Player Matchup

Hachiman
Hachiman
Silver I
Attecka
Hachiman
Silver I
Level 125
God Stats
3W - 0L
1,797 SR
Queue Stats
5W - 0L
1,592 MMR
Party 1
Susano
Susano
Silver I
JaeSpade
Susano
Silver I
Level 187
God Stats
3W - 0L
1,648 SR
Queue Stats
5W - 0L
1,592 MMR
Party 1
Yemoja
Yemoja
Gold I
JohnnyRingoo
Yemoja
Gold I
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 38L
1,591 MMR
Solo
Bellona
Bellona
Gold V
R3YK0NG
Bellona
Gold V
Level 201
God Stats
3W - 2L
1,766 SR
Queue Stats
27W - 29L
1,584 MMR
Party 2
Janus
Janus
Silver I
Sayoli
Janus
Silver I
Level 152
God Stats
6W - 2L
1,715 SR
Queue Stats
16W - 16L
1,592 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 165
1,685 SR
1,590 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 161
1,618 SR
1,573 MMR
Artio
Artio
Gold V
 
Artio
Gold V
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
CDizzle1
Medusa
Gold III
Level 180
God Stats
5W - 3L
1,771 SR
Queue Stats
53W - 40L
1,591 MMR
Party 3
Osiris
Osiris
Gold IV
MABSxD25
Osiris
Gold IV
Level 140
God Stats
10W - 11L
1,618 SR
Queue Stats
54W - 49L
1,589 MMR
Solo
Ne Zha
Ne Zha
Gold III
Meatslap
Ne Zha
Gold III
Level 159
God Stats
14W - 10L
1,631 SR
Queue Stats
99W - 86L
1,591 MMR
Party 3
Charybdis
Charybdis
Gold II
dimmotiv
Charybdis
Gold II
Level 143
God Stats
2W - 5L
1,569 SR
Queue Stats
299W - 304L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Attecka
Hachiman
15
5 / 1 / 4
8,328
641
11,025
9,018
3,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
JaeSpade
Susano
15
9 / 0 / 2
8,404
646
8,354
11,226
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
12
0 / 1 / 10
7,314
563
4,303
10,795
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bellona
R3YK0NG
Bellona
13
2 / 2 / 1
8,152
627
10,912
15,811
19,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Sayoli
Janus
12
0 / 2 / 4
7,183
553
3,055
5,955
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
VamanaAchillesBake Kujira

VS

Bans
ThorAthenaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
2 / 3 / 1
6,458
497
4,994
14,582
10,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
CDizzle1
Medusa
12
0 / 2 / 2
6,967
536
6,076
5,421
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
MABSxD25
Osiris
13
0 / 3 / 2
7,133
549
8,663
15,450
18,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
Meatslap
Ne Zha
13
4 / 3 / 1
7,025
540
4,439
12,050
6,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
dimmotiv
Charybdis
11
0 / 5 / 2
6,262
482
6,494
10,922
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
16
Kills
6
6
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
3
1
0.83
W
Hachiman
Attecka
Hachiman
5
1
4
7
L
Medusa
CDizzle1
Medusa
0
2
2
0.5
W
Susano
JaeSpade
Susano
9
0
2
10
W
Yemoja
0
1
10
5
L
Osiris
MABSxD25
Osiris
0
3
2
0.33
L
Ne Zha
Meatslap
Ne Zha
4
3
1
1.5
W
Bellona
R3YK0NG
Bellona
2
2
1
1.25
W
Janus
Sayoli
Janus
0
2
4
1
L
Charybdis
dimmotiv
Charybdis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,649
Damage
30,666
52,805
Taken
58,425
38,319
Mitigated
40,579
20,144
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,994
555
570
3,204
14,582
10,092
0
2,188
12,301
23,700
0
W
Hachiman
Attecka
Hachiman
11,025
6,830
0
4,428
9,018
3,666
687
2,098
6,915
0
88,059
L
Medusa
CDizzle1
Medusa
6,076
1,939
0
690
5,421
2,108
0
1,559
3,750
0
65,405
W
Susano
JaeSpade
Susano
8,354
2,302
0
5,178
11,226
4,607
267
748
10,473
0
69,193
W
Yemoja
4,303
1,507
1,638
2,335
10,795
8,276
175
1,606
9,179
19,209
0
L
Osiris
MABSxD25
Osiris
8,663
1,721
0
4,884
15,450
18,522
0
314
13,812
0
55,065
L
Ne Zha
Meatslap
Ne Zha
4,439
444
0
1,768
12,050
6,092
0
540
11,488
0
63,708
W
Bellona
R3YK0NG
Bellona
10,912
3,845
0
5,829
15,811
19,825
0
852
13,509
0
63,033
W
Janus
Sayoli
Janus
3,055
158
0
736
5,955
1,945
0
90
5,865
46,153
205
L
Charybdis
dimmotiv
Charybdis
6,494
3,864
0
2,381
10,922
3,765
0
2,500
8,422
0
54,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,381
Gold Earned
33,845
459
Minions Killed
416
0
Camps Cleared
0
1,363,088
Distance Traveled
1,279,032
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,458
497
27
2
0
261,375
0
W
Hachiman
8,328
641
125
10
0
233,119
3
L
Medusa
6,967
536
98
8
0
246,333
2
W
Susano
8,404
646
102
8
0
345,565
2
W
Yemoja
7,314
563
30
2
0
272,996
5
L
Osiris
7,133
549
91
7
0
246,580
1
L
Ne Zha
7,025
540
103
8
0
291,660
2
W
Bellona
8,152
627
102
8
0
236,822
1
W
Janus
7,183
553
100
8
0
274,586
0
L
Charybdis
6,262
482
97
7
0
233,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role