Player Matchup

Morgan Le Fay
Morgan Le Fay
Eliub19
Morgan Le Fay
Level 142
God Stats
30W - 12L
1,862 SR
Queue Stats
304W - 281L
1,541 Elo+
Solo
Hun Batz
Hun Batz
HaRdxCLUCH
Hun Batz
Level 146
God Stats
14W - 13L
1,846 SR
Queue Stats
110W - 127L
1,461 Elo+
Party 1
Anubis
Anubis
SlayOfTheLand
Anubis
Level 155
God Stats
3W - 1L
1,678 SR
Queue Stats
134W - 139L
1,488 Elo+
Party 1
Bellona
Bellona
SplashOfTheLand
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Tw11st33d
Izanami
Level 14
God Stats
1W - 3L
1,304 SR
Queue Stats
8W - 9L
1,304 Elo+
Party 1
Team Averages
Level 105
1,638 SR
1,459 Elo+

VS

Team Averages
Level 118
1,558 SR
1,482 Elo+
Sylvanus
Sylvanus
Annubus
Sylvanus
Level 146
God Stats
14W - 13L
1,712 SR
Queue Stats
156W - 133L
1,620 Elo+
Solo
Maui
Maui
BOSSN TIME
Maui
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
34W - 30L
1,446 Elo+
Party 2
Anhur
Anhur
Mrs BOSSN TIME
Anhur
Level 126
God Stats
1W - 1L
1,795 SR
Queue Stats
29W - 24L
1,446 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stayfrosty9062
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 119L
1,406 Elo+
Solo
Shiva
Shiva
amgraham21
Shiva
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 223L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eliub19
Morgan Le Fay
14
3 / 0 / 5
8,123
580
8,894
4,688
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
HaRdxCLUCH
Hun Batz
11
2 / 2 / 7
6,653
475
7,494
9,079
6,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 2 / 4
8,960
640
11,441
12,780
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 4 / 0
6,403
457
3,664
11,754
9,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Tw11st33d
Izanami
13
2 / 1 / 1
7,469
534
4,942
6,665
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Annubus
Sylvanus
12
0 / 4 / 2
6,777
484
4,657
10,538
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 3
6,032
431
3,107
12,452
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 2
6,893
492
4,181
9,968
3,640
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tsukuyomi
Stayfrosty9062
Tsukuyomi
13
5 / 3 / 0
7,412
529
4,072
9,730
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
13
3 / 2 / 1
7,802
557
7,901
11,521
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
8
9
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Annubus
Sylvanus
0
4
2
0.25
L
0
3
3
0.5
W
Morgan Le Fay
Eliub19
Morgan Le Fay
3
0
5
5.5
W
Hun Batz
HaRdxCLUCH
Hun Batz
2
2
7
2.75
L
0
3
2
0.33
W
8
2
4
5
W
0
4
0
0
L
Tsukuyomi
Stayfrosty9062
Tsukuyomi
5
3
0
1.67
W
Izanami
Tw11st33d
Izanami
2
1
1
2.5
L
Shiva
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,435
Damage
23,918
44,966
Taken
54,209
26,486
Mitigated
29,302
19,308
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Annubus
Sylvanus
4,657
1,480
303
2,131
10,538
4,873
0
6,894
3,422
37,708
15,894
L
3,107
664
399
2,962
12,452
9,452
0
4,978
7,159
22,203
0
W
Morgan Le Fay
Eliub19
Morgan Le Fay
8,894
1,667
0
2,035
4,688
1,926
403
1,373
3,315
60,083
2,144
W
Hun Batz
HaRdxCLUCH
Hun Batz
7,494
1,082
136
2,689
9,079
6,796
56
2,586
6,365
0
25,520
L
4,181
2,433
0
3,308
9,968
3,640
0
1,923
7,775
0
56,648
W
11,441
448
0
8,296
12,780
6,222
0
2,950
9,756
87,587
0
W
3,664
787
0
3,747
11,754
9,314
0
0
10,942
0
34,839
L
Tsukuyomi
Stayfrosty9062
Tsukuyomi
4,072
1,027
0
1,410
9,730
4,026
0
4,477
5,176
0
53,751
W
Izanami
Tw11st33d
Izanami
4,942
2,987
0
2,405
6,665
2,228
0
473
6,192
0
58,047
L
Shiva
7,901
2,135
0
3,174
11,521
7,311
0
1,679
9,759
0
49,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,608
Gold Earned
34,916
432
Minions Killed
383
0
Camps Cleared
0
1,373,193
Distance Traveled
1,243,825
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,777
484
101
7
0
228,724
0
L
Maui
6,032
431
31
2
0
256,886
0
W
Morgan Le Fay
8,123
580
113
8
0
306,967
0
W
Hun Batz
6,653
475
32
2
0
306,534
0
L
Anhur
6,893
492
94
7
0
247,481
0
W
Anubis
8,960
640
120
9
0
263,118
1
W
Bellona
6,403
457
67
5
0
253,003
0
L
Tsukuyomi
7,412
529
81
6
0
265,564
5
W
Izanami
7,469
534
100
7
0
243,571
0
L
Shiva
7,802
557
76
5
0
245,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role