Player Matchup

Kukulkan
Kukulkan
Bronze III
 
Kukulkan
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Bronze III
Optic Chost
Nemesis
Bronze III
Level 85
God Stats
1W - 0L
1,608 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Thor
Thor
Bronze III
Roskineitor
Thor
Bronze III
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 33L
1,500 MMR
Party 2
Maui
Maui
Gold V
SopaDePana
Maui
Gold V
Level 143
God Stats
16W - 13L
1,811 SR
Queue Stats
47W - 43L
1,498 MMR
Solo
Hachiman
Hachiman
Silver I
TheLionSin184
Hachiman
Silver I
Level 54
God Stats
9W - 5L
1,625 SR
Queue Stats
35W - 36L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,609 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,556 SR
1,513 MMR
Osiris
Osiris
Silver II
 
Osiris
Silver II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
Brotaco136
Thoth
Gold IV
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 42L
1,562 MMR
Party 1
Eset
Eset
Gold IV
DALT11
Eset
Gold IV
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
249W - 237L
1,503 MMR
Solo
Charon
Charon
Bronze III
wombatkombat
Charon
Bronze III
Level 182
God Stats
0W - 1L
1,780 SR
Queue Stats
6W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 0 / 1
5,450
545
3,700
3,775
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Optic Chost
Nemesis
11
0 / 0 / 0
5,908
591
1,801
6,411
3,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 2
5,304
530
2,110
6,764
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 0 / 3
5,652
565
4,685
6,481
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
TheLionSin184
Hachiman
11
1 / 1 / 3
6,199
620
4,453
4,740
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThanatosMaman BrigitteChang'eBake Kujira

VS

Bans
Ao KuangBellonaJanusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 1 / 0
5,040
504
3,033
5,688
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
 
Anhur
9
1 / 2 / 0
4,832
483
1,357
6,154
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
9
0 / 0 / 0
5,270
527
2,787
3,937
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
DALT11
Eset
9
0 / 2 / 2
5,154
515
4,796
6,251
2,055
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charon
8
0 / 2 / 0
4,720
472
2,032
9,016
5,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
2
2
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
1
2.5
L
Osiris
 
Osiris
1
1
0
1
L
Anhur
 
Anhur
1
2
0
0.5
L
Thoth
0
0
0
0
L
Eset
DALT11
Eset
0
2
2
0.5
W
Nemesis
Optic Chost
Nemesis
0
0
0
0
W
0
1
2
1
W
4
0
3
5.5
W
Hachiman
TheLionSin184
Hachiman
1
1
3
2.5
L
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,749
Damage
14,005
28,171
Taken
31,046
13,717
Mitigated
13,217
8,740
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,700
590
0
970
3,775
1,202
18
1,570
2,205
29,761
0
L
Osiris
 
Osiris
3,033
1,927
0
2,287
5,688
3,111
0
1,571
4,117
0
34,790
L
Anhur
 
Anhur
1,357
620
0
2,022
6,154
1,843
0
1,403
4,751
0
34,961
L
Thoth
2,787
0
0
1,250
3,937
894
0
0
3,587
35,332
522
L
Eset
DALT11
Eset
4,796
774
0
2,004
6,251
2,055
0
2,526
3,725
33,821
973
W
Nemesis
Optic Chost
Nemesis
1,801
421
0
2,408
6,411
3,790
0
3,003
3,369
0
40,685
W
2,110
797
0
635
6,764
2,778
0
1,037
5,717
0
39,653
W
4,685
1,695
0
3,076
6,481
4,335
0
2,629
3,852
21,729
9,734
W
Hachiman
TheLionSin184
Hachiman
4,453
3,473
0
1,651
4,740
1,612
45
1,053
3,687
0
49,410
L
Charon
2,032
244
0
2,040
9,016
5,314
0
2,515
6,501
16,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,513
Gold Earned
25,016
325
Minions Killed
254
0
Camps Cleared
0
1,005,502
Distance Traveled
924,113
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,450
545
49
5
0
196,961
0
L
Osiris
5,040
504
59
6
0
173,449
2
L
Anhur
4,832
483
55
6
0
182,501
0
L
Thoth
5,270
527
70
7
0
202,172
0
L
Eset
5,154
515
56
6
0
189,355
4
W
Nemesis
5,908
591
72
7
0
220,088
0
W
Thor
5,304
530
72
7
0
206,109
0
W
Maui
5,652
565
51
5
0
204,065
0
W
Hachiman
6,199
620
81
8
0
178,279
1
L
Charon
4,720
472
14
1
0
176,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role