Player Matchup

Jormungandr
Jormungandr
By Zoidberg
Jormungandr
Level 79
God Stats
2W - 3L
1,286 SR
Queue Stats
95W - 82L
1,518 Elo+
Party 2
Persephone
Persephone
EzKaira
Persephone
Level 87
God Stats
1W - 0L
1,331 SR
Queue Stats
6W - 7L
1,724 Elo+
Party 1
Surtr
Surtr
Lx RePent
Surtr
Level 106
God Stats
3W - 1L
1,743 SR
Queue Stats
103W - 105L
1,486 Elo+
Party 2
Izanami
Izanami
R00STXR
Izanami
Level 84
God Stats
3W - 0L
1,784 SR
Queue Stats
10W - 13L
1,636 Elo+
Party 1
Erlang Shen
Erlang Shen
bottaqui
Erlang Shen
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,352 Elo+
Solo
Team Averages
Level 88
1,529 SR
1,543 Elo+

VS

Team Averages
Level 67
1,548 SR
1,447 Elo+
Chaac
Chaac
Bear12374
Chaac
Level 67
God Stats
17W - 18L
1,658 SR
Queue Stats
236W - 218L
1,480 Elo+
Solo
Anhur
Anhur
ItsSimpzz
Anhur
Level 87
God Stats
11W - 14L
1,500 SR
Queue Stats
311W - 277L
1,510 Elo+
Solo
Sobek
Sobek
MX9miguelSCT
Sobek
Level 42
God Stats
57W - 43L
1,584 SR
Queue Stats
555W - 559L
1,382 Elo+
Solo
Agni
Agni
Pyro6116
Agni
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
457W - 445L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
flamelordxd
Ao Kuang
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 35L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
By Zoidberg
Jormungandr
11
0 / 3 / 5
6,696
558
7,344
8,850
6,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
EzKaira
Persephone
11
2 / 2 / 1
7,473
623
3,466
5,963
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Lx RePent
Surtr
10
0 / 3 / 0
6,108
509
8,530
13,142
11,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Izanami
R00STXR
Izanami
11
2 / 3 / 2
6,665
555
8,569
8,623
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
bottaqui
Erlang Shen
14
5 / 1 / 2
7,677
640
4,098
10,904
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bear12374
Chaac
13
4 / 1 / 0
7,670
639
12,080
13,822
13,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
ItsSimpzz
Anhur
11
2 / 3 / 2
6,133
511
5,298
8,973
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 3
6,339
528
5,074
13,986
12,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
5
2 / 0 / 0
5,046
421
1,048
1,743
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
flamelordxd
Ao Kuang
9
2 / 4 / 1
5,504
459
2,880
11,448
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
9
Kills
11
12
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bear12374
Chaac
4
1
0
4
W
Jormungandr
By Zoidberg
Jormungandr
0
3
5
0.83
W
Persephone
EzKaira
Persephone
2
2
1
1.25
L
Anhur
ItsSimpzz
Anhur
2
3
2
1
W
Surtr
Lx RePent
Surtr
0
3
0
0
L
1
1
3
2.5
L
Agni
2
0
0
2
W
Izanami
R00STXR
Izanami
2
3
2
1
W
Erlang Shen
bottaqui
Erlang Shen
5
1
2
6
L
Ao Kuang
flamelordxd
Ao Kuang
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,007
Damage
26,380
47,482
Taken
49,972
28,973
Mitigated
33,840
10,248
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bear12374
Chaac
12,080
2,838
0
5,597
13,822
13,346
0
398
13,424
0
67,118
W
Jormungandr
By Zoidberg
Jormungandr
7,344
2,533
0
1,432
8,850
6,185
56
2,487
6,363
30,699
0
W
Persephone
EzKaira
Persephone
3,466
391
0
1,417
5,963
1,782
1,044
1,582
4,375
41,184
3,325
L
Anhur
ItsSimpzz
Anhur
5,298
2,446
0
1,972
8,973
3,665
0
2,842
6,131
0
43,086
W
Surtr
Lx RePent
Surtr
8,530
4,727
0
2,005
13,142
11,950
0
356
12,786
429
36,322
L
5,074
579
0
5,172
13,986
12,310
0
4,132
9,854
26,483
0
L
Agni
1,048
136
0
625
1,743
452
0
481
1,262
11,354
0
W
Izanami
R00STXR
Izanami
8,569
5,285
0
1,665
8,623
2,812
355
2,940
5,683
0
48,061
W
Erlang Shen
bottaqui
Erlang Shen
4,098
2,246
0
3,729
10,904
6,244
98
1,501
9,403
0
58,159
L
Ao Kuang
flamelordxd
Ao Kuang
2,880
1,111
0
3,699
11,448
4,067
0
3,199
8,249
22,864
785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
30,692
349
Minions Killed
299
0
Camps Cleared
0
1,149,606
Distance Traveled
1,037,855
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,670
639
133
11
0
225,926
2
W
Jormungandr
6,696
558
43
4
0
226,226
0
W
Persephone
7,473
623
75
6
0
245,610
2
L
Anhur
6,133
511
63
5
0
219,268
0
W
Surtr
6,108
509
61
5
0
213,206
0
L
Sobek
6,339
528
40
3
0
258,923
0
L
Agni
5,046
421
23
2
0
80,084
2
W
Izanami
6,665
555
75
6
0
228,597
0
W
Erlang Shen
7,677
640
95
8
0
235,967
2
L
Ao Kuang
5,504
459
40
3
0
253,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role