Player Matchup

Rama
Rama
Silver I
ElParce
Rama
Silver I
Level 68
God Stats
30W - 27L
1,483 SR
Queue Stats
69W - 67L
1,388 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
KostasZog-
Ao Kuang
Silver I
Level 129
God Stats
0W - 3L
1,381 SR
Queue Stats
119W - 136L
1,299 MMR
Party 4
Thoth
Thoth
Bronze III
ironkratos360
Thoth
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 4
Surtr
Surtr
Silver IV
kNario14
Surtr
Silver IV
Level 82
God Stats
6W - 4L
1,447 SR
Queue Stats
20W - 25L
1,269 MMR
Party 2
Ares
Ares
Silver I
robertogs75
Ares
Silver I
Level 127
God Stats
0W - 1L
1,219 SR
Queue Stats
18W - 17L
1,497 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,406 SR
1,390 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,607 SR
1,436 MMR
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold I
DiabIos-21
King Arthur
Gold I
Level 159
God Stats
4W - 0L
1,828 SR
Queue Stats
107W - 110L
1,492 MMR
Party 3
Kuzenbo
Kuzenbo
Silver II
DingusPingus445
Kuzenbo
Silver II
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,382 MMR
Solo
Janus
Janus
Gold III
PlagueUnknown
Janus
Gold III
Level 155
God Stats
38W - 30L
1,628 SR
Queue Stats
143W - 144L
1,307 MMR
Party 3
Da Ji
Da Ji
Gold IV
TheDutchPro
Da Ji
Gold IV
Level 143
God Stats
3W - 2L
1,581 SR
Queue Stats
54W - 53L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ElParce
Rama
11
1 / 5 / 1
6,453
496
6,776
9,211
3,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
KostasZog-
Ao Kuang
12
0 / 6 / 0
6,514
501
3,312
12,466
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 0
6,663
513
3,778
8,154
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
kNario14
Surtr
12
1 / 4 / 1
6,193
476
7,499
14,108
9,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 0
5,823
448
5,787
13,169
9,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bans
AwilixBake KujiraVamana

VS

Bans
ThanatosSusanoAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 1 / 8
7,780
598
7,747
10,509
4,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
DiabIos-21
King Arthur
14
3 / 0 / 5
9,028
694
8,847
9,588
8,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 5
7,016
540
6,296
10,133
10,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 0 / 1
8,386
645
8,280
6,166
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 2 / 3
7,904
608
9,002
11,094
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
21
21
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
8
7
W
King Arthur
DiabIos-21
King Arthur
3
0
5
5.5
W
2
0
5
4.5
L
Rama
ElParce
Rama
1
5
1
0.3
L
Ao Kuang
KostasZog-
Ao Kuang
0
6
0
0
W
6
0
1
6.5
W
7
2
3
4.25
L
1
3
0
0.33
L
Surtr
kNario14
Surtr
1
4
1
0.38
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,152
Damage
40,172
57,108
Taken
47,490
31,828
Mitigated
31,377
9,889
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,747
3,900
0
3,520
10,509
4,827
932
1,842
8,667
0
53,278
W
King Arthur
DiabIos-21
King Arthur
8,847
1,506
0
1,845
9,588
8,523
0
3,398
6,190
0
70,733
W
6,296
2,802
0
1,347
10,133
10,907
184
4,467
5,666
20,317
3,596
L
Rama
ElParce
Rama
6,776
5,789
0
1,272
9,211
3,553
0
984
8,227
0
55,562
L
Ao Kuang
KostasZog-
Ao Kuang
3,312
776
0
3,650
12,466
5,842
0
371
12,095
43,664
4,028
W
8,280
687
0
1,551
6,166
2,463
0
2,096
4,070
68,912
0
W
9,002
2,418
0
4,712
11,094
4,657
21
1,091
10,003
0
65,781
L
3,778
298
0
750
8,154
3,180
0
3,723
4,291
61,536
0
L
Surtr
kNario14
Surtr
7,499
2,763
0
2,392
14,108
9,283
0
3,496
10,484
2,349
51,723
L
5,787
824
0
1,825
13,169
9,970
0
4,827
8,274
20,285
2,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,646
Gold Earned
40,114
414
Minions Killed
445
0
Camps Cleared
0
1,261,337
Distance Traveled
1,364,410
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,780
598
78
6
0
246,195
0
W
King Arthur
9,028
694
115
9
0
258,183
0
W
Kuzenbo
7,016
540
30
2
0
288,873
2
L
Rama
6,453
496
103
8
0
220,190
1
L
Ao Kuang
6,514
501
89
7
0
249,413
0
W
Janus
8,386
645
130
10
0
275,606
2
W
Da Ji
7,904
608
92
7
0
295,553
2
L
Thoth
6,663
513
108
8
0
253,233
0
L
Surtr
6,193
476
87
7
0
282,155
0
L
Ares
5,823
448
27
2
0
256,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role