Player Matchup

Sylvanus
Sylvanus
D to the 33
Sylvanus
Level 51
God Stats
108W - 104L
1,614 SR
Queue Stats
147W - 143L
1,624 Elo+
Solo
Discordia
Discordia
Heaven118
Discordia
Level 128
God Stats
4W - 3L
1,681 SR
Queue Stats
5W - 4L
1,654 Elo+
Solo
Bellona
Bellona
Torrea16
Bellona
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 81L
1,430 Elo+
Solo
Team Averages
Level 107
1,598 SR
1,569 Elo+

VS

Team Averages
Level 123
1,551 SR
1,626 Elo+
Ix Chel
Ix Chel
Chivukuvuku
Ix Chel
Level 127
God Stats
13W - 17L
1,280 SR
Queue Stats
182W - 206L
1,476 Elo+
Solo
Ne Zha
Ne Zha
THUGgerNauT84
Ne Zha
Level 157
God Stats
31W - 21L
1,627 SR
Queue Stats
437W - 435L
1,594 Elo+
Solo
King Arthur
King Arthur
dedr123
King Arthur
Level 85
God Stats
1W - 5L
1,747 SR
Queue Stats
1W - 5L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D to the 33
Sylvanus
15
5 / 0 / 11
10,290
792
7,517
16,165
16,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Heaven118
Discordia
16
5 / 2 / 10
10,582
814
18,812
11,309
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Torrea16
Bellona
16
7 / 1 / 9
10,703
823
11,465
15,912
20,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chivukuvuku
Ix Chel
13
1 / 7 / 1
8,773
675
9,255
13,729
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 0
8,849
681
6,179
14,634
6,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
dedr123
King Arthur
12
1 / 4 / 1
8,040
618
14,205
16,095
16,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
3
3
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Chivukuvuku
Ix Chel
1
7
1
0.21
W
Sylvanus
D to the 33
Sylvanus
5
0
11
10.5
W
Discordia
Heaven118
Discordia
5
2
10
5
L
1
6
0
0.17
W
Bellona
Torrea16
Bellona
7
1
9
11.5
L
King Arthur
dedr123
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,794
Damage
29,639
43,386
Taken
44,458
42,007
Mitigated
28,607
13,075
Healing
4,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Chivukuvuku
Ix Chel
9,255
677
451
1,619
13,729
5,090
0
9,187
4,054
38,646
0
W
Sylvanus
D to the 33
Sylvanus
7,517
1,222
4,201
5,881
16,165
16,726
853
3,850
11,843
22,652
1,155
W
Discordia
Heaven118
Discordia
18,812
678
0
350
11,309
5,149
848
1,451
9,653
58,280
567
L
6,179
980
0
1,034
14,634
6,703
0
6,664
6,891
0
31,702
W
Bellona
Torrea16
Bellona
11,465
3,655
0
2,643
15,912
20,132
1,068
4,390
10,876
0
41,980
L
King Arthur
dedr123
King Arthur
14,205
1,528
175
1,370
16,095
16,814
0
8,879
6,117
471
21,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
25,662
177
Minions Killed
147
0
Camps Cleared
0
706,968
Distance Traveled
681,729
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,773
675
51
4
0
214,549
2
W
Sylvanus
10,290
792
31
2
0
212,854
4
W
Discordia
10,582
814
79
6
0
248,253
0
L
Ne Zha
8,849
681
69
5
0
239,437
3
W
Bellona
10,703
823
67
5
0
245,861
0
L
King Arthur
8,040
618
27
2
0
227,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role