Player Matchup

Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
AxelBlake
Ares
Gold I
Level 159
God Stats
4W - 5L
1,653 SR
Queue Stats
199W - 188L
1,632 MMR
Solo
Rama
Rama
Platinum V
CaptSquirt
Rama
Platinum V
Level 142
God Stats
2W - 0L
1,740 SR
Queue Stats
40W - 41L
1,634 MMR
Solo
King Arthur
King Arthur
Gold III
koolkat951
King Arthur
Gold III
Level 157
God Stats
15W - 4L
1,500 SR
Queue Stats
58W - 47L
1,638 MMR
Solo
Janus
Janus
Gold V
tut0ne
Janus
Gold V
Level 159
God Stats
53W - 50L
1,670 SR
Queue Stats
152W - 142L
1,638 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,613 SR
1,608 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,430 SR
1,608 MMR
Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
Brutally20
Achilles
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,638 MMR
Solo
Anhur
Anhur
Gold I
MommysGoodBoy
Anhur
Gold I
Level 79
God Stats
1W - 4L
1,171 SR
Queue Stats
96W - 91L
1,638 MMR
Solo
Khepri
Khepri
Silver I
SIR_HONEYDIPS
Khepri
Silver I
Level 137
God Stats
0W - 2L
1,283 SR
Queue Stats
55W - 52L
1,636 MMR
Solo
Thanatos
Thanatos
Gold III
o lFalSteR xV
Thanatos
Gold III
Level 164
God Stats
58W - 56L
1,694 SR
Queue Stats
397W - 386L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 2 / 6
8,047
536
6,153
12,909
5,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
14
4 / 0 / 6
8,782
585
10,257
15,161
15,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 1 / 3
9,659
644
12,460
11,205
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
koolkat951
King Arthur
15
0 / 2 / 3
8,858
591
12,535
18,873
18,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
tut0ne
Janus
17
5 / 1 / 2
10,508
701
8,558
7,307
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
HachimanGebLoki

VS

Bans
Maman BrigitteBake KujiraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 4 / 1
8,204
547
6,122
9,904
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Brutally20
Achilles
15
2 / 2 / 1
8,513
568
12,238
20,723
25,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 0
7,740
516
6,612
14,531
6,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 1
6,657
444
3,187
11,276
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
o lFalSteR xV
Thanatos
15
2 / 3 / 2
8,376
558
6,207
13,749
5,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
6
6
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
6
3
L
Raijin
 
Raijin
1
4
1
0.38
W
Ares
4
0
6
7
L
Achilles
Brutally20
Achilles
2
2
1
1.25
W
6
1
3
7.5
L
1
5
0
0.2
L
0
4
1
0.13
W
King Arthur
koolkat951
King Arthur
0
2
3
0.75
L
Thanatos
o lFalSteR xV
Thanatos
2
3
2
1
W
Janus
tut0ne
Janus
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,963
Damage
34,366
65,455
Taken
70,183
46,336
Mitigated
50,312
17,400
Healing
26,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,153
1,645
0
3,392
12,909
5,593
37
1,727
11,082
0
62,688
L
Raijin
 
Raijin
6,122
787
0
746
9,904
3,349
0
5,906
3,998
76,859
1,976
W
Ares
10,257
1,579
0
2,932
15,161
15,258
22
2,472
12,689
29,163
2,441
L
Achilles
Brutally20
Achilles
12,238
2,962
0
9,510
20,723
25,789
0
1,724
18,999
435
72,061
W
12,460
10,740
0
4,701
11,205
4,206
0
723
10,482
0
84,905
L
6,612
3,042
0
2,358
14,531
6,038
664
3,615
10,916
0
63,253
L
3,187
603
0
1,993
11,276
9,193
0
6,222
5,054
17,863
0
W
King Arthur
koolkat951
King Arthur
12,535
1,279
0
5,007
18,873
18,544
0
1,969
15,712
0
76,285
L
Thanatos
o lFalSteR xV
Thanatos
6,207
1,717
0
11,993
13,749
5,943
0
1,152
12,597
0
72,131
W
Janus
tut0ne
Janus
8,558
332
0
1,368
7,307
2,735
1,206
3,574
3,682
102,884
2,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,854
Gold Earned
39,490
560
Minions Killed
496
0
Camps Cleared
0
1,580,032
Distance Traveled
1,488,505
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,047
536
88
6
0
366,348
2
L
Raijin
8,204
547
148
10
0
275,264
2
W
Ares
8,782
585
27
2
0
320,335
6
L
Achilles
8,513
568
122
8
0
284,887
0
W
Rama
9,659
644
140
9
0
288,162
1
L
Anhur
7,740
516
91
6
0
257,856
0
L
Khepri
6,657
444
28
2
0
321,385
1
W
King Arthur
8,858
591
119
8
0
285,761
4
L
Thanatos
8,376
558
107
7
0
349,113
2
W
Janus
10,508
701
186
12
0
319,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role