Player Matchup

Mercury
Mercury
POODLEOFCIB
Mercury
Level 116
God Stats
16W - 8L
1,917 SR
Queue Stats
144W - 110L
1,541 Elo+
Party 1
Ganesha
Ganesha
SilverKiller554
Ganesha
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,498 Elo+
Party 3
Osiris
Osiris
Silversoul66334
Osiris
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,496 Elo+
Party 3
Hel
Hel
SuceMaGraineQC
Hel
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
184W - 157L
1,650 Elo+
Solo
Hachiman
Hachiman
UchihaPolice88
Hachiman
Level 105
God Stats
2W - 1L
1,361 SR
Queue Stats
31W - 46L
1,401 Elo+
Party 1
Team Averages
Level 126
1,556 SR
1,517 Elo+

VS

Team Averages
Level 134
1,374 SR
1,553 Elo+
Cupid
Cupid
GeoRgEe___99
Cupid
Level 146
God Stats
3W - 7L
1,500 SR
Queue Stats
212W - 193L
1,557 Elo+
Solo
Ganesha
Ganesha
GuajiBoy
Ganesha
Level 129
God Stats
2W - 2L
1,309 SR
Queue Stats
374W - 343L
1,612 Elo+
Solo
Arachne
Arachne
Hatakeryuko
Arachne
Level 158
God Stats
15W - 12L
1,399 SR
Queue Stats
194W - 167L
1,556 Elo+
Party 2
Zeus
Zeus
LiL josh7391
Zeus
Level 107
God Stats
2W - 4L
1,213 SR
Queue Stats
292W - 283L
1,527 Elo+
Party 2
Jing Wei
Jing Wei
Louyki
Jing Wei
Level 129
God Stats
4W - 2L
1,450 SR
Queue Stats
97W - 63L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
POODLEOFCIB
Mercury
13
5 / 5 / 3
7,771
518
9,679
12,742
6,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 3
7,056
470
3,985
15,252
11,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
1 / 1 / 2
8,503
567
9,445
13,850
16,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 3
8,058
537
11,965
10,511
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
11
0 / 6 / 1
6,384
426
4,057
12,459
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 4
9,902
660
9,608
8,360
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
GuajiBoy
Ganesha
13
0 / 1 / 11
8,691
579
6,253
16,058
18,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Hatakeryuko
Arachne
16
11 / 1 / 4
9,557
637
11,344
15,400
7,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
2 / 5 / 8
8,071
538
10,594
9,534
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Louyki
Jing Wei
14
0 / 3 / 2
8,501
567
8,833
13,080
4,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
10
Kills
21
21
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
Ganesha
GuajiBoy
Ganesha
0
1
11
5.5
W
Arachne
Hatakeryuko
Arachne
11
1
4
13
W
2
5
8
1.2
W
Jing Wei
Louyki
Jing Wei
0
3
2
0.33
L
Mercury
POODLEOFCIB
Mercury
5
5
3
1.3
L
0
5
3
0.3
L
1
1
2
2
L
4
4
3
1.38
L
Hachiman
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,131
Damage
46,632
64,814
Taken
62,432
43,790
Mitigated
39,317
16,220
Healing
24,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,608
5,089
450
4,471
8,360
3,961
2,417
1,061
7,299
0
83,666
W
Ganesha
GuajiBoy
Ganesha
6,253
846
368
5,491
16,058
18,827
134
4,474
11,480
35,009
0
W
Arachne
Hatakeryuko
Arachne
11,344
8,174
0
6,071
15,400
7,927
0
4,896
10,370
0
68,322
W
10,594
730
0
2,423
9,534
3,748
220
4,399
5,135
51,967
0
W
Jing Wei
Louyki
Jing Wei
8,833
6,072
0
4,791
13,080
4,854
0
1,186
10,681
0
74,147
L
Mercury
POODLEOFCIB
Mercury
9,679
4,533
0
250
12,742
6,332
0
3,378
9,364
0
64,419
L
3,985
640
1,947
3,048
15,252
11,524
0
6,042
9,210
25,886
1,552
L
9,445
1,955
0
3,958
13,850
16,287
0
1,429
12,421
0
69,027
L
11,965
686
1,541
3,456
10,511
5,245
0
4,722
5,789
59,222
923
L
Hachiman
4,057
2,045
0
2,020
12,459
4,402
0
1,276
11,183
0
46,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,772
Gold Earned
44,722
421
Minions Killed
469
0
Camps Cleared
0
1,455,060
Distance Traveled
1,509,758
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,902
660
157
10
0
278,447
0
W
Ganesha
8,691
579
7
0
0
321,686
5
W
Arachne
9,557
637
87
6
0
350,819
0
W
Zeus
8,071
538
99
7
0
282,933
0
W
Jing Wei
8,501
567
119
8
0
275,873
2
L
Mercury
7,771
518
96
6
0
328,570
1
L
Ganesha
7,056
470
3
0
0
275,922
0
L
Osiris
8,503
567
117
8
0
286,540
0
L
Hel
8,058
537
119
8
0
296,072
1
L
Hachiman
6,384
426
86
6
0
267,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role