Player Matchup

Da Ji
Da Ji
HeteroFlex24
Da Ji
Level 67
God Stats
8W - 6L
1,336 SR
Queue Stats
89W - 76L
1,533 Elo+
Solo
King Arthur
King Arthur
Kallrog
King Arthur
Level 87
God Stats
10W - 4L
1,459 SR
Queue Stats
46W - 37L
1,449 Elo+
Solo
Xbalanque
Xbalanque
PhCmOs
Xbalanque
Level 32
God Stats
5W - 3L
1,500 SR
Queue Stats
141W - 151L
1,456 Elo+
Solo
Atlas
Atlas
VitorCN03
Atlas
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 120L
1,605 Elo+
Solo
Janus
Janus
wayando247
Janus
Level 99
God Stats
3W - 8L
1,489 SR
Queue Stats
207W - 195L
1,454 Elo+
Solo
Team Averages
Level 80
1,457 SR
1,499 Elo+

VS

Team Averages
Level 94
1,399 SR
1,509 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Jake Delt4
Arachne
Level 119
God Stats
1W - 3L
1,342 SR
Queue Stats
10W - 10L
1,446 Elo+
Solo
Sol
Sol
XzNLS7zX
Sol
Level 49
God Stats
0W - 2L
1,255 SR
Queue Stats
2W - 2L
1,570 Elo+
Solo
Ah Puch
Ah Puch
Zarkkon
Ah Puch
Level 48
God Stats
4W - 3L
1,662 SR
Queue Stats
105W - 90L
1,570 Elo+
Solo
Shiva
Shiva
tokomsono-calmo
Shiva
Level 109
God Stats
2W - 5L
1,239 SR
Queue Stats
48W - 49L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,884
647
1,014
4,017
1,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Kallrog
King Arthur
7
1 / 0 / 0
4,346
724
2,150
3,583
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
PhCmOs
Xbalanque
6
0 / 0 / 0
3,815
636
2,451
2,634
772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
VitorCN03
Atlas
6
0 / 0 / 0
3,943
657
1,622
3,634
2,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
7
0 / 0 / 1
4,187
698
1,400
2,615
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
3
0 / 1 / 0
2,930
488
510
941
287
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Jake Delt4
Arachne
4
0 / 1 / 0
3,083
514
526
2,380
745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 0 / 0
3,588
598
1,552
2,838
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Zarkkon
Ah Puch
7
0 / 0 / 0
3,818
636
2,635
3,197
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,729
622
979
5,920
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
W
1
0
0
1
L
Arachne
Jake Delt4
Arachne
0
1
0
0
W
King Arthur
Kallrog
King Arthur
1
0
0
1
W
Xbalanque
PhCmOs
Xbalanque
0
0
0
0
W
Atlas
VitorCN03
Atlas
0
0
0
0
L
0
0
0
0
L
Ah Puch
Zarkkon
Ah Puch
0
0
0
0
L
0
0
0
0
W
Janus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,637
Damage
6,202
16,483
Taken
15,276
7,139
Mitigated
6,009
4,938
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
510
0
0
116
941
287
0
0
941
4,590
0
W
1,014
107
0
488
4,017
1,571
0
544
3,473
0
20,937
L
Arachne
Jake Delt4
Arachne
526
448
51
510
2,380
745
0
440
1,896
0
5,953
W
King Arthur
Kallrog
King Arthur
2,150
106
0
750
3,583
1,815
36
580
3,003
0
21,978
W
Xbalanque
PhCmOs
Xbalanque
2,451
909
0
1,500
2,634
772
0
851
1,783
0
24,227
W
Atlas
VitorCN03
Atlas
1,622
746
0
1,272
3,634
2,174
0
1,308
2,326
9,694
0
L
1,552
416
0
1,430
2,838
762
0
562
2,276
21,817
0
L
Ah Puch
Zarkkon
Ah Puch
2,635
309
0
1,321
3,197
996
0
1,413
1,672
23,529
0
L
979
165
0
1,396
5,920
3,219
0
421
5,499
817
13,100
W
Janus
1,400
118
0
928
2,615
807
0
1,484
1,131
20,794
1,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,175
Gold Earned
17,148
180
Minions Killed
138
0
Camps Cleared
0
647,343
Distance Traveled
474,205
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,930
488
7
1
0
24,443
0
W
Da Ji
3,884
647
38
6
0
166,685
0
L
Arachne
3,083
514
15
3
0
77,941
1
W
King Arthur
4,346
724
34
6
0
137,061
0
W
Xbalanque
3,815
636
44
7
0
100,903
0
W
Atlas
3,943
657
5
1
0
127,172
1
L
Sol
3,588
598
37
6
0
128,109
0
L
Ah Puch
3,818
636
48
8
0
124,290
1
L
Shiva
3,729
622
31
5
0
119,422
1
W
Janus
4,187
698
59
10
0
115,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role