Player Matchup

Izanami
Izanami
 
Izanami
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
FxtedEclipse
Eset
Level 62
God Stats
2W - 2L
1,269 SR
Queue Stats
151W - 142L
1,601 Elo+
Solo
Nike
Nike
MyPetDoge
Nike
Level 124
God Stats
5W - 3L
1,810 SR
Queue Stats
153W - 167L
1,469 Elo+
Solo
Thor
Thor
Sp0ild0ats
Thor
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
78W - 80L
1,347 Elo+
Solo
Khepri
Khepri
kzachshadow1999
Khepri
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 15L
1,538 Elo+
Party 2
Team Averages
Level 92
1,516 SR
1,491 Elo+

VS

Team Averages
Level 92
1,522 SR
1,548 Elo+
Sobek
Sobek
FAT PELKEY69
Sobek
Level 69
God Stats
5W - 14L
1,221 SR
Queue Stats
209W - 187L
1,518 Elo+
Party 1
Freya
Freya
Thepope33
Freya
Level 99
God Stats
17W - 7L
1,774 SR
Queue Stats
524W - 475L
1,566 Elo+
Party 3
Erlang Shen
Erlang Shen
WeIIock
Erlang Shen
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 149L
1,489 Elo+
Party 1
Chaac
Chaac
iamloco
Chaac
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,626 Elo+
Solo
Artemis
Artemis
tidouslee
Artemis
Level 92
God Stats
25W - 18L
1,616 SR
Queue Stats
393W - 352L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 2
6,135
558
4,203
6,466
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 0
6,720
611
5,094
5,043
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nike
11
0 / 1 / 1
5,920
538
5,526
9,888
6,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 1
4,970
452
1,816
6,359
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
2 / 1 / 2
6,027
548
3,599
7,209
5,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,530
503
2,256
7,425
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
Thepope33
Freya
12
1 / 0 / 0
6,513
592
4,271
6,426
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
WeIIock
Erlang Shen
12
2 / 1 / 1
6,444
586
4,044
8,336
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
iamloco
Chaac
11
1 / 1 / 1
6,616
601
6,403
10,322
9,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artemis
tidouslee
Artemis
11
1 / 1 / 1
6,142
558
4,713
6,315
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
5
5
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
2
1
W
0
1
3
1.5
L
1
1
0
1
L
Nike
0
1
1
0.5
L
1
1
1
1.5
W
Freya
Thepope33
Freya
1
0
0
1
W
Erlang Shen
WeIIock
Erlang Shen
2
1
1
2.5
W
Chaac
iamloco
Chaac
1
1
1
1.5
L
2
1
2
3
W
Artemis
tidouslee
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,238
Damage
21,687
34,965
Taken
38,824
19,296
Mitigated
24,496
7,568
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,203
2,791
0
995
6,466
2,392
0
430
6,036
0
47,921
W
2,256
352
0
2,560
7,425
5,753
0
3,275
4,090
10,616
0
L
5,094
1,155
112
1,828
5,043
2,241
0
2,466
2,577
56,360
1,404
L
Nike
5,526
997
0
625
9,888
6,707
0
239
9,649
0
46,916
L
1,816
645
0
2,355
6,359
2,173
0
236
6,123
0
19,992
W
Freya
Thepope33
Freya
4,271
1,221
0
3,917
6,426
2,516
0
2,729
3,445
47,470
10,415
W
Erlang Shen
WeIIock
Erlang Shen
4,044
2,246
0
5,853
8,336
4,263
0
531
7,767
0
51,801
W
Chaac
iamloco
Chaac
6,403
1,248
0
3,167
10,322
9,803
0
515
9,771
0
46,257
L
3,599
499
0
1,653
7,209
5,783
0
2,849
4,360
9,681
1,750
W
Artemis
tidouslee
Artemis
4,713
2,649
0
2,972
6,315
2,161
0
890
5,425
0
46,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,772
Gold Earned
31,245
356
Minions Killed
356
0
Camps Cleared
0
1,066,821
Distance Traveled
1,140,082
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,135
558
90
8
0
221,591
0
W
Sobek
5,530
503
15
1
0
236,482
0
L
Eset
6,720
611
121
11
0
215,125
4
L
Nike
5,920
538
78
7
0
209,783
2
L
Thor
4,970
452
46
4
0
173,020
0
W
Freya
6,513
592
92
8
0
219,352
2
W
Erlang Shen
6,444
586
98
9
0
274,606
0
W
Chaac
6,616
601
69
6
0
208,268
0
L
Khepri
6,027
548
21
2
0
247,302
0
W
Artemis
6,142
558
82
7
0
201,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role