Player Matchup

Fenrir
Fenrir
Bronze III
AimWhite
Fenrir
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 MMR
Solo
Thor
Thor
Gold IV
AsapHxCanelO
Thor
Gold IV
Level 126
God Stats
11W - 12L
1,823 SR
Queue Stats
518W - 519L
1,513 MMR
Solo
Ra
Ra
Gold I
Fontaneroooo
Ra
Gold I
Level 118
God Stats
17W - 13L
1,597 SR
Queue Stats
201W - 190L
1,511 MMR
Solo
Charon
Charon
Bronze III
IceSoulSK
Charon
Bronze III
Level 147
God Stats
9W - 4L
1,708 SR
Queue Stats
67W - 75L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze III
SneakyNick4216
Ishtar
Bronze III
Level 192
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 42L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,626 SR
1,505 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,611 SR
1,507 MMR
Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
Branna
Awilix
Bronze III
Level 137
God Stats
1W - 2L
1,816 SR
Queue Stats
10W - 16L
1,492 MMR
Party 1
Hercules
Hercules
Bronze III
Trembleterre
Hercules
Bronze III
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,492 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
sold_mom_for_xpp
Kuzenbo
Silver I
Level 104
God Stats
14W - 16L
1,741 SR
Queue Stats
70W - 88L
1,510 MMR
Solo
Anhur
Anhur
Silver II
未k未r未r未
Anhur
Silver II
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AimWhite
Fenrir
17
4 / 0 / 11
11,240
661
16,062
21,647
24,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 0 / 9
12,474
734
9,007
13,374
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
10 / 0 / 7
11,253
662
11,493
8,570
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
IceSoulSK
Charon
14
1 / 3 / 18
9,993
588
7,295
15,197
16,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 0 / 12
10,883
640
12,559
12,224
5,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangTsukuyomiVamanaBake Kujira

VS

Bans
ThanatosMercuryAthenaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 4 / 1
7,713
454
6,754
8,895
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Branna
Awilix
13
0 / 7 / 2
7,188
423
5,255
16,595
8,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Trembleterre
Hercules
13
0 / 5 / 2
7,797
459
8,211
15,802
12,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 7 / 1
7,394
435
6,207
18,289
21,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 7 / 0
7,632
449
5,436
13,445
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
9
30
Kills
3
3
Deaths
30
57
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
1
0.13
W
Fenrir
AimWhite
Fenrir
4
0
11
9.5
W
10
0
9
14.5
L
Awilix
Branna
Awilix
0
7
2
0.14
W
10
0
7
13.5
W
Charon
IceSoulSK
Charon
1
3
18
3.33
W
5
0
12
11
L
Hercules
Trembleterre
Hercules
0
5
2
0.2
L
2
7
1
0.36
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,416
Damage
31,863
71,012
Taken
73,026
58,141
Mitigated
50,029
27,500
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,754
113
0
250
8,895
3,853
0
2,880
5,916
63,828
76
W
Fenrir
AimWhite
Fenrir
16,062
8,512
0
9,106
21,647
24,312
60
4,519
16,164
0
73,360
W
9,007
1,459
0
936
13,374
7,661
885
1,568
11,770
0
132,208
L
Awilix
Branna
Awilix
5,255
1,893
0
1,200
16,595
8,113
0
4,106
12,101
0
54,117
W
11,493
1,396
6,145
5,087
8,570
4,356
391
3,045
5,214
106,516
1,299
W
Charon
IceSoulSK
Charon
7,295
1,235
0
2,092
15,197
16,105
305
3,412
11,540
29,929
0
W
12,559
8,422
0
4,134
12,224
5,707
1,003
2,394
9,818
0
96,834
L
Hercules
Trembleterre
Hercules
8,211
2,484
0
5,266
15,802
12,189
0
3,931
11,211
0
56,802
L
6,207
2,380
0
2,645
18,289
21,250
0
5,783
12,206
24,015
293
L
5,436
3,121
0
2,117
13,445
4,624
0
1,988
11,457
0
54,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,843
Gold Earned
37,724
640
Minions Killed
451
0
Camps Cleared
0
1,777,658
Distance Traveled
1,618,985
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,713
454
144
8
0
335,784
4
W
Fenrir
11,240
661
112
7
0
339,601
1
W
Thor
12,474
734
186
11
0
384,639
0
L
Awilix
7,188
423
83
5
0
372,184
2
W
Ra
11,253
662
154
9
0
387,396
3
W
Charon
9,993
588
39
2
0
337,378
2
W
Ishtar
10,883
640
149
9
0
328,644
0
L
Hercules
7,797
459
106
6
0
328,805
1
L
Kuzenbo
7,394
435
18
1
0
300,385
2
L
Anhur
7,632
449
100
6
0
281,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role