Player Matchup

Ymir
Ymir
Artemis SLS
Ymir
Level 47
God Stats
5W - 1L
1,725 SR
Queue Stats
30W - 32L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
SILVER7X
Gilgamesh
Level 123
God Stats
3W - 3L
1,411 SR
Queue Stats
105W - 163L
1,386 Elo+
Party 3
Pele
Pele
Squebus
Pele
Level 85
God Stats
10W - 9L
1,584 SR
Queue Stats
51W - 57L
1,467 Elo+
Party 1
Hachiman
Hachiman
T858T
Hachiman
Level 78
God Stats
15W - 23L
1,809 SR
Queue Stats
73W - 114L
1,414 Elo+
Party 3
Kukulkan
Kukulkan
srcycld
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,492 Elo+
Party 1
Team Averages
Level 72
1,606 SR
1,452 Elo+

VS

Team Averages
Level 60
1,500 SR
1,447 Elo+
Tiamat
Tiamat
AlpacaNilo
Tiamat
Level 87
God Stats
1W - 3L
1,299 SR
Queue Stats
146W - 141L
1,485 Elo+
Party 2
Chaac
Chaac
Greenmuppet5
Chaac
Level 56
God Stats
4W - 2L
1,559 SR
Queue Stats
193W - 170L
1,466 Elo+
Party 4
Mercury
Mercury
Schietbüddel
Mercury
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,386 Elo+
Solo
Thoth
Thoth
Simphomaniac
Thoth
Level 32
God Stats
30W - 28L
1,415 SR
Queue Stats
114W - 117L
1,426 Elo+
Party 2
Sol
Sol
lankmeup
Sol
Level 78
God Stats
5W - 4L
1,728 SR
Queue Stats
30W - 31L
1,475 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,238
483
3,215
10,909
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
SILVER7X
Gilgamesh
15
3 / 3 / 2
8,926
595
9,753
15,276
14,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pele
Squebus
Pele
16
6 / 1 / 1
9,203
614
7,025
12,157
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
T858T
Hachiman
14
3 / 0 / 3
7,640
509
11,876
9,068
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
srcycld
Kukulkan
13
0 / 1 / 2
8,156
544
1,516
2,888
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlpacaNilo
Tiamat
11
2 / 2 / 1
6,854
457
5,126
8,886
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 3
7,030
469
7,335
17,103
18,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
14
1 / 4 / 2
7,188
479
2,646
13,076
6,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

11
1 / 4 / 0
6,645
443
2,969
8,644
2,907
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 3 / 0
7,712
514
10,756
8,776
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
7
7
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AlpacaNilo
Tiamat
2
2
1
1.25
W
1
2
2
1
L
0
0
3
1.5
W
Gilgamesh
SILVER7X
Gilgamesh
3
3
2
1.33
L
Mercury
1
4
2
0.5
L
1
4
0
0.25
W
Pele
Squebus
Pele
6
1
1
6.5
W
Hachiman
T858T
Hachiman
3
0
3
4.5
L
3
3
0
1
W
Kukulkan
srcycld
Kukulkan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,385
Damage
28,832
50,298
Taken
56,485
35,421
Mitigated
34,805
8,378
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AlpacaNilo
Tiamat
5,126
1,007
0
2,770
8,886
4,290
0
0
8,336
32,771
757
W
3,215
745
0
1,964
10,909
10,117
151
4,215
6,694
24,576
703
L
7,335
850
0
6,721
17,103
18,435
179
2,244
14,755
2,393
22,302
W
Gilgamesh
SILVER7X
Gilgamesh
9,753
3,214
0
1,961
15,276
14,098
150
5,696
9,142
189
65,341
L
Mercury
2,646
1,004
0
580
13,076
6,203
0
232
12,844
0
69,693
L
2,969
128
0
750
8,644
2,907
0
1,581
6,963
33,939
0
W
Pele
Squebus
Pele
7,025
871
0
1,194
12,157
6,171
0
2,156
9,975
0
91,805
W
Hachiman
T858T
Hachiman
11,876
7,406
0
3,039
9,068
3,899
656
4,657
4,411
0
51,952
L
10,756
3,550
0
2,233
8,776
2,970
331
648
8,076
47,293
13,199
W
Kukulkan
srcycld
Kukulkan
1,516
173
0
220
2,888
1,136
0
1,659
1,229
47,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,163
Gold Earned
35,429
460
Minions Killed
350
0
Camps Cleared
0
1,492,928
Distance Traveled
1,383,586
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,854
457
69
5
0
191,692
0
W
Ymir
7,238
483
29
2
0
301,260
4
L
Chaac
7,030
469
20
1
0
322,010
5
W
Gilgamesh
8,926
595
108
7
0
274,159
0
L
Mercury
7,188
479
98
7
0
335,408
0
L
Thoth
6,645
443
77
5
0
255,794
0
W
Pele
9,203
614
132
9
0
367,648
0
W
Hachiman
7,640
509
81
5
0
268,570
0
L
Sol
7,712
514
86
6
0
278,682
0
W
Kukulkan
8,156
544
110
7
0
281,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role