Player Matchup

Apollo
Apollo
Grandmaster
 
Apollo
Grandmaster
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
D1ZZ3YD0LP41N
Ao Kuang
Gold I
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
405W - 414L
1,569 MMR
Party 1
Ymir
Ymir
Masters
orlandojb
Ymir
Masters
Level 157
God Stats
32W - 3L
2,025 SR
Queue Stats
141W - 17L
2,471 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,675 SR
1,847 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,390 SR
1,029 MMR
Hun Batz
Hun Batz
Gold III
Balencieaga
Hun Batz
Gold III
Level 172
God Stats
14W - 8L
1,638 SR
Queue Stats
97W - 83L
1,254 MMR
Solo
Ishtar
Ishtar
Silver V
LioLoCleanPlate
Ishtar
Silver V
Level 141
God Stats
12W - 16L
1,033 SR
Queue Stats
194W - 259L
500 MMR
Solo
Vulcan
Vulcan
Bronze IV
Roko334twitch
Vulcan
Bronze IV
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 2 / 8
11,027
788
17,191
16,577
6,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
D1ZZ3YD0LP41N
Ao Kuang
17
6 / 0 / 7
11,215
801
11,018
18,652
18,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
15
3 / 4 / 11
10,221
730
6,922
13,566
14,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ne ZhaBake KujiraPersephoneAthenaBaron Samedi

VS

Bans
BellonaKuzenboKukulkanGebPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Balencieaga
Hun Batz
13
3 / 8 / 1
9,648
689
11,911
17,653
10,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 4 / 0
9,519
680
7,400
12,931
5,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 4
9,351
668
17,032
9,912
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
6
6
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
8
4.5
L
Hun Batz
Balencieaga
Hun Batz
3
8
1
0.44
W
Ao Kuang
D1ZZ3YD0LP41N
Ao Kuang
6
0
7
9.5
L
3
4
0
0.75
L
0
3
4
0.67
W
Ymir
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,131
Damage
36,343
48,795
Taken
40,496
39,914
Mitigated
20,087
14,833
Healing
2,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
17,191
11,531
0
5,403
16,577
6,867
2,269
6,483
9,845
0
79,857
L
Hun Batz
Balencieaga
Hun Batz
11,911
3,530
0
1,153
17,653
10,145
24
5,849
10,836
295
34,472
W
Ao Kuang
D1ZZ3YD0LP41N
Ao Kuang
11,018
1,685
0
7,295
18,652
18,121
823
7,081
11,061
33,682
1,912
L
7,400
4,148
0
0
12,931
5,849
0
4,559
7,821
0
24,439
L
17,032
9,147
0
1,400
9,912
4,093
0
4,576
4,571
52,358
318
W
Ymir
6,922
932
0
2,135
13,566
14,926
29
3,801
9,529
16,105
1,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,463
Gold Earned
28,518
172
Minions Killed
145
0
Camps Cleared
0
824,948
Distance Traveled
702,729
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,027
788
94
7
0
265,769
0
L
Hun Batz
9,648
689
42
3
0
210,331
0
W
Ao Kuang
11,215
801
59
4
0
297,009
1
L
Ishtar
9,519
680
34
2
0
223,409
0
L
Vulcan
9,351
668
69
5
0
268,989
1
W
Ymir
10,221
730
19
1
0
262,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role