Player Matchup

Artemis
Artemis
GabiTopoo
Artemis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,408 Elo+
Party 2
King Arthur
King Arthur
RoTopoo
King Arthur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,300 Elo+
Party 2
Baron Samedi
Baron Samedi
twoiceberg
Baron Samedi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,419 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,376 Elo+

VS

Team Averages
Level 47
1,434 SR
1,324 Elo+
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Evolet96
Hades
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,045 Elo+
Solo
Jing Wei
Jing Wei
godmuffin
Jing Wei
Level 40
God Stats
0W - 2L
1,303 SR
Queue Stats
5W - 9L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GabiTopoo
Artemis
17
5 / 0 / 5
11,188
746
16,174
9,272
3,721
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
RoTopoo
King Arthur
17
5 / 3 / 8
10,898
727
9,157
19,613
20,642
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
twoiceberg
Baron Samedi
17
3 / 2 / 10
11,055
737
19,178
9,383
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 2 / 4
9,081
605
6,280
18,553
17,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hades
Evolet96
Hades
13
1 / 8 / 4
8,858
591
5,756
18,459
9,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
godmuffin
Jing Wei
15
3 / 3 / 2
9,835
656
15,549
16,232
6,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
5
5
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
4
1.5
L
Hades
Evolet96
Hades
1
8
4
0.38
W
Artemis
GabiTopoo
Artemis
5
0
5
7.5
W
King Arthur
RoTopoo
King Arthur
5
3
8
3
L
Jing Wei
godmuffin
Jing Wei
3
3
2
1.33
W
Baron Samedi
twoiceberg
Baron Samedi
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,509
Damage
27,585
38,268
Taken
53,244
29,972
Mitigated
34,473
3,933
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,280
2,860
1,403
4,791
18,553
17,834
167
5,959
12,584
1,364
14,949
L
Hades
Evolet96
Hades
5,756
1,138
390
2,460
18,459
9,796
13
7,184
11,275
16,806
0
W
Artemis
GabiTopoo
Artemis
16,174
7,898
0
1,644
9,272
3,721
1,815
2,494
6,778
0
52,295
W
King Arthur
RoTopoo
King Arthur
9,157
677
0
120
19,613
20,642
151
2,440
17,166
0
23,909
L
Jing Wei
godmuffin
Jing Wei
15,549
8,994
480
2,680
16,232
6,843
504
5,867
10,332
0
53,265
W
Baron Samedi
twoiceberg
Baron Samedi
19,178
1,733
1,209
960
9,383
5,609
546
1,122
8,261
54,125
2,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,141
Gold Earned
27,774
172
Minions Killed
117
0
Camps Cleared
0
755,301
Distance Traveled
696,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,081
605
18
1
0
241,893
0
L
Hades
8,858
591
24
2
0
201,762
0
W
Artemis
11,188
746
76
5
0
239,884
0
W
King Arthur
10,898
727
19
1
0
271,192
0
L
Jing Wei
9,835
656
75
5
0
252,921
0
W
Baron Samedi
11,055
737
77
5
0
244,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role