo
Team Averages
Level 104
1,460 SR
1,461 Elo+

VS

Team Averages
Level 147
1,581 SR
1,521 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BlackLighting25
Baron Samedi
Level 159
God Stats
4W - 7L
1,702 SR
Queue Stats
330W - 340L
1,528 Elo+
Solo
Mercury
Mercury
Bobbo 836
Mercury
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 80L
1,574 Elo+
Solo
Ymir
Ymir
Mythas
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 85L
1,494 Elo+
Solo
Hades
Hades
SpadedLife
Hades
Level 157
God Stats
3W - 1L
1,702 SR
Queue Stats
73W - 74L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 1 / 4
6,477
810
5,526
12,756
8,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 3
6,027
753
4,193
6,537
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Shade_Walker_75
Heimdallr
12
0 / 4 / 5
6,684
836
7,857
7,699
3,342
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
VvPABLOvV
Olorun
12
4 / 4 / 1
7,157
895
5,787
7,232
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Set
12
0 / 2 / 7
6,640
830
6,406
6,055
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 0 / 10
7,796
975
10,954
6,761
2,827
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Baron Samedi
BlackLighting25
Baron Samedi
14
3 / 0 / 8
7,396
925
9,505
7,303
4,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Bobbo 836
Mercury
12
1 / 3 / 7
7,148
894
2,946
7,943
3,486
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Mythas
Ymir
14
4 / 1 / 9
8,543
1,068
5,549
10,210
10,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hades
11
2 / 3 / 9
7,040
880
7,077
9,171
11,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
6
Kills
13
13
Deaths
7
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
1
4
4
W
Poseidon
 
Poseidon
3
0
10
8
L
0
2
3
0.75
W
Baron Samedi
BlackLighting25
Baron Samedi
3
0
8
7
W
Mercury
Bobbo 836
Mercury
1
3
7
1.5
W
Ymir
Mythas
Ymir
4
1
9
8.5
L
Heimdallr
Shade_Walker_75
Heimdallr
0
4
5
0.63
W
Hades
2
3
9
2.17
L
Olorun
VvPABLOvV
Olorun
4
4
1
1.13
L
Set
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,769
Damage
36,031
40,279
Taken
41,388
23,235
Mitigated
32,115
13,399
Healing
19,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,526
1,204
903
7,318
12,756
8,699
0
10,183
2,573
0
9,546
W
Poseidon
 
Poseidon
10,954
1,697
2,063
1,629
6,761
2,827
753
805
5,956
22,615
829
L
4,193
35
374
901
6,537
4,996
0
5,674
863
6,348
0
W
Baron Samedi
BlackLighting25
Baron Samedi
9,505
487
3,991
3,550
7,303
4,490
378
1,484
5,819
14,379
0
W
Mercury
Bobbo 836
Mercury
2,946
742
931
605
7,943
3,486
0
1,609
6,334
0
12,541
W
Ymir
Mythas
Ymir
5,549
950
1,340
2,127
10,210
10,238
85
3,078
7,132
12,452
0
L
Heimdallr
Shade_Walker_75
Heimdallr
7,857
2,567
65
446
7,699
3,342
0
6,065
1,634
0
18,712
W
Hades
7,077
323
826
2,382
9,171
11,074
0
2,292
6,879
8,789
1,460
L
Olorun
VvPABLOvV
Olorun
5,787
2,577
1,138
900
7,232
3,263
0
5,663
1,569
12,540
1,440
L
Set
6,406
1,392
332
1,022
6,055
2,935
0
4,924
1,131
0
13,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,985
Gold Earned
37,923
68
Minions Killed
84
0
Camps Cleared
0
777,980
Distance Traveled
893,070
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,477
810
3
0
0
174,789
0
W
Poseidon
7,796
975
36
5
0
203,566
0
L
Geb
6,027
753
6
1
0
128,211
2
W
Baron Samedi
7,396
925
12
2
0
184,089
0
W
Mercury
7,148
894
16
2
0
161,815
0
W
Ymir
8,543
1,068
12
2
0
174,184
0
L
Heimdallr
6,684
836
25
3
0
140,407
0
W
Hades
7,040
880
8
1
0
169,416
0
L
Olorun
7,157
895
26
3
0
138,751
0
L
Set
6,640
830
8
1
0
195,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role