Player Matchup

Mercury
Mercury
Drexys Koree
Mercury
Level 90
God Stats
1W - 6L
1,159 SR
Queue Stats
47W - 46L
1,473 Elo+
Solo
Kukulkan
Kukulkan
Sonix razorr
Kukulkan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,162 Elo+
Solo
Bacchus
Bacchus
lcorbet3
Bacchus
Level 95
God Stats
69W - 63L
1,621 SR
Queue Stats
315W - 302L
1,509 Elo+
Solo
Team Averages
Level 89
1,427 SR
1,381 Elo+

VS

Team Averages
Level 92
1,482 SR
1,376 Elo+
Thanatos
Thanatos
Hi its Dylan
Thanatos
Level 51
God Stats
2W - 1L
1,401 SR
Queue Stats
165W - 170L
1,552 Elo+
Party 1
Xing Tian
Xing Tian
ViolentInertia
Xing Tian
Level 122
God Stats
2W - 1L
1,594 SR
Queue Stats
13W - 21L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
XxWIKD ReZzxX
Baron Samedi
Level 104
God Stats
30W - 26L
1,452 SR
Queue Stats
511W - 526L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drexys Koree
Mercury
18
2 / 3 / 5
12,016
668
11,888
15,452
5,596
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
Sonix razorr
Kukulkan
18
4 / 4 / 4
12,438
691
14,573
11,301
4,337
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
lcorbet3
Bacchus
17
2 / 5 / 6
11,352
631
10,583
19,124
25,659
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hi its Dylan
Thanatos
19
7 / 3 / 5
13,304
739
14,331
14,680
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
ViolentInertia
Xing Tian
17
2 / 4 / 9
12,062
670
9,400
25,273
32,214
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
XxWIKD ReZzxX
Baron Samedi
18
3 / 1 / 8
12,654
703
12,250
14,823
6,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
8
Kills
12
12
Deaths
8
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
Drexys Koree
Mercury
2
3
5
1.5
W
Thanatos
Hi its Dylan
Thanatos
7
3
5
3.17
L
Kukulkan
Sonix razorr
Kukulkan
4
4
4
1.5
W
Xing Tian
ViolentInertia
Xing Tian
2
4
9
1.63
W
Baron Samedi
XxWIKD ReZzxX
Baron Samedi
3
1
8
7
L
Bacchus
lcorbet3
Bacchus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,044
Damage
35,981
45,877
Taken
54,776
35,592
Mitigated
47,649
5,087
Healing
26,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Drexys Koree
Mercury
11,888
5,501
0
597
15,452
5,596
0
6,621
8,488
0
87,755
W
Thanatos
Hi its Dylan
Thanatos
14,331
2,963
405
11,300
14,680
8,600
2,223
7,573
7,107
0
49,284
L
Kukulkan
Sonix razorr
Kukulkan
14,573
1,185
71
629
11,301
4,337
421
6,401
4,630
55,675
0
W
Xing Tian
ViolentInertia
Xing Tian
9,400
1,197
0
5,395
25,273
32,214
150
9,007
16,266
24,176
0
W
Baron Samedi
XxWIKD ReZzxX
Baron Samedi
12,250
1,186
2,991
6,477
14,823
6,835
677
8,600
6,096
63,617
576
L
Bacchus
lcorbet3
Bacchus
10,583
597
148
3,642
19,124
25,659
554
8,649
9,848
24,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,806
Gold Earned
38,020
233
Minions Killed
169
0
Camps Cleared
0
993,266
Distance Traveled
955,525
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,016
668
112
6
0
373,214
1
W
Thanatos
13,304
739
58
3
0
355,633
0
L
Kukulkan
12,438
691
93
5
0
301,449
0
W
Xing Tian
12,062
670
21
1
0
314,579
3
W
Baron Samedi
12,654
703
90
5
0
285,313
0
L
Bacchus
11,352
631
28
2
0
318,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role