Player Matchup

Neith
Neith
Bob Cotter
Neith
Level 131
God Stats
7W - 1L
1,715 SR
Queue Stats
110W - 94L
1,467 Elo+
Solo
Horus
Horus
ChowLowMane
Horus
Level 198
God Stats
19W - 18L
1,793 SR
Queue Stats
352W - 337L
1,452 Elo+
Solo
Atlas
Atlas
Disgrac3
Atlas
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 66L
1,495 Elo+
Party 1
Hel
Hel
JoeRaeGuu
Hel
Level 200
God Stats
4W - 4L
1,519 SR
Queue Stats
157W - 164L
1,441 Elo+
Party 1
Ravana
Ravana
McMalesh
Ravana
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 144L
1,437 Elo+
Party 1
Team Averages
Level 167
1,606 SR
1,458 Elo+

VS

Team Averages
Level 130
1,455 SR
1,366 Elo+
Surtr
Surtr
ADumbBaby
Surtr
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,209 Elo+
Party 3
Vamana
Vamana
CriseeHouse
Vamana
Level 149
God Stats
9W - 7L
1,657 SR
Queue Stats
187W - 179L
1,479 Elo+
Party 2
Thoth
Thoth
Klay midia
Thoth
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 62L
1,454 Elo+
Party 2
Anubis
Anubis
OoHardwelloO
Anubis
Level 134
God Stats
5W - 11L
1,119 SR
Queue Stats
41W - 57L
1,112 Elo+
Solo
Olorun
Olorun
SourBriefs1
Olorun
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
7 / 1 / 1
6,287
786
5,872
5,835
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
4,146
518
2,358
4,361
2,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atlas
Disgrac3
Atlas
8
1 / 2 / 4
5,123
640
2,531
6,623
4,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 2
5,196
650
2,105
1,442
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
McMalesh
Ravana
10
2 / 0 / 3
5,321
665
5,035
5,896
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ADumbBaby
Surtr
7
0 / 2 / 0
4,298
537
2,528
6,959
2,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
10
1 / 0 / 0
5,849
731
3,441
5,768
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
9
0 / 1 / 0
4,560
570
982
3,740
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
7
1 / 3 / 0
4,414
552
2,078
6,766
3,112
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
8
2 / 6 / 1
5,119
640
3,356
7,651
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
4
4
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
ADumbBaby
Surtr
0
2
0
0
L
Neith
7
1
1
7.5
L
0
1
0
0
W
Vamana
1
0
0
1
L
Atlas
Disgrac3
Atlas
1
2
4
1.5
L
2
0
2
3
W
Thoth
0
1
0
0
L
Ravana
McMalesh
Ravana
2
0
3
3.5
W
Anubis
1
3
0
0.33
W
Olorun
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,901
Damage
12,385
24,157
Taken
30,884
11,345
Mitigated
14,507
11,196
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
ADumbBaby
Surtr
2,528
1,465
0
1,902
6,959
2,993
0
525
6,434
713
27,558
L
Neith
5,872
2,480
0
2,200
5,835
1,943
0
2,458
3,377
0
42,268
L
2,358
1,247
0
1,949
4,361
2,084
0
0
4,032
0
17,495
W
Vamana
3,441
1,801
0
2,034
5,768
4,768
0
0
5,518
0
41,020
L
Atlas
Disgrac3
Atlas
2,531
1,256
0
1,371
6,623
4,549
0
1,635
4,988
9,825
1,127
L
2,105
166
1,255
1,110
1,442
479
0
663
779
31,534
0
W
Thoth
982
155
0
290
3,740
1,136
0
1,841
1,899
23,683
0
L
Ravana
McMalesh
Ravana
5,035
2,313
0
3,311
5,896
2,290
0
1,443
4,408
0
40,052
W
Anubis
2,078
101
0
1,620
6,766
3,112
0
619
6,147
20,539
0
W
Olorun
3,356
1,759
0
598
7,651
2,498
0
1,512
6,139
15,201
2,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,073
Gold Earned
24,240
273
Minions Killed
236
0
Camps Cleared
0
787,121
Distance Traveled
830,917
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,298
537
47
6
0
202,975
0
L
Neith
6,287
786
73
9
0
150,762
2
L
Horus
4,146
518
33
4
0
84,846
0
W
Vamana
5,849
731
81
10
0
153,470
0
L
Atlas
5,123
640
17
2
0
177,204
2
L
Hel
5,196
650
68
9
0
185,865
0
W
Thoth
4,560
570
45
6
0
172,759
0
L
Ravana
5,321
665
82
10
0
188,444
0
W
Anubis
4,414
552
34
4
0
145,517
2
W
Olorun
5,119
640
29
4
0
156,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role