Player Matchup

Baron Samedi
Baron Samedi
Ayyoo_relax
Baron Samedi
Level 29
God Stats
19W - 13L
1,471 SR
Queue Stats
36W - 52L
1,348 Elo+
Party 1
Skadi
Skadi
ScuffMcGuff-_-
Skadi
Level 29
God Stats
10W - 4L
1,792 SR
Queue Stats
150W - 149L
1,416 Elo+
Party 1
Artemis
Artemis
TizyTooHigh
Artemis
Level 42
God Stats
45W - 31L
1,466 SR
Queue Stats
231W - 245L
1,392 Elo+
Party 1
Team Averages
Level 33
1,577 SR
1,385 Elo+

VS

Team Averages
Level 67
1,633 SR
1,584 Elo+
Lancelot
Lancelot
L4NZEL0T168
Lancelot
Level 59
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 1L
1,734 Elo+
Solo
Maui
Maui
PaladinPlays
Maui
Level 53
God Stats
0W - 3L
1,682 SR
Queue Stats
6W - 6L
1,477 Elo+
Solo
Chernobog
Chernobog
TyisTheTrapMan
Chernobog
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ayyoo_relax
Baron Samedi
16
4 / 2 / 4
10,571
705
8,206
8,501
5,946
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 1 / 7
11,085
739
13,363
11,202
6,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
TizyTooHigh
Artemis
17
5 / 2 / 5
11,446
763
14,884
12,039
6,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
L4NZEL0T168
Lancelot
12
1 / 5 / 2
9,077
605
5,254
16,414
9,218
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
1 / 2 / 3
9,486
632
6,785
14,404
21,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
TyisTheTrapMan
Chernobog
15
3 / 4 / 1
10,073
672
9,555
13,635
7,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
5
5
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ayyoo_relax
Baron Samedi
4
2
4
3
L
Lancelot
L4NZEL0T168
Lancelot
1
5
2
0.4
L
1
2
3
1.25
W
2
1
7
5.5
W
Artemis
TizyTooHigh
Artemis
5
2
5
3.75
L
Chernobog
TyisTheTrapMan
Chernobog
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,453
Damage
21,594
31,742
Taken
44,453
19,192
Mitigated
38,223
9,161
Healing
3,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ayyoo_relax
Baron Samedi
8,206
913
1,368
3,855
8,501
5,946
107
1,043
7,458
27,393
0
L
Lancelot
L4NZEL0T168
Lancelot
5,254
1,059
0
155
16,414
9,218
0
2,492
13,790
0
26,482
L
6,785
601
0
2,318
14,404
21,372
0
3,872
10,430
24,488
691
W
13,363
6,961
0
2,429
11,202
6,953
908
2,785
8,417
0
62,618
W
Artemis
TizyTooHigh
Artemis
14,884
6,331
0
1,509
12,039
6,293
0
3,043
8,996
0
49,276
L
Chernobog
TyisTheTrapMan
Chernobog
9,555
5,647
0
610
13,635
7,633
0
1,940
11,675
0
40,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
28,636
174
Minions Killed
137
0
Camps Cleared
0
820,495
Distance Traveled
816,706
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,571
705
30
2
0
269,733
1
L
Lancelot
9,077
605
38
3
0
279,466
0
L
Maui
9,486
632
30
2
0
276,219
0
W
Skadi
11,085
739
78
5
0
276,943
0
W
Artemis
11,446
763
66
4
0
273,819
0
L
Chernobog
10,073
672
69
5
0
261,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role