Player Matchup

Khepri
Khepri
HcWZRD
Khepri
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 38L
1,459 Elo+
Party 2
Anubis
Anubis
MarshySwegLord
Anubis
Level 125
God Stats
3W - 4L
1,308 SR
Queue Stats
123W - 133L
1,400 Elo+
Party 2
Cabrakan
Cabrakan
jayjohnson95
Cabrakan
Level 111
God Stats
4W - 4L
1,526 SR
Queue Stats
143W - 154L
1,416 Elo+
Party 2
Hades
Hades
jorikoso
Hades
Level 105
God Stats
3W - 2L
1,837 SR
Queue Stats
76W - 56L
1,627 Elo+
Party 1
Hachiman
Hachiman
nivada13
Hachiman
Level 108
God Stats
24W - 16L
1,606 SR
Queue Stats
55W - 43L
1,593 Elo+
Party 1
Team Averages
Level 103
1,555 SR
1,499 Elo+

VS

Team Averages
Level 75
1,514 SR
1,424 Elo+
Anubis
Anubis
BounKiller
Anubis
Level 123
God Stats
14W - 16L
1,570 SR
Queue Stats
85W - 79L
1,442 Elo+
Solo
Loki
Loki
GreymaneCZ
Loki
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 24L
1,500 Elo+
Solo
Izanami
Izanami
MonkeyMadnezz
Izanami
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 45L
1,432 Elo+
Party 3
Terra
Terra
WhitemanFo
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 282L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
zalazir
Sun Wukong
Level 65
God Stats
6W - 4L
1,500 SR
Queue Stats
17W - 14L
1,165 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HcWZRD
Khepri
13
2 / 1 / 9
7,532
1,255
3,040
4,518
4,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 2 / 6
8,276
1,379
6,860
6,674
3,482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
jayjohnson95
Cabrakan
13
2 / 4 / 7
7,340
1,223
7,335
9,080
6,446
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
jorikoso
Hades
13
3 / 1 / 10
7,697
1,283
7,144
6,989
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
nivada13
Hachiman
13
1 / 2 / 7
7,687
1,281
5,721
4,079
1,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

332

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BounKiller
Anubis
13
4 / 2 / 6
8,082
1,347
11,378
5,542
3,212
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 8 / 5
7,967
1,328
6,830
10,664
3,995
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
11
0 / 0 / 2
6,270
1,045
2,346
933
335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
13
1 / 3 / 9
8,026
1,338
4,443
12,009
10,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
zalazir
Sun Wukong
11
1 / 0 / 4
6,718
1,120
3,707
3,890
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
13
Kills
10
10
Deaths
13
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
BounKiller
Anubis
4
2
6
3.5
L
4
8
5
0.81
W
Khepri
HcWZRD
Khepri
2
1
9
6.5
W
5
2
6
4
L
Izanami
0
0
2
1
L
Terra
1
3
9
1.83
W
Cabrakan
jayjohnson95
Cabrakan
2
4
7
1.38
W
Hades
jorikoso
Hades
3
1
10
8
W
Hachiman
nivada13
Hachiman
1
2
7
2.25
L
Sun Wukong
zalazir
Sun Wukong
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,100
Damage
28,704
31,340
Taken
33,038
20,631
Mitigated
21,524
4,218
Healing
3,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BounKiller
Anubis
11,378
980
0
1,412
5,542
3,212
0
4,724
818
27,991
0
L
6,830
1,527
0
0
10,664
3,995
0
8,221
2,443
0
16,218
W
Khepri
HcWZRD
Khepri
3,040
295
354
50
4,518
4,720
0
2,432
2,086
5,299
209
W
6,860
576
0
1,408
6,674
3,482
0
3,086
3,588
13,160
368
L
Izanami
2,346
1,078
0
215
933
335
0
259
674
0
8,995
L
Terra
4,443
638
335
928
12,009
10,582
0
8,006
4,003
9,542
0
W
Cabrakan
jayjohnson95
Cabrakan
7,335
576
154
577
9,080
6,446
0
4,818
4,262
23,801
0
W
Hades
jorikoso
Hades
7,144
879
536
406
6,989
4,680
0
4,315
2,674
12,111
0
W
Hachiman
nivada13
Hachiman
5,721
4,349
0
733
4,079
1,303
0
1,170
2,909
0
26,686
L
Sun Wukong
zalazir
Sun Wukong
3,707
381
0
307
3,890
3,400
0
2,808
1,082
0
6,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,532
Gold Earned
37,063
123
Minions Killed
102
9
Camps Cleared
3
567,357
Distance Traveled
536,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,082
1,347
37
6
0
114,018
0
L
Loki
7,967
1,328
19
3
2
111,427
0
W
Khepri
7,532
1,255
5
1
0
127,529
0
W
Anubis
8,276
1,379
8
1
2
111,792
0
L
Izanami
6,270
1,045
24
4
1
89,893
0
L
Terra
8,026
1,338
15
3
0
133,076
0
W
Cabrakan
7,340
1,223
38
6
2
91,578
0
W
Hades
7,697
1,283
15
3
1
132,482
0
W
Hachiman
7,687
1,281
57
10
4
103,976
0
L
Sun Wukong
6,718
1,120
7
1
0
87,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role