Player Matchup

He Bo
He Bo
 
He Bo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AQA_THE_REDRAVEN
Vulcan
Level 64
God Stats
23W - 21L
1,555 SR
Queue Stats
31W - 30L
1,431 Elo+
Solo
Loki
Loki
ImWatermelon
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
QS_Hemoroide
Chaac
Level 112
God Stats
2W - 0L
1,855 SR
Queue Stats
3W - 5L
1,508 Elo+
Party 1
Jing Wei
Jing Wei
Sapito6666
Jing Wei
Level 86
God Stats
14W - 13L
1,046 SR
Queue Stats
81W - 98L
1,460 Elo+
Solo
Team Averages
Level 72
1,491 SR
1,480 Elo+

VS

Team Averages
Level 69
1,469 SR
1,380 Elo+
Cthulhu
Cthulhu
DrummRoll
Cthulhu
Level 32
God Stats
4W - 10L
1,317 SR
Queue Stats
8W - 16L
1,104 Elo+
Solo
Aphrodite
Aphrodite
Ice_gun0
Aphrodite
Level 43
God Stats
19W - 21L
1,562 SR
Queue Stats
41W - 62L
1,449 Elo+
Solo
Heimdallr
Heimdallr
Kronic_Delusions
Heimdallr
Level 81
God Stats
18W - 19L
1,465 SR
Queue Stats
298W - 299L
1,452 Elo+
Solo
Ix Chel
Ix Chel
PkDxsh
Ix Chel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 84L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
xMþĞxCħívå
Ao Kuang
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 377L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 1 / 4
6,761
1,127
4,779
4,787
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 0 / 4
6,313
1,052
6,153
1,384
485
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 0 / 4
6,685
1,114
4,193
4,456
1,657
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

12
4 / 1 / 3
7,702
1,284
6,891
5,294
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Sapito6666
Jing Wei
12
1 / 0 / 6
6,820
1,137
4,245
4,005
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

372

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrummRoll
Cthulhu
11
0 / 1 / 1
6,319
1,053
2,290
6,875
5,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Ice_gun0
Aphrodite
10
0 / 1 / 0
5,676
946
479
1,106
654
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
11
0 / 1 / 0
6,208
1,035
2,795
5,992
2,642
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
PkDxsh
Ix Chel
12
0 / 3 / 2
6,625
1,104
5,113
8,195
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
11
2 / 2 / 0
6,702
1,117
6,008
6,680
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
8
Kills
2
2
Deaths
8
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
1
4
3
W
0
0
4
2
L
Cthulhu
DrummRoll
Cthulhu
0
1
1
0.5
L
Aphrodite
Ice_gun0
Aphrodite
0
1
0
0
W
2
0
4
4
L
Heimdallr
0
1
0
0
L
Ix Chel
PkDxsh
Ix Chel
0
3
2
0.33
W
4
1
3
5.5
W
Jing Wei
Sapito6666
Jing Wei
1
0
6
4
L
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,261
Damage
16,685
19,926
Taken
28,848
10,467
Mitigated
15,317
2,125
Healing
2,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,779
373
0
0
4,787
1,568
0
2,930
1,812
18,536
369
W
6,153
4,519
0
96
1,384
485
0
954
430
15,897
0
L
Cthulhu
DrummRoll
Cthulhu
2,290
0
0
436
6,875
5,673
0
2,764
3,909
13,484
32
L
Aphrodite
Ice_gun0
Aphrodite
479
0
186
189
1,106
654
0
543
527
2,199
0
W
4,193
995
0
0
4,456
1,657
0
2,689
1,684
0
8,980
L
Heimdallr
2,795
994
0
0
5,992
2,642
0
1,427
4,438
0
13,592
L
Ix Chel
PkDxsh
Ix Chel
5,113
513
519
1,036
8,195
3,345
0
3,438
4,631
24,362
465
W
6,891
1,510
0
1,372
5,294
5,290
0
3,440
1,662
0
15,217
W
Jing Wei
Sapito6666
Jing Wei
4,245
2,694
0
657
4,005
1,467
0
3,034
924
0
14,143
L
Ao Kuang
6,008
2,187
0
598
6,680
3,003
0
2,597
3,990
8,324
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
31,530
121
Minions Killed
103
5
Camps Cleared
6
644,007
Distance Traveled
436,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,761
1,127
34
6
2
149,289
0
W
Vulcan
6,313
1,052
26
4
0
110,160
0
L
Cthulhu
6,319
1,053
25
4
3
106,936
0
L
Aphrodite
5,676
946
6
1
1
18,154
0
W
Loki
6,685
1,114
17
3
1
144,568
0
L
Heimdallr
6,208
1,035
30
5
0
96,759
0
L
Ix Chel
6,625
1,104
38
6
0
110,728
0
W
Chaac
7,702
1,284
25
4
1
120,338
0
W
Jing Wei
6,820
1,137
19
3
1
119,652
0
L
Ao Kuang
6,702
1,117
4
1
2
103,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role