Player Matchup

Medusa
Medusa
FlimsFilms
Medusa
Level 101
God Stats
1W - 8L
1,500 SR
Queue Stats
98W - 105L
1,607 Elo+
Party 2
Kukulkan
Kukulkan
NickelK
Kukulkan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 103L
1,614 Elo+
Party 2
Ymir
Ymir
bawidabah
Ymir
Level 6
God Stats
13W - 10L
1,812 SR
Queue Stats
28W - 40L
1,500 Elo+
Party 2
Team Averages
Level 78
1,604 SR
1,574 Elo+

VS

Team Averages
Level 114
1,610 SR
1,513 Elo+
Chang'e
Chang'e
BLINDCIDE
Chang'e
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 2L
1,645 Elo+
Solo
King Arthur
King Arthur
Sunzin
King Arthur
Level 129
God Stats
1W - 3L
1,276 SR
Queue Stats
52W - 40L
1,478 Elo+
Party 1
Arachne
Arachne
shunter1012
Arachne
Level 85
God Stats
5W - 1L
1,838 SR
Queue Stats
55W - 47L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FlimsFilms
Medusa
14
3 / 6 / 1
8,707
792
10,136
13,178
6,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
NickelK
Kukulkan
10
0 / 6 / 3
7,009
637
10,726
9,927
4,579
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
1 / 3 / 3
7,502
682
3,957
10,624
12,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BLINDCIDE
Chang'e
15
4 / 1 / 8
9,349
850
9,390
11,092
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Sunzin
King Arthur
13
2 / 1 / 13
8,623
784
9,123
11,796
12,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
shunter1012
Arachne
15
9 / 2 / 3
9,680
880
11,544
11,895
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
15
15
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BLINDCIDE
Chang'e
4
1
8
8
L
Medusa
FlimsFilms
Medusa
3
6
1
0.58
L
Kukulkan
NickelK
Kukulkan
0
6
3
0.25
W
King Arthur
Sunzin
King Arthur
2
1
13
8.5
L
Ymir
1
3
3
0.83
W
Arachne
shunter1012
Arachne
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
30,057
33,729
Taken
34,783
22,841
Mitigated
24,889
3,316
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BLINDCIDE
Chang'e
9,390
560
2,162
4,894
11,092
4,337
308
5,463
5,629
43,820
0
L
Medusa
FlimsFilms
Medusa
10,136
5,015
0
2,816
13,178
6,102
0
3,713
8,755
0
37,143
L
Kukulkan
NickelK
Kukulkan
10,726
1,114
0
250
9,927
4,579
0
2,390
7,362
35,306
0
W
King Arthur
Sunzin
King Arthur
9,123
765
0
411
11,796
12,292
299
4,747
7,049
0
23,404
L
Ymir
3,957
722
0
250
10,624
12,160
0
3,350
6,763
6,691
0
W
Arachne
shunter1012
Arachne
11,544
7,467
0
1,745
11,895
8,260
530
4,514
7,381
0
24,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,218
Gold Earned
27,652
118
Minions Killed
135
0
Camps Cleared
0
551,300
Distance Traveled
661,179
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,349
850
84
8
0
224,132
0
L
Medusa
8,707
792
56
5
0
170,213
2
L
Kukulkan
7,009
637
54
5
0
170,766
2
W
King Arthur
8,623
784
19
2
0
211,403
0
L
Ymir
7,502
682
8
1
0
210,321
0
W
Arachne
9,680
880
32
3
0
225,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role