Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EatNut
Cerberus
Level 159
God Stats
14W - 13L
1,580 SR
Queue Stats
769W - 756L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
Orpheuis
Tsukuyomi
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,353 Elo+
Party 1
Izanami
Izanami
Sesmilo
Izanami
Level 63
God Stats
12W - 12L
1,486 SR
Queue Stats
14W - 12L
1,470 Elo+
Solo
Shiva
Shiva
zfh777
Shiva
Level 64
God Stats
6W - 3L
1,711 SR
Queue Stats
17W - 18L
1,327 Elo+
Party 1
Team Averages
Level 94
1,555 SR
1,436 Elo+

VS

Team Averages
Level 98
1,417 SR
1,410 Elo+
Hera
Hera
Bogododos
Hera
Level 147
God Stats
0W - 2L
1,278 SR
Queue Stats
13W - 19L
1,233 Elo+
Solo
Bacchus
Bacchus
Dwallog
Bacchus
Level 88
God Stats
2W - 7L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Party 3
Achilles
Achilles
LtFootlice
Achilles
Level 62
God Stats
8W - 10L
1,533 SR
Queue Stats
12W - 14L
1,481 Elo+
Party 2
Thanatos
Thanatos
XAzrahel95X
Thanatos
Level 68
God Stats
39W - 49L
1,388 SR
Queue Stats
86W - 96L
1,370 Elo+
Party 3
Chiron
Chiron
h3ppa_Pig
Chiron
Level 127
God Stats
2W - 4L
1,388 SR
Queue Stats
14W - 17L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
6 / 0 / 6
11,460
674
13,281
5,958
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
EatNut
Cerberus
12
1 / 2 / 2
8,100
476
6,078
12,684
10,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Orpheuis
Tsukuyomi
16
7 / 0 / 4
9,281
546
11,722
10,512
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Sesmilo
Izanami
14
1 / 0 / 3
8,087
476
7,101
7,909
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
zfh777
Shiva
12
1 / 2 / 3
7,991
470
4,162
9,591
7,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
0 / 3 / 0
7,114
418
2,789
10,814
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
Dwallog
Bacchus
11
0 / 2 / 0
7,094
417
4,933
17,248
15,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
LtFootlice
Achilles
14
1 / 3 / 1
8,235
484
5,773
13,267
7,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
XAzrahel95X
Thanatos
12
2 / 5 / 1
6,912
407
2,906
13,942
6,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
h3ppa_Pig
Chiron
12
1 / 3 / 0
7,013
413
7,685
11,568
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
16
Kills
4
4
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
6
9
L
Hera
0
3
0
0
L
Bacchus
Dwallog
Bacchus
0
2
0
0
W
Cerberus
EatNut
Cerberus
1
2
2
1
L
Achilles
LtFootlice
Achilles
1
3
1
0.5
W
Tsukuyomi
Orpheuis
Tsukuyomi
7
0
4
9
W
Izanami
Sesmilo
Izanami
1
0
3
2.5
L
Thanatos
XAzrahel95X
Thanatos
2
5
1
0.5
L
Chiron
h3ppa_Pig
Chiron
1
3
0
0.33
W
Shiva
zfh777
Shiva
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,344
Damage
24,086
46,654
Taken
66,839
28,551
Mitigated
36,776
16,674
Healing
19,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,281
4,198
0
1,258
5,958
2,556
2,663
1,439
4,417
94,598
2,039
L
Hera
2,789
702
0
2,253
10,814
3,416
0
3,002
7,598
60,314
0
L
Bacchus
Dwallog
Bacchus
4,933
164
0
6,253
17,248
15,351
0
5,492
11,553
17,007
849
W
Cerberus
EatNut
Cerberus
6,078
655
1,593
5,261
12,684
10,084
0
1,867
10,714
29,728
0
L
Achilles
LtFootlice
Achilles
5,773
956
0
2,834
13,267
7,885
0
4,156
8,606
181
56,420
W
Tsukuyomi
Orpheuis
Tsukuyomi
11,722
2,420
0
5,335
10,512
4,646
0
1,248
9,038
0
71,042
W
Izanami
Sesmilo
Izanami
7,101
5,526
49
1,664
7,909
3,307
0
1,923
5,986
0
68,378
L
Thanatos
XAzrahel95X
Thanatos
2,906
617
0
5,475
13,942
6,027
0
1,827
11,892
0
45,397
L
Chiron
h3ppa_Pig
Chiron
7,685
2,542
753
2,113
11,568
4,097
0
4,055
7,291
0
59,481
W
Shiva
zfh777
Shiva
4,162
589
0
1,514
9,591
7,958
1,051
781
8,426
120
38,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,919
Gold Earned
36,368
511
Minions Killed
364
0
Camps Cleared
0
1,627,516
Distance Traveled
1,580,179
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,460
674
168
10
0
340,320
0
L
Hera
7,114
418
93
5
0
307,254
0
L
Bacchus
7,094
417
21
1
0
319,451
0
W
Cerberus
8,100
476
91
5
0
313,703
2
L
Achilles
8,235
484
97
6
0
338,449
0
W
Tsukuyomi
9,281
546
97
6
0
379,687
0
W
Izanami
8,087
476
102
6
0
303,774
0
L
Thanatos
6,912
407
67
4
0
330,605
0
L
Chiron
7,013
413
86
5
0
284,420
4
W
Shiva
7,991
470
53
3
0
290,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role