Player Matchup

Loki
Loki
Bryansegundo
Loki
Level 41
God Stats
7W - 21L
1,414 SR
Queue Stats
30W - 38L
1,509 Elo+
Solo
Anubis
Anubis
KingDanny98
Anubis
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,407 Elo+
Solo
Hou Yi
Hou Yi
MasterRiveen
Hou Yi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
PigLamp
Kuzenbo
Level 67
God Stats
25W - 24L
1,693 SR
Queue Stats
155W - 147L
1,581 Elo+
Solo
Nemesis
Nemesis
PrimeGee
Nemesis
Level 47
God Stats
6W - 2L
1,690 SR
Queue Stats
165W - 152L
1,448 Elo+
Solo
Team Averages
Level 60
1,559 SR
1,480 Elo+

VS

Team Averages
Level 76
1,522 SR
1,543 Elo+
Kali
Kali
AudioChurro
Kali
Level 88
God Stats
2W - 1L
1,759 SR
Queue Stats
147W - 166L
1,381 Elo+
Solo
Mulan
Mulan
IssaB0T
Mulan
Level 64
God Stats
6W - 10L
1,637 SR
Queue Stats
92W - 98L
1,501 Elo+
Solo
Izanami
Izanami
Medone19
Izanami
Level 69
God Stats
1W - 4L
1,213 SR
Queue Stats
17W - 16L
1,507 Elo+
Solo
Bacchus
Bacchus
NoirJosh
Bacchus
Level 67
God Stats
4W - 10L
1,499 SR
Queue Stats
37W - 39L
1,672 Elo+
Solo
Ra
Ra
PalpableFive62
Ra
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
4,848
539
2,068
6,335
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Anubis
11
4 / 0 / 0
6,323
703
4,871
3,891
1,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hou Yi
8
1 / 1 / 1
4,937
549
2,455
4,496
1,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
PigLamp
Kuzenbo
8
1 / 1 / 1
4,977
553
3,489
5,931
4,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
PrimeGee
Nemesis
9
1 / 3 / 0
5,154
573
5,086
7,386
3,581
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,049
561
3,118
6,381
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
IssaB0T
Mulan
9
3 / 1 / 0
5,300
589
5,016
9,472
6,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Medone19
Izanami
8
0 / 1 / 0
4,625
514
2,746
4,029
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
NoirJosh
Bacchus
7
1 / 1 / 1
4,637
515
3,382
7,143
4,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 0
4,368
485
896
4,901
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
5
5
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
1
0
3
2.5
L
Mulan
IssaB0T
Mulan
3
1
0
3
W
Anubis
4
0
0
4
W
Hou Yi
1
1
1
1.5
L
Izanami
Medone19
Izanami
0
1
0
0
L
Bacchus
NoirJosh
Bacchus
1
1
1
1.5
L
0
3
0
0
W
Kuzenbo
PigLamp
Kuzenbo
1
1
1
1.5
W
Nemesis
PrimeGee
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,969
Damage
15,158
28,039
Taken
31,926
13,335
Mitigated
15,814
11,652
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,118
1,624
0
1,650
6,381
2,179
0
1,529
4,852
0
29,919
W
2,068
459
0
3,378
6,335
1,984
0
551
5,784
0
29,084
L
Mulan
IssaB0T
Mulan
5,016
1,008
0
1,690
9,472
6,776
0
0
9,472
0
26,949
W
Anubis
4,871
249
0
3,067
3,891
1,540
811
1,179
2,712
45,576
1,215
W
Hou Yi
2,455
1,512
0
1,010
4,496
1,396
0
586
3,910
0
25,266
L
Izanami
Medone19
Izanami
2,746
2,053
0
892
4,029
1,364
0
1,764
2,265
0
33,965
L
Bacchus
NoirJosh
Bacchus
3,382
685
73
1,315
7,143
4,235
0
2,348
4,795
16,320
0
L
896
44
144
1,446
4,901
1,260
0
2,443
2,458
28,281
0
W
Kuzenbo
PigLamp
Kuzenbo
3,489
1,603
0
2,049
5,931
4,834
12
1,962
3,969
15,988
0
W
Nemesis
PrimeGee
Nemesis
5,086
2,243
0
2,148
7,386
3,581
0
0
7,386
0
29,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
23,979
244
Minions Killed
234
0
Camps Cleared
0
878,498
Distance Traveled
808,417
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,049
561
50
6
0
182,301
0
W
Loki
4,848
539
55
6
0
206,301
0
L
Mulan
5,300
589
44
5
0
174,184
1
W
Anubis
6,323
703
77
9
0
150,517
0
W
Hou Yi
4,937
549
45
5
0
150,096
0
L
Izanami
4,625
514
59
7
0
166,606
0
L
Bacchus
4,637
515
28
3
0
176,359
2
L
Ra
4,368
485
53
6
0
108,967
0
W
Kuzenbo
4,977
553
13
1
0
204,910
0
W
Nemesis
5,154
573
54
6
0
166,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role