Player Matchup

Raijin
Raijin
Dumbest2089
Raijin
Level 153
God Stats
9W - 5L
1,825 SR
Queue Stats
146W - 151L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
Monkeybrain34
Cthulhu
Level 120
God Stats
6W - 4L
1,569 SR
Queue Stats
35W - 39L
1,500 Elo+
Party 3
Bellona
Bellona
SoggyToastXDxxx
Bellona
Level 147
God Stats
3W - 2L
1,486 SR
Queue Stats
91W - 85L
1,548 Elo+
Party 1
Arachne
Arachne
santcards
Arachne
Level 123
God Stats
15W - 10L
1,734 SR
Queue Stats
160W - 173L
1,617 Elo+
Solo
Izanami
Izanami
theadvanced21
Izanami
Level 142
God Stats
7W - 6L
1,474 SR
Queue Stats
98W - 99L
1,481 Elo+
Party 3
Team Averages
Level 137
1,618 SR
1,537 Elo+

VS

Team Averages
Level 127
1,428 SR
1,506 Elo+
Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KrzyKorean
Mulan
Level 88
God Stats
12W - 13L
1,142 SR
Queue Stats
64W - 57L
1,434 Elo+
Party 2
Zeus
Zeus
Postale
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,541 Elo+
Party 2
Thor
Thor
t3ssi3r
Thor
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 183L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
3 / 2 / 4
6,252
625
6,433
7,325
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
1 / 1 / 4
5,765
577
3,142
8,102
3,629
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
5 / 0 / 1
7,490
749
8,802
9,129
9,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
santcards
Arachne
11
3 / 1 / 4
6,020
602
4,696
9,096
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
11
2 / 1 / 2
6,101
610
4,334
6,814
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 2 / 1
5,955
596
6,335
7,275
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
 
Charon
9
1 / 2 / 2
5,895
590
6,822
9,315
7,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
9
0 / 4 / 0
4,819
482
3,347
9,585
7,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Zeus
Postale
Zeus
10
0 / 4 / 2
5,603
560
4,940
6,887
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
t3ssi3r
Thor
11
3 / 2 / 0
5,876
588
3,426
10,235
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
5
5
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
1
0.75
L
Charon
 
Charon
1
2
2
1
W
Raijin
3
2
4
2.5
L
Mulan
0
4
0
0
W
Cthulhu
1
1
4
3
L
Zeus
Postale
Zeus
0
4
2
0.25
W
5
0
1
5.5
W
Arachne
santcards
Arachne
3
1
4
5
L
Thor
t3ssi3r
Thor
3
2
0
1.5
W
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,407
Damage
24,870
40,466
Taken
43,297
21,203
Mitigated
24,086
13,112
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,335
3,149
0
2,199
7,275
2,607
0
1,120
6,115
0
60,512
L
Charon
 
Charon
6,822
1,752
0
2,458
9,315
7,154
0
3,114
6,132
19,946
0
W
Raijin
6,433
539
0
1,214
7,325
2,529
0
4,425
2,900
39,189
0
L
Mulan
3,347
791
0
1,312
9,585
7,841
0
0
9,030
0
25,638
W
Cthulhu
3,142
675
1,521
1,793
8,102
3,629
0
3,427
4,675
14,313
0
L
Zeus
Postale
Zeus
4,940
366
0
1,238
6,887
2,442
0
3,021
3,467
39,886
0
W
8,802
3,112
0
4,228
9,129
9,314
0
627
8,092
0
49,373
W
Arachne
santcards
Arachne
4,696
3,613
0
2,613
9,096
3,604
0
2,061
7,035
0
40,059
L
Thor
t3ssi3r
Thor
3,426
741
0
3,929
10,235
4,042
0
1,746
8,246
0
39,776
W
Izanami
4,334
2,621
0
1,743
6,814
2,127
770
1,222
5,592
0
48,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
28,148
305
Minions Killed
318
0
Camps Cleared
0
1,027,328
Distance Traveled
957,694
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,955
596
109
11
0
190,607
0
L
Charon
5,895
590
19
2
0
209,171
4
W
Raijin
6,252
625
71
7
0
199,605
0
L
Mulan
4,819
482
48
5
0
171,545
0
W
Cthulhu
5,765
577
20
2
0
223,067
0
L
Zeus
5,603
560
76
8
0
182,211
1
W
Bellona
7,490
749
78
8
0
206,381
0
W
Arachne
6,020
602
65
7
0
222,945
0
L
Thor
5,876
588
66
7
0
204,160
0
W
Izanami
6,101
610
71
7
0
175,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role