Player Matchup

Vamana
Vamana
BaronSimp
Vamana
Level 56
God Stats
3W - 2L
1,511 SR
Queue Stats
227W - 198L
1,560 Elo+
Solo
Mulan
Mulan
LucidForests
Mulan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
1,817 Elo+
Solo
Hachiman
Hachiman
Nintendo3DSXL
Hachiman
Level 45
God Stats
13W - 3L
1,719 SR
Queue Stats
35W - 13L
1,659 Elo+
Solo
Janus
Janus
anüra
Janus
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
200W - 169L
1,448 Elo+
Party 2
Charon
Charon
etherealleaf
Charon
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 61L
1,302 Elo+
Party 2
Team Averages
Level 58
1,546 SR
1,557 Elo+

VS

Team Averages
Level 53
1,463 SR
1,492 Elo+
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
CoachBarrie
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
GoTTaKetCHup361
Sylvanus
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 45L
1,235 Elo+
Solo
Nike
Nike
Jamees100
Nike
Level 33
God Stats
0W - 1L
1,316 SR
Queue Stats
47W - 38L
1,715 Elo+
Solo
Ravana
Ravana
StonerJesus420
Ravana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 102L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BaronSimp
Vamana
15
7 / 3 / 5
9,126
608
9,397
13,461
7,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 0 / 3
8,863
591
12,490
14,591
11,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Nintendo3DSXL
Hachiman
16
4 / 2 / 4
9,500
633
8,837
7,859
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
anüra
Janus
12
1 / 2 / 2
7,699
513
4,490
10,033
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
12
3 / 0 / 6
8,169
545
8,763
10,186
9,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
5 / 2 / 0
9,056
604
9,147
7,380
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
CoachBarrie
Chernobog
14
1 / 4 / 3
7,918
528
6,391
10,274
3,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
7
0 / 7 / 0
5,565
371
2,700
12,798
6,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
12
0 / 4 / 1
7,107
474
9,536
17,671
15,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 1
5,687
379
3,581
9,051
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
21
Kills
6
7
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
2
0
2.5
W
Vamana
BaronSimp
Vamana
7
3
5
3.17
L
Chernobog
CoachBarrie
Chernobog
1
4
3
0.63
L
Sylvanus
0
7
0
0
L
Nike
0
4
1
0.13
W
6
0
3
7.5
W
Hachiman
Nintendo3DSXL
Hachiman
4
2
4
3
L
0
4
1
0.13
W
Janus
anüra
Janus
1
2
2
1
W
Charon
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,977
Damage
31,355
56,130
Taken
57,174
34,545
Mitigated
32,264
12,082
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,147
500
0
295
7,380
2,952
0
1,700
5,606
73,056
0
W
Vamana
BaronSimp
Vamana
9,397
4,359
0
1,909
13,461
7,585
701
2,391
11,070
0
78,876
L
Chernobog
CoachBarrie
Chernobog
6,391
4,016
0
1,391
10,274
3,986
0
1,135
9,099
0
59,608
L
Sylvanus
2,700
1,219
237
1,956
12,798
6,180
0
4,444
8,254
15,449
6,574
L
Nike
9,536
1,888
0
4,923
17,671
15,477
0
2,483
15,138
0
56,175
W
12,490
2,061
0
5,069
14,591
11,349
0
698
12,906
0
64,294
W
Hachiman
Nintendo3DSXL
Hachiman
8,837
5,755
0
2,988
7,859
2,929
2,003
2,315
5,544
0
82,689
L
3,581
404
0
2,600
9,051
3,669
0
2,067
6,950
0
21,324
W
Janus
anüra
Janus
4,490
373
0
670
10,033
3,605
0
4,893
5,140
52,035
3,091
W
Charon
8,763
2,666
0
1,446
10,186
9,077
55
1,289
8,712
29,406
6,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,357
Gold Earned
35,333
499
Minions Killed
418
0
Camps Cleared
0
1,480,438
Distance Traveled
1,234,989
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,056
604
145
10
0
293,922
0
W
Vamana
9,126
608
117
8
0
327,133
0
L
Chernobog
7,918
528
103
7
0
268,027
0
L
Sylvanus
5,565
371
35
2
0
182,394
0
L
Nike
7,107
474
98
7
0
263,043
0
W
Mulan
8,863
591
107
7
0
276,481
1
W
Hachiman
9,500
633
141
9
0
269,550
2
L
Ravana
5,687
379
37
2
0
227,603
0
W
Janus
7,699
513
94
6
0
321,076
1
W
Charon
8,169
545
40
3
0
286,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role