Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AoiTodo
Odin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 85L
1,543 Elo+
Solo
Freya
Freya
Averic
Freya
Level 166
God Stats
1W - 4L
1,715 SR
Queue Stats
483W - 466L
1,561 Elo+
Solo
Sobek
Sobek
Skrubnalka
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,391 Elo+
Solo
Zeus
Zeus
TuskedPaprika6
Zeus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,461 Elo+
Solo
Team Averages
Level 138
1,543 SR
1,491 Elo+

VS

Team Averages
Level 154
1,543 SR
1,574 Elo+
Vamana
Vamana
AndyR1997
Vamana
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
430W - 410L
1,581 Elo+
Party 1
Charon
Charon
ComBan
Charon
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,552 Elo+
Party 1
Ra
Ra
JohnJB
Ra
Level 185
God Stats
8W - 4L
1,722 SR
Queue Stats
745W - 729L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
SplittingNine
Kukulkan
Level 123
God Stats
3W - 6L
1,500 SR
Queue Stats
478W - 450L
1,582 Elo+
Party 1
Susano
Susano
ZraaZ
Susano
Level 183
God Stats
7W - 10L
1,493 SR
Queue Stats
847W - 868L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
1
0 / 0 / 0
1,324
265
0
0
0
Odin
AoiTodo
Odin
12
2 / 0 / 5
5,961
1,192
1,443
3,315
2,780
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Freya
Averic
Freya
12
3 / 0 / 3
6,374
1,275
2,460
4,504
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
9
0 / 2 / 4
5,247
1,049
1,885
5,510
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 1 / 2
5,886
1,177
4,041
3,350
1,176
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AndyR1997
Vamana
10
1 / 2 / 0
5,327
1,065
2,446
4,533
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
ComBan
Charon
9
1 / 2 / 1
5,498
1,100
2,724
4,615
3,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
10
1 / 1 / 2
5,461
1,092
2,278
2,809
1,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
SplittingNine
Kukulkan
10
0 / 2 / 1
5,355
1,071
3,412
2,965
1,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Susano
ZraaZ
Susano
9
0 / 1 / 1
4,968
994
3,776
3,099
1,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Vamana
AndyR1997
Vamana
1
2
0
0.5
L
Odin
AoiTodo
Odin
2
0
5
4.5
L
Freya
Averic
Freya
3
0
3
4.5
W
Charon
ComBan
Charon
1
2
1
0.75
W
Ra
1
1
2
2
L
Sobek
0
2
4
1
W
Kukulkan
SplittingNine
Kukulkan
0
2
1
0.25
L
3
1
2
4
W
Susano
ZraaZ
Susano
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,829
Damage
14,636
16,679
Taken
18,021
11,362
Mitigated
11,051
6,842
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
AndyR1997
Vamana
2,446
753
181
772
4,533
3,676
194
1,650
2,883
0
9,909
L
Odin
AoiTodo
Odin
1,443
231
217
1,186
3,315
2,780
0
1,151
2,000
0
4,524
L
Freya
Averic
Freya
2,460
615
1,182
2,649
4,504
1,807
0
2,929
1,525
13,846
1,216
W
Charon
ComBan
Charon
2,724
345
0
585
4,615
3,837
0
1,906
2,709
5,812
158
W
Ra
2,278
478
1,353
1,360
2,809
1,108
35
1,811
998
7,076
0
L
Sobek
1,885
93
206
1,166
5,510
5,599
0
2,974
2,414
3,935
0
W
Kukulkan
SplittingNine
Kukulkan
3,412
399
0
64
2,965
1,190
164
1,407
1,558
11,853
0
L
4,041
103
37
199
3,350
1,176
0
1,272
2,001
8,264
409
W
Susano
ZraaZ
Susano
3,776
56
34
94
3,099
1,240
0
1,303
1,796
0
5,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
26,609
55
Minions Killed
61
0
Camps Cleared
0
416,476
Distance Traveled
593,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
1,324
265
0
0
0
0
0
W
Vamana
5,327
1,065
14
3
0
114,922
0
L
Odin
5,961
1,192
13
3
0
116,110
0
L
Freya
6,374
1,275
26
5
0
96,939
0
W
Charon
5,498
1,100
4
1
0
110,154
0
W
Ra
5,461
1,092
15
3
0
125,112
0
L
Sobek
5,247
1,049
4
1
0
100,297
0
W
Kukulkan
5,355
1,071
25
5
0
114,274
0
L
Zeus
5,886
1,177
12
2
0
103,130
0
W
Susano
4,968
994
3
1
0
128,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role