Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AnubisFather69
Chernobog
Level 48
God Stats
4W - 2L
1,580 SR
Queue Stats
11W - 10L
1,389 Elo+
Solo
Cthulhu
Cthulhu
DarkblazeCBZ
Cthulhu
Level 95
God Stats
1W - 2L
1,316 SR
Queue Stats
41W - 59L
1,440 Elo+
Solo
Fenrir
Fenrir
Its Zeb
Fenrir
Level 55
God Stats
3W - 7L
1,395 SR
Queue Stats
59W - 61L
1,412 Elo+
Solo
Geb
Geb
Thbran
Geb
Level 41
God Stats
5W - 1L
1,500 SR
Queue Stats
84W - 90L
1,387 Elo+
Solo
Team Averages
Level 65
1,458 SR
1,425 Elo+

VS

Team Averages
Level 69
1,455 SR
1,434 Elo+
The Morrigan
The Morrigan
nutrikatya_lazca
The Morrigan
Level 62
God Stats
62W - 74L
1,420 SR
Queue Stats
192W - 215L
1,392 Elo+
Solo
Thoth
Thoth
shawnmisfit
Thoth
Level 37
God Stats
5W - 5L
1,407 SR
Queue Stats
20W - 39L
1,355 Elo+
Solo
Izanami
Izanami
sunny_D313
Izanami
Level 107
God Stats
73W - 67L
1,456 SR
Queue Stats
91W - 89L
1,391 Elo+
Solo
Thanatos
Thanatos
temmie_da_boss
Thanatos
Level 47
God Stats
20W - 13L
1,689 SR
Queue Stats
366W - 341L
1,499 Elo+
Solo
Ra
Ra
vieras_loki
Ra
Level 94
God Stats
2W - 1L
1,303 SR
Queue Stats
39W - 42L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 5 / 0
6,927
495
3,890
10,684
3,433
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chernobog
AnubisFather69
Chernobog
11
1 / 0 / 2
6,069
434
4,490
5,699
1,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
DarkblazeCBZ
Cthulhu
9
1 / 4 / 0
5,944
425
3,954
7,067
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Its Zeb
Fenrir
11
4 / 3 / 1
7,352
525
3,519
12,378
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Thbran
Geb
10
0 / 0 / 3
6,528
466
4,365
11,507
7,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
nutrikatya_lazca
The Morrigan
11
0 / 1 / 1
5,918
423
1,883
5,039
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 2 / 3
8,162
583
9,910
6,104
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
sunny_D313
Izanami
12
0 / 2 / 0
6,358
454
5,887
8,583
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
14
5 / 0 / 1
7,701
550
1,572
7,984
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 3
7,982
570
4,809
8,113
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
12
12
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
0
0.2
L
Chernobog
AnubisFather69
Chernobog
1
0
2
2
L
Cthulhu
DarkblazeCBZ
Cthulhu
1
4
0
0.25
L
Fenrir
Its Zeb
Fenrir
4
3
1
1.5
L
Geb
Thbran
Geb
0
0
3
1.5
W
The Morrigan
nutrikatya_lazca
The Morrigan
0
1
1
0.5
W
5
2
3
3.25
W
Izanami
sunny_D313
Izanami
0
2
0
0
W
Thanatos
5
0
1
5.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,218
Damage
24,061
47,335
Taken
35,823
21,829
Mitigated
15,320
13,885
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,890
207
128
2,787
10,684
3,433
0
7,582
3,102
42,282
1,393
L
Chernobog
AnubisFather69
Chernobog
4,490
2,160
0
2,614
5,699
1,911
0
218
5,481
0
47,707
L
Cthulhu
DarkblazeCBZ
Cthulhu
3,954
448
0
924
7,067
4,447
0
3,491
3,576
31,682
0
L
Fenrir
Its Zeb
Fenrir
3,519
951
0
5,366
12,378
4,260
0
3,353
9,025
0
49,090
L
Geb
Thbran
Geb
4,365
399
0
2,066
11,507
7,778
0
1,314
10,193
26,547
0
W
The Morrigan
nutrikatya_lazca
The Morrigan
1,883
880
0
2,152
5,039
2,352
97
2,305
2,734
27,293
2,317
W
9,910
309
0
625
6,104
2,176
0
1,823
4,281
54,427
1,600
W
Izanami
sunny_D313
Izanami
5,887
4,215
0
2,001
8,583
3,000
0
2,060
6,523
0
58,254
W
Thanatos
1,572
300
0
5,172
7,984
3,763
0
816
7,168
0
59,097
W
4,809
646
96
3,066
8,113
4,029
136
5,191
2,922
52,795
1,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,820
Gold Earned
36,121
304
Minions Killed
405
0
Camps Cleared
0
1,265,817
Distance Traveled
1,335,239
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,927
495
77
6
0
231,088
2
L
Chernobog
6,069
434
55
4
0
262,913
0
L
Cthulhu
5,944
425
53
4
0
177,506
1
L
Fenrir
7,352
525
77
6
0
286,061
0
L
Geb
6,528
466
42
3
0
308,249
2
W
The Morrigan
5,918
423
55
4
0
239,431
0
W
Thoth
8,162
583
73
5
0
264,946
0
W
Izanami
6,358
454
86
6
0
266,044
6
W
Thanatos
7,701
550
100
7
0
344,209
0
W
Ra
7,982
570
91
7
0
220,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role