Player Matchup

Hachiman
Hachiman
Gold V
DerkiOni
Hachiman
Gold V
Level 134
God Stats
10W - 11L
1,434 SR
Queue Stats
96W - 98L
1,615 MMR
Party 2
Guan Yu
Guan Yu
Gold V
LaWiqqa
Guan Yu
Gold V
Level 118
God Stats
1W - 1L
1,718 SR
Queue Stats
19W - 20L
1,524 MMR
Party 2
Charon
Charon
Gold III
Sinsimilla
Charon
Gold III
Level 104
God Stats
30W - 18L
1,683 SR
Queue Stats
229W - 238L
1,586 MMR
Solo
Xing Tian
Xing Tian
Bronze III
ToLate2Shoot
Xing Tian
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,569 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
ºKellª
Tsukuyomi
Gold III
Level 98
God Stats
7W - 4L
1,714 SR
Queue Stats
56W - 53L
1,580 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,610 SR
1,575 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,605 SR
1,578 MMR
Agni
Agni
Gold III
MaihemJRD
Agni
Gold III
Level 161
God Stats
43W - 39L
1,602 SR
Queue Stats
230W - 232L
1,568 MMR
Solo
Bake Kujira
Bake Kujira
Gold V
Michael Br00ks
Bake Kujira
Gold V
Level 156
God Stats
5W - 1L
1,864 SR
Queue Stats
38W - 37L
1,591 MMR
Party 1
Artio
Artio
Gold II
SamHostetter
Artio
Gold II
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
362W - 344L
1,526 MMR
Party 3
Danzaburou
Danzaburou
Gold II
iSmoke03
Danzaburou
Gold II
Level 101
God Stats
86W - 56L
1,774 SR
Queue Stats
333W - 346L
1,612 MMR
Party 3
Nemesis
Nemesis
Gold V
xCheeks
Nemesis
Gold V
Level 169
God Stats
5W - 3L
1,284 SR
Queue Stats
136W - 118L
1,591 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DerkiOni
Hachiman
15
0 / 4 / 3
8,393
525
8,214
14,278
5,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
LaWiqqa
Guan Yu
13
1 / 5 / 4
7,955
497
6,332
21,106
17,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
Sinsimilla
Charon
12
1 / 3 / 2
7,329
458
7,767
10,797
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
ToLate2Shoot
Xing Tian
9
2 / 1 / 2
6,750
422
4,281
11,395
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
ºKellª
Tsukuyomi
15
6 / 2 / 2
8,563
535
11,442
12,134
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ao KuangRamaAthena

VS

Bans
KukulkanBacchusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
2 / 0 / 1
9,201
575
6,140
9,195
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bake Kujira
Michael Br00ks
Bake Kujira
15
5 / 2 / 3
9,113
570
11,227
15,977
14,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 3 / 2
8,496
531
11,170
15,375
19,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
iSmoke03
Danzaburou
15
3 / 2 / 0
9,038
565
8,985
11,011
4,873
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
xCheeks
Nemesis
15
3 / 3 / 4
8,264
517
7,923
15,698
7,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
10
Kills
15
15
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DerkiOni
Hachiman
0
4
3
0.38
L
Guan Yu
LaWiqqa
Guan Yu
1
5
4
0.6
W
Agni
2
0
1
2.5
W
Bake Kujira
Michael Br00ks
Bake Kujira
5
2
3
3.25
W
2
3
2
1
L
Charon
Sinsimilla
Charon
1
3
2
0.67
L
Xing Tian
ToLate2Shoot
Xing Tian
2
1
2
3
W
Danzaburou
iSmoke03
Danzaburou
3
2
0
1.5
W
Nemesis
xCheeks
Nemesis
3
3
4
1.67
L
Tsukuyomi
ºKellª
Tsukuyomi
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,036
Damage
45,445
69,710
Taken
67,256
44,518
Mitigated
50,266
20,494
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DerkiOni
Hachiman
8,214
4,507
0
5,791
14,278
5,946
0
1,768
12,510
0
78,558
L
Guan Yu
LaWiqqa
Guan Yu
6,332
1,935
552
5,988
21,106
17,657
0
10,972
10,134
0
43,341
W
Agni
6,140
364
0
625
9,195
3,534
9
3,600
5,310
78,185
1,738
W
Bake Kujira
Michael Br00ks
Bake Kujira
11,227
7,084
0
2,050
15,977
14,701
116
3,504
12,298
48,286
0
W
11,170
2,304
300
5,965
15,375
19,630
16
1,289
14,025
54,079
4,672
L
Charon
Sinsimilla
Charon
7,767
809
0
1,000
10,797
5,659
0
6,773
3,761
48,210
2,190
L
Xing Tian
ToLate2Shoot
Xing Tian
4,281
476
0
2,199
11,395
9,880
0
5,336
5,940
10,966
752
W
Danzaburou
iSmoke03
Danzaburou
8,985
3,547
0
3,544
11,011
4,873
24
806
10,169
0
78,965
W
Nemesis
xCheeks
Nemesis
7,923
3,724
0
3,435
15,698
7,528
0
1,869
13,744
0
75,564
L
Tsukuyomi
ºKellª
Tsukuyomi
11,442
2,779
0
4,964
12,134
5,376
0
2,397
9,730
0
78,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,990
Gold Earned
44,112
415
Minions Killed
536
0
Camps Cleared
0
1,597,917
Distance Traveled
1,574,623
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,393
525
138
9
0
279,186
5
L
Guan Yu
7,955
497
71
4
0
292,884
0
W
Agni
9,201
575
152
10
0
317,633
0
W
Bake Kujira
9,113
570
64
4
0
345,736
4
W
Artio
8,496
531
83
5
0
256,272
0
L
Charon
7,329
458
90
6
0
315,607
0
L
Xing Tian
6,750
422
4
0
0
295,354
5
W
Danzaburou
9,038
565
122
8
0
294,247
0
W
Nemesis
8,264
517
115
7
0
360,735
2
L
Tsukuyomi
8,563
535
112
7
0
414,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role