Player Matchup

Horus
Horus
Silver III
 
Horus
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
BigFrankDouble0
Poseidon
Silver II
Level 107
God Stats
28W - 29L
1,519 SR
Queue Stats
93W - 108L
1,148 MMR
Solo
Heimdallr
Heimdallr
Silver III
Chris_SANT10
Heimdallr
Silver III
Level 105
God Stats
0W - 2L
1,311 SR
Queue Stats
9W - 19L
1,122 MMR
Solo
Odin
Odin
Silver II
ElderlyEwe576
Odin
Silver II
Level 119
God Stats
0W - 2L
1,232 SR
Queue Stats
44W - 63L
1,100 MMR
Solo
Zeus
Zeus
Silver II
SageOwl-13
Zeus
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 78L
1,137 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,412 SR
1,201 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,434 SR
1,124 MMR
Ix Chel
Ix Chel
Silver II
BadSeanism
Ix Chel
Silver II
Level 158
God Stats
4W - 7L
1,500 SR
Queue Stats
227W - 229L
1,109 MMR
Solo
Nemesis
Nemesis
Silver IV
BimPPa
Nemesis
Silver IV
Level 135
God Stats
4W - 7L
1,088 SR
Queue Stats
95W - 98L
1,141 MMR
Solo
Bellona
Bellona
Silver II
Fire3010
Bellona
Silver II
Level 123
God Stats
21W - 22L
1,402 SR
Queue Stats
127W - 164L
1,127 MMR
Solo
Anhur
Anhur
Silver II
Floppylopagus
Anhur
Silver II
Level 229
God Stats
9W - 16L
1,499 SR
Queue Stats
363W - 387L
1,147 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
joelnova3000
Sun Wukong
Silver II
Level 114
God Stats
3W - 1L
1,679 SR
Queue Stats
38W - 46L
1,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 5 / 2
6,534
436
5,643
11,323
5,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Poseidon
17
3 / 1 / 2
8,625
575
6,208
11,484
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Chris_SANT10
Heimdallr
11
0 / 5 / 2
6,599
440
2,739
10,598
4,111
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 1
7,319
488
4,892
10,355
8,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 0
6,891
459
4,418
8,731
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Bans
LokiAthenaAchillesMaman Brigitte

VS

Bans
Bake KujiraThanatosKukulkanRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BadSeanism
Ix Chel
14
3 / 1 / 4
8,473
565
7,210
7,493
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
BimPPa
Nemesis
16
6 / 1 / 3
8,741
583
6,016
12,265
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Fire3010
Bellona
15
3 / 2 / 0
9,481
632
7,067
14,123
16,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 2 / 1
9,266
618
6,541
7,763
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
joelnova3000
Sun Wukong
12
2 / 0 / 7
8,029
535
5,818
10,399
6,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
19
19
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
2
0.2
W
Ix Chel
BadSeanism
Ix Chel
3
1
4
5
L
Poseidon
3
1
2
4
W
Nemesis
BimPPa
Nemesis
6
1
3
7.5
L
Heimdallr
Chris_SANT10
Heimdallr
0
5
2
0.2
L
1
4
1
0.38
W
Bellona
Fire3010
Bellona
3
2
0
1.5
W
5
2
1
2.75
L
1
4
0
0.25
W
Sun Wukong
joelnova3000
Sun Wukong
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,900
Damage
32,652
52,491
Taken
52,043
25,364
Mitigated
35,379
14,041
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,643
2,639
680
2,444
11,323
5,803
0
1,037
10,286
0
24,269
W
Ix Chel
BadSeanism
Ix Chel
7,210
779
608
3,924
7,493
2,989
496
4,825
2,668
50,592
3,218
L
Poseidon
6,208
522
0
4,610
11,484
3,879
0
610
10,874
83,148
1,557
W
Nemesis
BimPPa
Nemesis
6,016
1,957
0
1,457
12,265
5,850
12
1,938
10,327
0
82,192
L
Heimdallr
Chris_SANT10
Heimdallr
2,739
1,625
0
2,392
10,598
4,111
0
0
10,598
0
46,388
L
4,892
1,121
0
2,722
10,355
8,528
0
0
10,355
0
46,762
W
Bellona
Fire3010
Bellona
7,067
2,493
0
4,480
14,123
16,824
442
1,314
12,017
0
72,761
W
6,541
3,391
0
2,289
7,763
2,874
908
1,399
6,364
0
65,691
L
4,418
750
0
1,193
8,731
3,043
0
5,320
3,411
43,510
0
W
Sun Wukong
joelnova3000
Sun Wukong
5,818
913
0
4,194
10,399
6,842
0
1,150
9,249
0
33,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,968
Gold Earned
43,990
423
Minions Killed
495
0
Camps Cleared
0
1,378,226
Distance Traveled
1,506,387
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,534
436
41
3
0
306,097
2
W
Ix Chel
8,473
565
81
5
0
298,886
2
L
Poseidon
8,625
575
143
10
0
335,912
6
W
Nemesis
8,741
583
116
8
0
326,238
0
L
Heimdallr
6,599
440
76
5
0
229,673
3
L
Odin
7,319
488
92
6
0
252,145
0
W
Bellona
9,481
632
138
9
0
258,234
2
W
Anhur
9,266
618
120
8
0
271,680
3
L
Zeus
6,891
459
71
5
0
254,399
0
W
Sun Wukong
8,029
535
40
3
0
351,349
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role