Player Matchup

Sol
Sol
 
Sol
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Chwie123
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,397 Elo+
Party 2
Skadi
Skadi
Kindues
Skadi
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
179W - 148L
1,500 Elo+
Solo
Ullr
Ullr
LeoGO1
Ullr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,458 Elo+
Party 2
Charon
Charon
Milthred
Charon
Level 124
God Stats
15W - 14L
1,825 SR
Queue Stats
693W - 690L
1,514 Elo+
Solo
Team Averages
Level 112
1,565 SR
1,474 Elo+

VS

Team Averages
Level 147
1,664 SR
1,505 Elo+
Nox
Nox
Andypants09
Nox
Level 149
God Stats
2W - 0L
1,735 SR
Queue Stats
83W - 64L
1,588 Elo+
Solo
Xing Tian
Xing Tian
CHAOSG387
Xing Tian
Level 192
God Stats
4W - 3L
1,808 SR
Queue Stats
407W - 415L
1,507 Elo+
Solo
Ah Puch
Ah Puch
TimeSpace03
Ah Puch
Level 145
God Stats
10W - 3L
1,687 SR
Queue Stats
177W - 189L
1,457 Elo+
Party 1
Thoth
Thoth
jbeast3456
Thoth
Level 147
God Stats
7W - 8L
1,401 SR
Queue Stats
172W - 188L
1,431 Elo+
Party 1
Chaac
Chaac
slayer71990
Chaac
Level 103
God Stats
3W - 0L
1,690 SR
Queue Stats
111W - 106L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 5 / 1
7,056
882
8,421
9,860
4,252
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Chwie123
Hun Batz
12
2 / 4 / 3
6,949
869
3,918
6,622
3,622
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Skadi
Kindues
Skadi
14
1 / 2 / 2
6,577
822
8,215
5,365
2,431
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
LeoGO1
Ullr
15
3 / 1 / 2
7,523
940
5,486
6,152
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Milthred
Charon
1
0 / 0 / 0
2,064
258
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
7,535
942
4,637
5,949
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
CHAOSG387
Xing Tian
12
2 / 2 / 2
7,588
949
2,618
10,398
13,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
TimeSpace03
Ah Puch
13
2 / 2 / 6
7,252
907
7,246
7,115
5,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
12
3 / 2 / 4
7,240
905
5,239
6,739
3,123
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
2 / 1 / 7
7,513
939
5,347
7,783
8,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
12
12
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
1
0.5
W
3
2
4
2.5
W
Xing Tian
CHAOSG387
Xing Tian
2
2
2
1.5
L
Hun Batz
Chwie123
Hun Batz
2
4
3
0.88
L
Skadi
Kindues
Skadi
1
2
2
1
L
Ullr
LeoGO1
Ullr
3
1
2
4
L
Charon
Milthred
Charon
0
0
0
0
W
Ah Puch
TimeSpace03
Ah Puch
2
2
6
2.5
W
Thoth
3
2
4
2.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,040
Damage
25,087
27,999
Taken
37,984
13,086
Mitigated
33,778
6,807
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,421
2,608
293
2,623
9,860
4,252
0
6,960
2,900
14,868
1,793
W
4,637
129
814
1,251
5,949
2,978
1,203
1,556
4,393
11,940
355
W
Xing Tian
CHAOSG387
Xing Tian
2,618
203
539
1,364
10,398
13,945
137
2,462
7,936
7,138
157
L
Hun Batz
Chwie123
Hun Batz
3,918
599
77
569
6,622
3,622
0
4,659
1,963
0
7,485
L
Skadi
Kindues
Skadi
8,215
1,856
131
416
5,365
2,431
61
3,421
1,944
0
21,422
L
Ullr
LeoGO1
Ullr
5,486
1,784
625
2,073
6,152
2,781
0
4,271
1,881
0
14,135
L
Charon
Milthred
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
TimeSpace03
Ah Puch
7,246
206
1,081
1,234
7,115
5,294
323
1,309
5,806
15,843
0
W
Thoth
5,239
120
1,125
1,622
6,739
3,123
554
1,172
5,567
12,238
1,164
W
5,347
400
299
2,627
7,783
8,438
136
1,411
6,372
0
13,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
37,128
90
Minions Killed
88
0
Camps Cleared
0
579,832
Distance Traveled
739,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,056
882
23
3
0
129,690
0
W
Nox
7,535
942
23
3
0
152,972
0
W
Xing Tian
7,588
949
11
1
0
153,025
0
L
Hun Batz
6,949
869
9
1
0
157,057
0
L
Skadi
6,577
822
30
4
0
122,075
0
L
Ullr
7,523
940
28
4
0
171,010
0
L
Charon
2,064
258
0
0
0
0
0
W
Ah Puch
7,252
907
19
2
0
143,896
0
W
Thoth
7,240
905
21
3
0
151,616
0
W
Chaac
7,513
939
14
2
0
137,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role