Player Matchup

Yemoja
Yemoja
Canybis
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,745 Elo+
Solo
Achilles
Achilles
IZombieI8114
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,384 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpaceGuntank
Morgan Le Fay
Level 101
God Stats
0W - 5L
1,115 SR
Queue Stats
105W - 97L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
TenshiKokoro
Danzaburou
Level 153
God Stats
8W - 16L
1,336 SR
Queue Stats
214W - 215L
1,450 Elo+
Party 1
Freya
Freya
shiro0x
Freya
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 127L
1,471 Elo+
Party 1
Team Averages
Level 80
1,390 SR
1,494 Elo+

VS

Team Averages
Level 93
1,415 SR
1,530 Elo+
Shiva
Shiva
AzaelAkai
Shiva
Level 115
God Stats
3W - 3L
1,152 SR
Queue Stats
57W - 42L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
CaptainBoat6954
Kuzenbo
Level 89
God Stats
8W - 9L
1,463 SR
Queue Stats
365W - 377L
1,501 Elo+
Party 2
Apollo
Apollo
Dryisland
Apollo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,466 Elo+
Solo
Persephone
Persephone
TheNegachin2254
Persephone
Level 104
God Stats
1W - 5L
1,194 SR
Queue Stats
62W - 62L
1,432 Elo+
Solo
Xbalanque
Xbalanque
alcoholism2
Xbalanque
Level 2
God Stats
5W - 4L
1,764 SR
Queue Stats
45W - 29L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Canybis
Yemoja
16
0 / 4 / 1
9,383
670
7,616
18,192
9,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
IZombieI8114
Achilles
16
0 / 2 / 0
9,415
673
4,602
18,275
26,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
SpaceGuntank
Morgan Le Fay
15
0 / 4 / 1
9,101
650
9,582
15,605
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
TenshiKokoro
Danzaburou
18
3 / 3 / 1
11,510
822
15,368
22,013
10,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
shiro0x
Freya
16
1 / 5 / 2
9,760
697
8,925
16,703
7,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AzaelAkai
Shiva
18
6 / 1 / 8
11,464
819
12,192
18,887
13,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 2 / 10
10,904
779
13,894
18,411
25,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Dryisland
Apollo
19
4 / 0 / 8
11,813
844
15,258
16,716
8,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
TheNegachin2254
Persephone
18
3 / 0 / 10
11,684
835
17,775
5,412
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
alcoholism2
Xbalanque
19
3 / 1 / 9
11,508
822
23,211
13,029
6,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
4
Kills
18
18
Deaths
4
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Shiva
AzaelAkai
Shiva
6
1
8
10
L
Yemoja
Canybis
Yemoja
0
4
1
0.13
W
2
2
10
3.5
W
Apollo
Dryisland
Apollo
4
0
8
8
L
Achilles
IZombieI8114
Achilles
0
2
0
0
L
Morgan Le Fay
SpaceGuntank
Morgan Le Fay
0
4
1
0.13
L
Danzaburou
TenshiKokoro
Danzaburou
3
3
1
1.17
W
Persephone
TheNegachin2254
Persephone
3
0
10
8
W
Xbalanque
alcoholism2
Xbalanque
3
1
9
7.5
L
Freya
shiro0x
Freya
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,093
Damage
82,330
90,788
Taken
72,455
59,287
Mitigated
55,004
24,264
Healing
20,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
AzaelAkai
Shiva
12,192
1,676
1,242
3,093
18,887
13,002
323
8,475
10,170
415
23,243
L
Yemoja
Canybis
Yemoja
7,616
482
11,224
4,102
18,192
9,196
0
6,185
11,341
25,119
1,346
W
13,894
2,321
0
2,198
18,411
25,281
102
6,106
11,075
26,017
905
W
Apollo
Dryisland
Apollo
15,258
12,042
0
7,553
16,716
8,064
3,737
5,995
10,542
0
61,211
L
Achilles
IZombieI8114
Achilles
4,602
412
457
4,192
18,275
26,239
0
4,242
13,090
0
23,744
L
Morgan Le Fay
SpaceGuntank
Morgan Le Fay
9,582
925
80
796
15,605
6,713
0
4,795
10,416
22,137
0
L
Danzaburou
TenshiKokoro
Danzaburou
15,368
4,200
0
1,520
22,013
10,056
0
7,755
13,729
0
55,225
W
Persephone
TheNegachin2254
Persephone
17,775
777
0
2,534
5,412
2,365
683
2,176
3,236
46,678
0
W
Xbalanque
alcoholism2
Xbalanque
23,211
5,679
0
4,002
13,029
6,292
2,304
2,587
10,262
0
71,007
L
Freya
shiro0x
Freya
8,925
2,368
0
1,893
16,703
7,083
0
6,294
9,908
26,586
2,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,169
Gold Earned
57,373
240
Minions Killed
321
0
Camps Cleared
0
1,256,707
Distance Traveled
1,514,488
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,464
819
35
3
0
321,486
0
L
Yemoja
9,383
670
39
3
0
227,760
0
W
Kuzenbo
10,904
779
37
3
0
329,448
0
W
Apollo
11,813
844
93
7
0
262,299
0
L
Achilles
9,415
673
38
3
0
279,742
1
L
Morgan Le Fay
9,101
650
38
3
0
256,219
3
L
Danzaburou
11,510
822
90
6
0
241,704
0
W
Persephone
11,684
835
71
5
0
300,074
0
W
Xbalanque
11,508
822
85
6
0
301,181
0
L
Freya
9,760
697
35
3
0
251,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role