Player Matchup

Ah Puch
Ah Puch
Bronze III
Causeitstru
Ah Puch
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,545 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
IAmRxse
Cu Chulainn
Gold V
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,545 MMR
Solo
Ares
Ares
Gold IV
ThaBoar
Ares
Gold IV
Level 126
God Stats
28W - 24L
1,577 SR
Queue Stats
81W - 77L
1,545 MMR
Solo
Hou Yi
Hou Yi
Gold IV
kakarotto77
Hou Yi
Gold IV
Level 143
God Stats
1W - 3L
1,494 SR
Queue Stats
24W - 23L
1,545 MMR
Party 2
He Bo
He Bo
Gold V
speeerman
He Bo
Gold V
Level 234
God Stats
4W - 2L
1,900 SR
Queue Stats
20W - 17L
1,545 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 156
1,594 SR
1,545 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 145
1,455 SR
1,544 MMR
Hachiman
Hachiman
Bronze III
Attecka
Hachiman
Bronze III
Level 125
God Stats
3W - 0L
1,727 SR
Queue Stats
5W - 0L
1,546 MMR
Party 1
Lancelot
Lancelot
Bronze III
JaeSpade
Lancelot
Bronze III
Level 187
God Stats
2W - 0L
1,265 SR
Queue Stats
5W - 0L
1,546 MMR
Party 1
Osiris
Osiris
Bronze III
PvreHatred
Osiris
Bronze III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 41L
1,546 MMR
Solo
Sobek
Sobek
Silver I
R3YK0NG
Sobek
Silver I
Level 201
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 31L
1,538 MMR
Party 3
Vulcan
Vulcan
Silver I
Sayoli
Vulcan
Silver I
Level 152
God Stats
1W - 2L
1,284 SR
Queue Stats
16W - 18L
1,546 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Causeitstru
Ah Puch
15
2 / 9 / 5
9,487
452
8,079
16,287
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
IAmRxse
Cu Chulainn
17
3 / 4 / 2
10,448
498
6,525
20,517
16,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
ThaBoar
Ares
15
2 / 4 / 5
10,001
476
10,335
20,601
21,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
15
0 / 4 / 2
9,503
453
6,109
14,465
5,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
speeerman
He Bo
19
4 / 3 / 1
10,657
507
10,834
17,846
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
VamanaThanatosThorKuzenbo

VS

Bans
BellonaJanusBake KujiraCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Attecka
Hachiman
20
8 / 2 / 6
14,326
682
22,023
16,226
8,029
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
JaeSpade
Lancelot
20
12 / 3 / 4
13,785
656
15,878
19,543
11,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
PvreHatred
Osiris
20
3 / 1 / 4
13,132
625
13,143
17,954
22,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
R3YK0NG
Sobek
16
0 / 2 / 12
11,461
546
7,048
23,830
31,931
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Sayoli
Vulcan
17
1 / 3 / 10
11,559
550
13,841
10,646
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
11
Kills
24
24
Deaths
11
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Attecka
Hachiman
8
2
6
5.5
L
Ah Puch
Causeitstru
Ah Puch
2
9
5
0.5
L
Cu Chulainn
IAmRxse
Cu Chulainn
3
4
2
1
W
Lancelot
JaeSpade
Lancelot
12
3
4
4.67
W
Osiris
PvreHatred
Osiris
3
1
4
5
W
Sobek
R3YK0NG
Sobek
0
2
12
3
W
Vulcan
Sayoli
Vulcan
1
3
10
2
L
Ares
ThaBoar
Ares
2
4
5
1.13
L
Hou Yi
0
4
2
0.25
L
He Bo
speeerman
He Bo
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,882
Damage
71,933
89,716
Taken
88,199
56,453
Mitigated
78,045
17,779
Healing
29,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Attecka
Hachiman
22,023
14,467
0
8,153
16,226
8,029
6,326
5,088
11,138
0
160,545
L
Ah Puch
Causeitstru
Ah Puch
8,079
330
0
2,064
16,287
6,858
0
6,775
9,344
54,611
591
L
Cu Chulainn
IAmRxse
Cu Chulainn
6,525
760
0
4,139
20,517
16,109
0
2,937
16,901
8,036
69,984
W
Lancelot
JaeSpade
Lancelot
15,878
3,736
0
9,097
19,543
11,168
2,302
8,752
10,791
0
137,638
W
Osiris
PvreHatred
Osiris
13,143
5,468
0
3,931
17,954
22,068
2,482
2,417
15,537
0
113,758
W
Sobek
R3YK0NG
Sobek
7,048
293
631
5,987
23,830
31,931
169
10,392
13,438
34,470
1,253
W
Vulcan
Sayoli
Vulcan
13,841
5,444
0
1,257
10,646
4,849
1,242
5,866
4,780
98,329
684
L
Ares
ThaBoar
Ares
10,335
698
0
2,833
20,601
21,891
0
6,072
14,469
35,068
1,109
L
Hou Yi
6,109
1,834
0
2,726
14,465
5,406
0
1,526
12,883
0
68,450
L
He Bo
speeerman
He Bo
10,834
415
0
6,017
17,846
6,189
0
3,325
14,479
99,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,096
Gold Earned
64,263
562
Minions Killed
723
0
Camps Cleared
0
2,018,435
Distance Traveled
2,184,031
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,326
682
224
11
0
369,177
11
L
Ah Puch
9,487
452
100
5
0
369,727
5
L
Cu Chulainn
10,448
498
117
6
0
390,847
7
W
Lancelot
13,785
656
165
8
0
508,889
4
W
Osiris
13,132
625
156
7
0
428,915
5
W
Sobek
11,461
546
45
2
0
464,518
4
W
Vulcan
11,559
550
133
6
0
412,532
0
L
Ares
10,001
476
51
2
0
389,165
4
L
Hou Yi
9,503
453
133
6
0
416,316
5
L
He Bo
10,657
507
161
8
0
452,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role