Player Matchup

Aphrodite
Aphrodite
LTShrimpWien
Aphrodite
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 60L
1,533 Elo+
Party 1
Hun Batz
Hun Batz
MenstrualGeyser
Hun Batz
Level 145
God Stats
21W - 23L
1,329 SR
Queue Stats
1,816W - 1,851L
1,500 Elo+
Solo
Ullr
Ullr
Witte42000
Ullr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,437 Elo+
Party 1
Zeus
Zeus
inrockstarmode
Zeus
Level 69
God Stats
2W - 7L
1,289 SR
Queue Stats
353W - 360L
1,447 Elo+
Solo
Sol
Sol
skeevermcbeaver
Sol
Level 128
God Stats
2W - 4L
1,284 SR
Queue Stats
378W - 379L
1,537 Elo+
Party 1
Team Averages
Level 83
1,380 SR
1,491 Elo+

VS

Team Averages
Level 92
1,518 SR
1,445 Elo+
Mulan
Mulan
Dillington24
Mulan
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 212L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
Fat Ninja144477
Ao Kuang
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 112L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MisterRey8034
Morgan Le Fay
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
276W - 269L
1,422 Elo+
Solo
Chernobog
Chernobog
RizukiAkuma
Chernobog
Level 85
God Stats
4W - 3L
1,715 SR
Queue Stats
41W - 39L
1,517 Elo+
Solo
Hel
Hel
Superior Master
Hel
Level 115
God Stats
6W - 6L
1,376 SR
Queue Stats
283W - 273L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LTShrimpWien
Aphrodite
16
1 / 4 / 11
9,132
761
4,788
13,144
6,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
16
7 / 6 / 5
9,864
822
13,516
14,691
8,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 5 / 6
8,277
690
4,601
11,451
4,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 6
7,226
602
5,400
5,418
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 3 / 10
9,077
756
22,490
9,968
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 9
8,919
743
2,920
17,177
14,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
18
6 / 4 / 9
10,393
866
8,750
12,101
6,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
MisterRey8034
Morgan Le Fay
19
6 / 2 / 10
10,718
893
21,382
14,162
7,231
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
RizukiAkuma
Chernobog
18
6 / 2 / 10
10,761
897
12,239
9,431
4,682
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

17
3 / 2 / 14
10,056
838
5,535
12,221
5,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
14
Kills
21
21
Deaths
15
38
Assists
52
Player
Kills
Deaths
Assists
KDA
W
0
5
9
0.9
W
Ao Kuang
6
4
9
2.63
L
Aphrodite
LTShrimpWien
Aphrodite
1
4
11
1.63
L
Hun Batz
7
6
5
1.58
W
Morgan Le Fay
MisterRey8034
Morgan Le Fay
6
2
10
5.5
W
Chernobog
RizukiAkuma
Chernobog
6
2
10
5.5
W
3
2
14
5
L
1
5
6
0.8
L
0
3
6
1
L
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,795
Damage
50,826
54,672
Taken
65,092
25,524
Mitigated
38,865
17,535
Healing
29,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,920
440
1,169
2,096
17,177
14,670
239
8,034
9,143
0
6,409
W
Ao Kuang
8,750
1,678
379
2,218
12,101
6,675
2,009
5,496
6,605
11,096
1,705
L
Aphrodite
LTShrimpWien
Aphrodite
4,788
1,133
5,091
5,109
13,144
6,614
0
8,676
4,328
12,991
429
L
Hun Batz
13,516
2,911
251
762
14,691
8,342
0
9,106
5,404
0
25,237
W
Morgan Le Fay
MisterRey8034
Morgan Le Fay
21,382
1,293
284
1,500
14,162
7,231
84
7,676
6,486
47,263
480
W
Chernobog
RizukiAkuma
Chernobog
12,239
7,788
457
1,110
9,431
4,682
475
4,523
4,908
0
31,781
W
5,535
45
12,729
8,040
12,221
5,607
334
6,550
5,671
12,014
72
L
4,601
1,272
915
693
11,451
4,621
0
7,159
4,248
0
11,443
L
5,400
520
251
1,403
5,418
1,970
0
4,019
1,399
11,142
0
L
22,490
1,703
793
2,267
9,968
3,977
0
5,431
4,224
36,588
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,576
Gold Earned
50,847
110
Minions Killed
145
0
Camps Cleared
0
876,515
Distance Traveled
1,131,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,919
743
9
1
0
207,887
0
W
Ao Kuang
10,393
866
11
1
0
245,147
0
L
Aphrodite
9,132
761
19
2
0
182,518
0
L
Hun Batz
9,864
822
20
2
0
178,357
0
W
Morgan Le Fay
10,718
893
49
4
0
218,702
0
W
Chernobog
10,761
897
46
4
0
228,020
0
W
Hel
10,056
838
30
3
0
231,566
0
L
Ullr
8,277
690
21
2
0
184,949
0
L
Zeus
7,226
602
18
2
0
112,529
0
L
Sol
9,077
756
32
3
0
218,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role