Player Matchup

Janus
Janus
ASAPxHighroller
Janus
Level 30
God Stats
1W - 3L
1,143 SR
Queue Stats
207W - 224L
1,494 Elo+
Party 1
Bellona
Bellona
D3athEatEr465
Bellona
Level 101
God Stats
2W - 2L
1,700 SR
Queue Stats
59W - 59L
1,499 Elo+
Party 1
Aphrodite
Aphrodite
FidelCashFlo420
Aphrodite
Level 38
God Stats
6W - 2L
1,834 SR
Queue Stats
265W - 282L
1,493 Elo+
Party 1
Anhur
Anhur
KittyLicker508
Anhur
Level 104
God Stats
4W - 6L
1,393 SR
Queue Stats
150W - 155L
1,548 Elo+
Party 1
Ao Kuang
Ao Kuang
MiniFuse
Ao Kuang
Level 64
God Stats
1W - 1L
1,701 SR
Queue Stats
191W - 169L
1,482 Elo+
Solo
Team Averages
Level 67
1,554 SR
1,503 Elo+

VS

Team Averages
Level 87
1,628 SR
1,563 Elo+
Danzaburou
Danzaburou
Aiwalzy
Danzaburou
Level 106
God Stats
28W - 13L
1,758 SR
Queue Stats
117W - 108L
1,737 Elo+
Solo
Geb
Geb
BoogersXXL
Geb
Level 57
God Stats
12W - 5L
1,664 SR
Queue Stats
16W - 9L
1,532 Elo+
Party 2
Awilix
Awilix
DublCup2gunsWaUP
Awilix
Level 77
God Stats
5W - 0L
1,720 SR
Queue Stats
35W - 31L
1,482 Elo+
Party 2
Vamana
Vamana
Germinatorx420x
Vamana
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,560 Elo+
Party 2
Thoth
Thoth
zValier
Thoth
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 27L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,911
565
7,662
8,073
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
1 / 3 / 0
7,321
523
7,245
15,830
16,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
FidelCashFlo420
Aphrodite
11
1 / 4 / 4
6,896
493
4,108
12,118
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 1
7,041
503
7,785
11,441
3,958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
MiniFuse
Ao Kuang
13
3 / 3 / 1
7,228
516
6,967
14,307
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aiwalzy
Danzaburou
13
4 / 3 / 6
8,242
589
11,989
10,291
3,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
1 / 2 / 8
7,067
505
4,717
12,237
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
5 / 2 / 7
8,005
572
11,211
10,361
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 0
9,485
678
9,788
13,731
16,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
zValier
Thoth
13
3 / 3 / 3
7,785
556
4,800
7,775
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
11
Kills
16
16
Deaths
11
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
Danzaburou
Aiwalzy
Danzaburou
4
3
6
2.33
W
1
2
8
2.5
L
Bellona
1
3
0
0.33
W
5
2
7
4.25
L
Aphrodite
FidelCashFlo420
Aphrodite
1
4
4
0.75
W
3
1
0
3
L
2
4
1
0.63
L
Ao Kuang
MiniFuse
Ao Kuang
3
3
1
1.17
W
Thoth
zValier
Thoth
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,767
Damage
42,505
61,769
Taken
54,395
37,252
Mitigated
36,040
18,537
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,662
326
0
283
8,073
2,779
74
2,307
5,766
57,856
2,707
W
Danzaburou
Aiwalzy
Danzaburou
11,989
6,329
0
3,961
10,291
3,903
919
2,297
7,954
0
65,727
W
4,717
599
0
1,538
12,237
8,701
0
6,152
5,939
20,591
0
L
Bellona
7,245
2,413
0
2,849
15,830
16,315
0
1,113
13,372
3,761
51,903
W
11,211
3,769
0
490
10,361
4,428
263
4,573
5,690
0
57,486
L
Aphrodite
FidelCashFlo420
Aphrodite
4,108
548
2,650
4,907
12,118
7,958
0
2,601
9,517
19,343
1,754
W
9,788
3,998
0
3,728
13,731
16,517
272
512
13,219
0
87,612
L
7,785
4,638
0
2,913
11,441
3,958
891
855
10,586
0
52,601
L
Ao Kuang
MiniFuse
Ao Kuang
6,967
1,844
0
4,935
14,307
6,242
0
2,450
11,857
62,556
0
W
Thoth
zValier
Thoth
4,800
730
0
731
7,775
2,491
117
4,559
3,010
56,136
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,397
Gold Earned
40,584
399
Minions Killed
441
0
Camps Cleared
0
1,283,310
Distance Traveled
1,399,028
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,911
565
111
8
0
266,024
1
W
Danzaburou
8,242
589
92
7
0
248,674
0
W
Geb
7,067
505
22
2
0
294,237
1
L
Bellona
7,321
523
82
6
0
242,855
2
W
Awilix
8,005
572
80
6
0
331,197
0
L
Aphrodite
6,896
493
30
2
0
265,235
0
W
Vamana
9,485
678
152
11
0
265,985
3
L
Anhur
7,041
503
89
6
0
241,351
2
L
Ao Kuang
7,228
516
87
6
0
267,845
0
W
Thoth
7,785
556
95
7
0
258,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role