Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BussyBirate
Zhong Kui
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,771 Elo+
Party 1
Danzaburou
Danzaburou
FeenieBean
Danzaburou
Level 118
God Stats
7W - 0L
1,861 SR
Queue Stats
148W - 157L
1,432 Elo+
Solo
Artemis
Artemis
Lunatic444
Artemis
Level 141
God Stats
6W - 2L
1,500 SR
Queue Stats
252W - 238L
1,704 Elo+
Solo
Cliodhna
Cliodhna
SpprtSenpai
Cliodhna
Level 156
God Stats
2W - 0L
1,679 SR
Queue Stats
43W - 28L
1,732 Elo+
Party 1
Team Averages
Level 146
1,608 SR
1,628 Elo+

VS

Team Averages
Level 123
1,502 SR
1,526 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AndresBM
Jing Wei
Level 147
God Stats
1W - 1L
1,510 SR
Queue Stats
73W - 78L
1,480 Elo+
Solo
Merlin
Merlin
Fr0st4771
Merlin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 30L
1,744 Elo+
Solo
Erlang Shen
Erlang Shen
Nekya
Erlang Shen
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Anubis
Anubis
P6275
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
0 / 1 / 10
7,953
723
5,882
8,792
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
BussyBirate
Zhong Kui
16
6 / 1 / 5
9,287
844
12,801
9,937
8,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
FeenieBean
Danzaburou
15
1 / 0 / 10
8,741
795
7,885
6,823
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Artemis
Lunatic444
Artemis
13
2 / 2 / 3
7,857
714
5,661
6,654
2,917
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
SpprtSenpai
Cliodhna
15
3 / 1 / 9
9,266
842
10,528
11,125
4,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 5 / 2
7,280
662
7,908
14,348
23,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
AndresBM
Jing Wei
15
1 / 0 / 2
7,513
683
4,780
7,528
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Fr0st4771
Merlin
16
1 / 2 / 2
8,205
746
7,971
7,490
3,226
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Nekya
Erlang Shen
13
2 / 2 / 1
7,306
664
8,828
10,832
13,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
P6275
Anubis
9
0 / 3 / 2
6,255
569
4,233
5,033
2,510
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
12
Kills
4
5
Deaths
12
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
1
10
5
L
Kuzenbo
 
Kuzenbo
0
5
2
0.2
L
Jing Wei
AndresBM
Jing Wei
1
0
2
2
W
Zhong Kui
BussyBirate
Zhong Kui
6
1
5
8.5
W
Danzaburou
FeenieBean
Danzaburou
1
0
10
6
L
Merlin
Fr0st4771
Merlin
1
2
2
1
W
Artemis
Lunatic444
Artemis
2
2
3
1.75
L
Erlang Shen
Nekya
Erlang Shen
2
2
1
1.25
L
Anubis
P6275
Anubis
0
3
2
0.33
W
Cliodhna
SpprtSenpai
Cliodhna
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
33,720
43,331
Taken
45,231
27,667
Mitigated
45,879
21,165
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,882
2,164
928
2,731
8,792
8,194
0
3,364
5,428
2,288
5,671
L
Kuzenbo
 
Kuzenbo
7,908
2,909
584
761
14,348
23,627
0
3,747
10,352
12,524
0
L
Jing Wei
AndresBM
Jing Wei
4,780
3,351
1,066
2,532
7,528
3,373
0
1,484
5,815
0
19,458
W
Zhong Kui
BussyBirate
Zhong Kui
12,801
2,042
602
3,620
9,937
8,850
1,184
4,338
5,599
25,703
539
W
Danzaburou
FeenieBean
Danzaburou
7,885
3,332
168
2,789
6,823
3,099
1,407
4,262
2,561
0
27,038
L
Merlin
Fr0st4771
Merlin
7,971
715
823
347
7,490
3,226
0
3,197
4,244
23,692
661
W
Artemis
Lunatic444
Artemis
5,661
2,039
715
830
6,654
2,917
1,270
3,465
3,189
0
16,386
L
Erlang Shen
Nekya
Erlang Shen
8,828
1,419
421
1,703
10,832
13,143
0
4,099
6,565
1,476
15,396
L
Anubis
P6275
Anubis
4,233
0
962
802
5,033
2,510
0
1,814
3,066
8,125
0
W
Cliodhna
SpprtSenpai
Cliodhna
10,528
953
3,853
4,929
11,125
4,607
296
5,157
5,968
0
20,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,104
Gold Earned
36,559
150
Minions Killed
120
0
Camps Cleared
0
1,038,448
Distance Traveled
902,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,953
723
21
2
0
218,735
0
L
Kuzenbo
7,280
662
15
1
0
182,295
0
L
Jing Wei
7,513
683
31
3
0
223,027
0
W
Zhong Kui
9,287
844
46
4
0
171,242
0
W
Danzaburou
8,741
795
30
3
0
220,349
0
L
Merlin
8,205
746
52
5
0
213,292
0
W
Artemis
7,857
714
26
2
0
180,354
0
L
Erlang Shen
7,306
664
12
1
0
175,836
0
L
Anubis
6,255
569
10
1
0
107,614
0
W
Cliodhna
9,266
842
27
2
0
247,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role