Player Matchup

Ne Zha
Ne Zha
DwightSlewt
Ne Zha
Level 69
God Stats
23W - 25L
1,582 SR
Queue Stats
290W - 280L
1,421 Elo+
Solo
Geb
Geb
Justlife77
Geb
Level 64
God Stats
3W - 3L
1,498 SR
Queue Stats
140W - 136L
1,490 Elo+
Party 2
Nike
Nike
SoobaSooba
Nike
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,317 Elo+
Party 2
Team Averages
Level 53
1,527 SR
1,410 Elo+

VS

Team Averages
Level 43
1,528 SR
1,379 Elo+
Zhong Kui
Zhong Kui
Johnd2000
Zhong Kui
Level 68
God Stats
1W - 3L
1,369 SR
Queue Stats
7W - 13L
1,374 Elo+
Party 1
Izanami
Izanami
SirShrek999
Izanami
Level 42
God Stats
8W - 7L
1,696 SR
Queue Stats
70W - 88L
1,421 Elo+
Solo
Apollo
Apollo
SoftieLovesYa
Apollo
Level 19
God Stats
2W - 3L
1,518 SR
Queue Stats
3W - 6L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
5 / 3 / 2
8,137
740
7,860
9,144
4,404
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
4 / 0 / 4
8,174
743
7,224
10,789
9,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 7
7,754
705
5,287
10,893
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Johnd2000
Zhong Kui
12
2 / 3 / 1
7,348
668
10,316
8,116
5,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SirShrek999
Izanami
12
0 / 4 / 3
7,099
645
4,776
9,227
3,142
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 2 / 2
6,874
625
3,772
6,754
2,182
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
2
4
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
3
2
2
L
Zhong Kui
Johnd2000
Zhong Kui
2
3
1
0.83
W
4
0
4
6
L
Izanami
SirShrek999
Izanami
0
4
3
0.38
L
0
2
2
0.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,371
Damage
18,864
30,826
Taken
24,097
22,430
Mitigated
11,215
5,419
Healing
1,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
7,860
1,543
171
2,503
9,144
4,404
0
3,382
5,755
0
31,992
L
Zhong Kui
Johnd2000
Zhong Kui
10,316
1,991
0
873
8,116
5,891
0
2,025
5,534
24,614
0
W
7,224
160
510
1,190
10,789
9,572
615
4,306
6,469
19,893
1,699
L
Izanami
SirShrek999
Izanami
4,776
2,452
0
7
9,227
3,142
0
2,544
6,155
0
27,140
L
3,772
1,873
0
1,060
6,754
2,182
0
1,357
5,058
0
16,568
W
5,287
155
0
1,045
10,893
8,454
541
2,719
8,174
0
26,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,065
Gold Earned
21,321
126
Minions Killed
111
0
Camps Cleared
0
645,071
Distance Traveled
505,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,137
740
44
4
0
208,174
0
L
Zhong Kui
7,348
668
30
3
0
171,189
0
W
Geb
8,174
743
31
3
0
226,635
0
L
Izanami
7,099
645
49
4
0
163,905
0
L
Apollo
6,874
625
32
3
0
170,198
0
W
Nike
7,754
705
51
5
0
210,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role