Player Matchup

Cernunnos
Cernunnos
FeDelRey
Cernunnos
Level 144
God Stats
7W - 9L
1,572 SR
Queue Stats
20W - 28L
1,406 Elo+
Solo
Thor
Thor
Margot Wong
Thor
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,357 Elo+
Party 1
Hercules
Hercules
SCP1738
Hercules
Level 109
God Stats
3W - 1L
1,731 SR
Queue Stats
262W - 235L
1,519 Elo+
Solo
Khepri
Khepri
Scat Tease
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,544 Elo+
Party 1
Hera
Hera
weli48
Hera
Level 157
God Stats
0W - 1L
1,334 SR
Queue Stats
77W - 69L
1,547 Elo+
Solo
Team Averages
Level 131
1,527 SR
1,475 Elo+

VS

Team Averages
Level 145
1,433 SR
1,484 Elo+
Cthulhu
Cthulhu
BmTxScrew
Cthulhu
Level 129
God Stats
12W - 9L
1,598 SR
Queue Stats
92W - 76L
1,500 Elo+
Solo
Janus
Janus
IsAyWaSsA9143
Janus
Level 158
God Stats
14W - 23L
1,576 SR
Queue Stats
390W - 403L
1,501 Elo+
Solo
Mulan
Mulan
LilBabyCurls
Mulan
Level 143
God Stats
33W - 24L
1,522 SR
Queue Stats
320W - 286L
1,507 Elo+
Solo
Heimdallr
Heimdallr
OP_Tildeath
Heimdallr
Level 147
God Stats
1W - 2L
1,273 SR
Queue Stats
80W - 79L
1,465 Elo+
Solo
Rama
Rama
prjctcalisto
Rama
Level 146
God Stats
1W - 2L
1,196 SR
Queue Stats
321W - 335L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FeDelRey
Cernunnos
11
1 / 3 / 4
6,253
447
5,870
11,005
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 0 / 1
6,278
448
3,193
9,713
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
SCP1738
Hercules
11
1 / 5 / 0
6,871
491
9,808
12,463
9,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Khepri
Scat Tease
Khepri
12
4 / 3 / 3
7,162
512
4,436
11,185
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
weli48
Hera
13
1 / 2 / 0
6,821
487
5,459
7,174
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BmTxScrew
Cthulhu
12
4 / 3 / 3
7,757
554
11,005
13,187
11,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 3
7,212
515
4,920
7,946
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 1
9,039
646
8,015
14,124
10,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
OP_Tildeath
Heimdallr
14
3 / 1 / 0
7,524
537
4,457
9,912
5,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 3
7,400
529
4,780
8,967
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
13
13
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BmTxScrew
Cthulhu
4
3
3
1.83
L
Cernunnos
FeDelRey
Cernunnos
1
3
4
1
W
1
1
3
2.5
W
3
1
1
3.5
L
2
0
1
2.5
W
Heimdallr
OP_Tildeath
Heimdallr
3
1
0
3
L
Hercules
SCP1738
Hercules
1
5
0
0.2
L
Khepri
Scat Tease
Khepri
4
3
3
1.83
W
2
3
3
1.17
L
Hera
weli48
Hera
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,766
Damage
33,177
51,540
Taken
54,136
31,995
Mitigated
33,156
9,695
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BmTxScrew
Cthulhu
11,005
398
129
1,024
13,187
11,015
184
3,296
9,891
43,889
1,820
L
Cernunnos
FeDelRey
Cernunnos
5,870
3,182
0
2,939
11,005
5,117
40
5,282
5,335
0
42,432
W
4,920
130
0
750
7,946
2,990
150
3,759
4,187
47,123
0
W
8,015
1,821
0
5,359
14,124
10,883
0
0
13,275
0
69,251
L
3,193
649
0
874
9,713
4,678
0
1,739
7,856
0
46,882
W
Heimdallr
OP_Tildeath
Heimdallr
4,457
1,163
0
338
9,912
5,213
0
1,202
8,663
0
59,166
L
Hercules
SCP1738
Hercules
9,808
3,552
0
3,798
12,463
9,639
0
281
12,142
0
50,643
L
Khepri
Scat Tease
Khepri
4,436
588
0
1,459
11,185
9,853
0
3,120
7,663
31,668
537
W
4,780
3,683
0
1,605
8,967
3,055
1,323
1,419
7,548
0
48,911
L
Hera
weli48
Hera
5,459
1,948
0
625
7,174
2,708
0
2,957
3,895
53,224
424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,385
Gold Earned
38,932
371
Minions Killed
438
0
Camps Cleared
0
1,442,233
Distance Traveled
1,287,352
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,757
554
77
6
0
268,597
0
L
Cernunnos
6,253
447
70
5
0
259,136
5
W
Janus
7,212
515
81
6
0
276,204
6
W
Mulan
9,039
646
117
8
0
238,623
0
L
Thor
6,278
448
77
6
0
333,243
4
W
Heimdallr
7,524
537
89
6
0
256,655
0
L
Hercules
6,871
491
86
6
0
256,921
0
L
Khepri
7,162
512
38
3
0
272,997
2
W
Rama
7,400
529
74
5
0
247,273
0
L
Hera
6,821
487
100
7
0
319,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role