Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Mister_Mom_21
Skadi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,605 Elo+
Party 1
Anubis
Anubis
V81011
Anubis
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 139L
1,516 Elo+
Party 1
Cerberus
Cerberus
WolfOfCarnage547
Cerberus
Level 87
God Stats
1W - 4L
1,134 SR
Queue Stats
74W - 102L
1,436 Elo+
Party 1
Ao Kuang
Ao Kuang
centaurbabe
Ao Kuang
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 86L
1,608 Elo+
Solo
Team Averages
Level 113
1,427 SR
1,533 Elo+

VS

Team Averages
Level 131
1,482 SR
1,472 Elo+
Ratatoskr
Ratatoskr
ColdHard_Kash
Ratatoskr
Level 156
God Stats
11W - 12L
1,410 SR
Queue Stats
281W - 320L
1,442 Elo+
Party 2
King Arthur
King Arthur
DCMERKS
King Arthur
Level 148
God Stats
15W - 20L
1,425 SR
Queue Stats
269W - 305L
1,424 Elo+
Party 2
Merlin
Merlin
XcellentVibez
Merlin
Level 109
God Stats
7W - 8L
1,196 SR
Queue Stats
529W - 611L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
dielittwrld2
Ah Puch
Level 119
God Stats
3W - 2L
1,881 SR
Queue Stats
84W - 89L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
squall28438
Ah Muzen Cab
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 101L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 0 / 0
8,389
524
10,483
14,342
13,318
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 5 / 1
6,894
431
9,978
11,875
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
V81011
Anubis
14
2 / 5 / 1
8,281
518
4,960
11,733
6,305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
6,962
435
3,258
15,283
12,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
centaurbabe
Ao Kuang
12
2 / 4 / 0
7,316
457
6,275
13,878
6,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ColdHard_Kash
Ratatoskr
17
7 / 1 / 1
9,628
602
4,309
12,138
6,005
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
DCMERKS
King Arthur
14
0 / 2 / 0
7,724
483
8,590
15,680
13,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 2 / 4
8,771
548
8,144
7,551
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Puch
dielittwrld2
Ah Puch
13
0 / 1 / 6
8,005
500
11,155
10,538
4,496
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
squall28438
Ah Muzen Cab
15
5 / 3 / 0
8,769
548
10,878
15,790
6,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
8
Kills
14
15
Deaths
9
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
0
0
3
W
Ratatoskr
ColdHard_Kash
Ratatoskr
7
1
1
7.5
W
King Arthur
DCMERKS
King Arthur
0
2
0
0
L
0
5
1
0.1
L
Anubis
V81011
Anubis
2
5
1
0.5
L
1
1
0
1
W
2
2
4
2
L
Ao Kuang
centaurbabe
Ao Kuang
2
4
0
0.5
W
Ah Puch
dielittwrld2
Ah Puch
0
1
6
3
W
Ah Muzen Cab
squall28438
Ah Muzen Cab
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,954
Damage
43,076
67,111
Taken
61,697
42,157
Mitigated
32,717
14,163
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,483
1,145
0
3,256
14,342
13,318
184
0
14,342
59,002
2,075
W
Ratatoskr
ColdHard_Kash
Ratatoskr
4,309
1,570
0
750
12,138
6,005
0
2,222
9,916
0
94,993
W
King Arthur
DCMERKS
King Arthur
8,590
1,525
0
4,858
15,680
13,496
371
8,129
7,551
0
57,771
L
9,978
3,552
0
557
11,875
4,069
190
2,929
8,946
0
52,209
L
Anubis
V81011
Anubis
4,960
256
31
4,303
11,733
6,305
0
6,512
4,932
59,340
0
L
3,258
327
112
4,370
15,283
12,004
0
6,465
8,554
34,135
0
W
8,144
351
0
2,548
7,551
2,440
0
4,850
2,701
66,652
208
L
Ao Kuang
centaurbabe
Ao Kuang
6,275
1,874
0
1,534
13,878
6,461
0
2,798
11,038
55,306
1,727
W
Ah Puch
dielittwrld2
Ah Puch
11,155
226
239
2,223
10,538
4,496
217
5,436
5,102
50,789
0
W
Ah Muzen Cab
squall28438
Ah Muzen Cab
10,878
5,752
0
3,635
15,790
6,280
529
2,999
12,791
0
70,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,842
Gold Earned
42,897
462
Minions Killed
492
0
Camps Cleared
0
1,567,750
Distance Traveled
1,634,873
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,389
524
89
6
0
330,425
7
W
Ratatoskr
9,628
602
130
8
0
387,512
1
W
King Arthur
7,724
483
78
5
0
296,537
0
L
Skadi
6,894
431
90
6
0
291,342
0
L
Anubis
8,281
518
106
7
0
298,533
0
L
Cerberus
6,962
435
95
6
0
318,883
0
W
Merlin
8,771
548
112
7
0
314,314
4
L
Ao Kuang
7,316
457
82
5
0
328,567
2
W
Ah Puch
8,005
500
61
4
0
304,280
4
W
Ah Muzen Cab
8,769
548
111
7
0
332,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role