Player Matchup

Izanami
Izanami
Con222051
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,293 Elo+
Party 2
Charon
Charon
GeorgeTheCyborg
Charon
Level 62
God Stats
0W - 1L
1,296 SR
Queue Stats
34W - 27L
1,396 Elo+
Party 2
Vulcan
Vulcan
Sm1teG0D2001
Vulcan
Level 56
God Stats
2W - 3L
1,869 SR
Queue Stats
57W - 64L
1,214 Elo+
Solo
Team Averages
Level 43
1,555 SR
1,301 Elo+

VS

Team Averages
Level 73
1,367 SR
1,411 Elo+
Morgan Le Fay
Morgan Le Fay
Aquame
Morgan Le Fay
Level 23
God Stats
1W - 3L
1,138 SR
Queue Stats
9W - 13L
1,296 Elo+
Party 1
Medusa
Medusa
ViciouslyVivid
Medusa
Level 108
God Stats
13W - 7L
1,497 SR
Queue Stats
37W - 29L
1,404 Elo+
Party 1
Bacchus
Bacchus
faryMary
Bacchus
Level 87
God Stats
10W - 2L
1,464 SR
Queue Stats
102W - 102L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Con222051
Izanami
14
1 / 3 / 4
9,882
706
7,044
10,715
4,084
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 6 / 2
9,843
703
12,296
17,460
8,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
14
2 / 3 / 3
9,443
675
12,524
8,842
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aquame
Morgan Le Fay
17
4 / 2 / 7
11,128
795
11,391
11,170
3,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 4 / 5
10,820
773
12,187
14,903
5,661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
faryMary
Bacchus
16
1 / 0 / 7
9,323
666
8,762
13,627
15,870
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
12
12
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aquame
Morgan Le Fay
4
2
7
3.75
L
Izanami
Con222051
Izanami
1
3
4
1
L
3
6
2
0.67
L
Vulcan
2
3
3
1.17
W
7
4
5
2.38
W
Bacchus
faryMary
Bacchus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,864
Damage
32,340
37,017
Taken
39,700
16,192
Mitigated
25,449
3,484
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aquame
Morgan Le Fay
11,391
800
0
2,648
11,170
3,918
591
7,192
3,971
58,473
354
L
Izanami
Con222051
Izanami
7,044
3,623
0
430
10,715
4,084
1,646
6,025
4,665
0
25,830
L
12,296
2,235
0
884
17,460
8,300
329
7,959
9,461
41,535
825
L
Vulcan
12,524
6,859
0
2,170
8,842
3,808
0
6,073
2,759
32,112
253
W
12,187
4,741
0
3,394
14,903
5,661
785
8,714
6,182
0
45,435
W
Bacchus
faryMary
Bacchus
8,762
930
0
2,516
13,627
15,870
57
8,424
5,185
25,487
1,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
31,271
152
Minions Killed
185
0
Camps Cleared
0
750,843
Distance Traveled
775,537
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,128
795
98
7
0
258,344
0
L
Izanami
9,882
706
64
5
0
259,593
0
L
Charon
9,843
703
49
4
0
235,292
0
L
Vulcan
9,443
675
39
3
0
255,958
0
W
Medusa
10,820
773
65
5
0
237,514
1
W
Bacchus
9,323
666
22
2
0
279,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role