Player Matchup

Thanatos
Thanatos
DARK ASSAS1N563
Thanatos
Level 58
God Stats
33W - 24L
1,351 SR
Queue Stats
37W - 33L
1,328 Elo+
Solo
Discordia
Discordia
RobertoMr94
Discordia
Level 52
God Stats
3W - 4L
1,282 SR
Queue Stats
86W - 103L
1,366 Elo+
Solo
Osiris
Osiris
dragonborn713
Osiris
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,339 Elo+
Solo
Team Averages
Level 59
1,378 SR
1,344 Elo+

VS

Team Averages
Level 65
1,597 SR
1,430 Elo+
Skadi
Skadi
CrookedJ69
Skadi
Level 26
God Stats
14W - 7L
1,693 SR
Queue Stats
48W - 42L
1,467 Elo+
Party 1
Charon
Charon
DirtyDan720
Charon
Level 106
God Stats
11W - 5L
1,736 SR
Queue Stats
104W - 101L
1,453 Elo+
Party 1
Merlin
Merlin
SOG_3EYE_SWN
Merlin
Level 63
God Stats
8W - 17L
1,361 SR
Queue Stats
194W - 204L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
6 / 1 / 3
8,474
770
7,886
8,030
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
RobertoMr94
Discordia
14
5 / 0 / 4
8,851
805
9,395
7,469
2,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
0 / 1 / 8
7,904
719
5,913
10,085
10,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
2 / 5 / 0
7,430
675
7,095
9,802
2,935
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
12
0 / 3 / 2
6,781
616
5,501
11,016
7,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
11
0 / 3 / 1
6,393
581
1,956
6,746
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
2
2
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
5
0
0.4
W
Thanatos
6
1
3
7.5
L
Charon
0
3
2
0.33
W
Discordia
RobertoMr94
Discordia
5
0
4
7
L
Merlin
0
3
1
0.17
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,194
Damage
14,552
25,584
Taken
27,564
16,174
Mitigated
12,488
7,065
Healing
620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
7,095
3,871
0
0
9,802
2,935
0
3,327
6,320
0
25,199
W
Thanatos
7,886
1,568
0
4,768
8,030
3,439
0
2,393
5,425
0
26,738
L
Charon
5,501
1,414
0
200
11,016
7,368
0
2,904
7,599
15,954
0
W
Discordia
RobertoMr94
Discordia
9,395
517
0
845
7,469
2,683
746
1,588
5,700
42,891
1,017
L
Merlin
1,956
206
0
420
6,746
2,185
0
3,666
2,998
17,640
212
W
5,913
1,688
0
1,452
10,085
10,052
120
3,411
6,332
3,719
22,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,229
Gold Earned
20,604
139
Minions Killed
97
0
Camps Cleared
0
615,550
Distance Traveled
471,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,430
675
49
4
0
157,452
0
W
Thanatos
8,474
770
33
3
0
230,694
0
L
Charon
6,781
616
16
1
0
175,920
0
W
Discordia
8,851
805
66
6
0
191,229
0
L
Merlin
6,393
581
32
3
0
137,832
0
W
Osiris
7,904
719
40
4
0
193,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role