Player Matchup

Medusa
Medusa
Nitram3000
Medusa
Level 128
God Stats
0W - 2L
1,283 SR
Queue Stats
49W - 47L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
PWNyay
Kuzenbo
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 20L
1,311 Elo+
Party 2
Ra
Ra
ShipmateDown
Ra
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 59L
1,508 Elo+
Party 1
Bellona
Bellona
TerryiousTheDon
Bellona
Level 67
God Stats
4W - 7L
1,500 SR
Queue Stats
9W - 12L
1,311 Elo+
Party 2
Susano
Susano
Tomymon2
Susano
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 74L
1,413 Elo+
Solo
Team Averages
Level 108
1,457 SR
1,414 Elo+

VS

Team Averages
Level 117
1,655 SR
1,516 Elo+
Ares
Ares
ATomICRejecT
Ares
Level 108
God Stats
6W - 3L
1,510 SR
Queue Stats
99W - 71L
1,531 Elo+
Solo
Aphrodite
Aphrodite
CallantCody
Aphrodite
Level 153
God Stats
24W - 16L
1,656 SR
Queue Stats
79W - 56L
1,609 Elo+
Solo
Artemis
Artemis
KrazyKiwi1994
Artemis
Level 108
God Stats
2W - 0L
1,631 SR
Queue Stats
32W - 38L
1,426 Elo+
Solo
Tyr
Tyr
NOT A SMURFF648
Tyr
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 187L
1,484 Elo+
Solo
Nemesis
Nemesis
smgkillsus
Nemesis
Level 114
God Stats
6W - 7L
1,978 SR
Queue Stats
116W - 130L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nitram3000
Medusa
12
4 / 4 / 1
7,685
480
12,811
14,986
6,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
PWNyay
Kuzenbo
12
0 / 0 / 7
7,483
468
7,197
15,779
20,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 5 / 1
7,343
459
10,562
10,132
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
6,449
403
2,913
10,586
11,253
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Tomymon2
Susano
14
1 / 3 / 3
7,480
468
6,403
15,870
7,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
8,051
503
10,451
17,874
20,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
CallantCody
Aphrodite
14
2 / 1 / 5
8,020
501
7,949
11,896
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
15
1 / 3 / 0
8,632
540
3,019
9,154
3,791
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 5
8,162
510
12,803
14,216
9,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nemesis
smgkillsus
Nemesis
18
6 / 0 / 2
11,383
711
14,383
14,141
15,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
14
15
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Aphrodite
CallantCody
Aphrodite
2
1
5
4.5
W
Artemis
1
3
0
0.33
W
3
1
5
5.5
L
Medusa
Nitram3000
Medusa
4
4
1
1.13
L
Kuzenbo
PWNyay
Kuzenbo
0
0
7
3.5
L
2
5
1
0.5
L
0
3
0
0
L
Susano
Tomymon2
Susano
1
3
3
0.83
W
Nemesis
smgkillsus
Nemesis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,886
Damage
48,605
67,353
Taken
67,281
51,104
Mitigated
55,070
18,275
Healing
23,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,451
828
0
2,057
17,874
20,658
0
5,839
11,460
30,786
0
W
Aphrodite
CallantCody
Aphrodite
7,949
319
3,908
7,551
11,896
5,688
0
5,114
6,256
61,439
864
W
Artemis
3,019
918
0
1,962
9,154
3,791
447
1,650
7,466
0
68,195
W
12,803
888
0
4,685
14,216
9,256
0
2,956
11,076
0
73,391
L
Medusa
Nitram3000
Medusa
12,811
4,802
0
3,102
14,986
6,806
419
4,610
10,150
0
65,140
L
Kuzenbo
PWNyay
Kuzenbo
7,197
3,071
312
2,621
15,779
20,983
0
5,819
9,730
23,733
0
L
10,562
1,013
1,166
2,154
10,132
4,620
0
4,683
5,055
46,966
1,104
L
2,913
879
0
1,982
10,586
11,253
0
228
9,527
0
28,030
L
Susano
Tomymon2
Susano
6,403
1,299
0
6,938
15,870
7,442
0
2,040
13,575
0
70,217
W
Nemesis
smgkillsus
Nemesis
14,383
5,350
0
3,101
14,141
15,677
403
798
12,753
0
108,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,440
Gold Earned
44,248
394
Minions Killed
532
0
Camps Cleared
0
1,544,080
Distance Traveled
1,635,098
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,051
503
33
2
0
348,738
0
W
Aphrodite
8,020
501
109
7
0
300,919
5
W
Artemis
8,632
540
110
7
0
275,658
0
W
Tyr
8,162
510
96
6
0
371,094
0
L
Medusa
7,685
480
108
7
0
248,433
0
L
Kuzenbo
7,483
468
42
3
0
322,533
2
L
Ra
7,343
459
96
6
0
279,419
2
L
Bellona
6,449
403
48
3
0
328,291
0
L
Susano
7,480
468
100
6
0
365,404
1
W
Nemesis
11,383
711
184
12
0
338,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role