Player Matchup

Pele
Pele
GanjaGary
Pele
Level 40
God Stats
0W - 2L
1,322 SR
Queue Stats
43W - 41L
1,606 Elo+
Party 2
Bellona
Bellona
Hcefigueiredo
Bellona
Level 25
God Stats
44W - 50L
1,381 SR
Queue Stats
67W - 96L
1,373 Elo+
Party 1
Serqet
Serqet
PerkyPete
Serqet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,562 Elo+
Party 2
Izanami
Izanami
Tuzin18
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 78L
1,246 Elo+
Party 1
Merlin
Merlin
urbadgetoffme
Merlin
Level 28
God Stats
3W - 2L
1,716 SR
Queue Stats
35W - 30L
1,663 Elo+
Party 2
Team Averages
Level 45
1,484 SR
1,490 Elo+

VS

Team Averages
Level 110
1,498 SR
1,572 Elo+
Chronos
Chronos
 
Chronos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
CurtGosling
Ra
Level 104
God Stats
2W - 2L
1,304 SR
Queue Stats
134W - 130L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
Heitzey
Cu Chulainn
Level 139
God Stats
2W - 0L
1,530 SR
Queue Stats
245W - 200L
1,606 Elo+
Party 3
Serqet
Serqet
KylieMinogue2001
Serqet
Level 83
God Stats
9W - 7L
1,612 SR
Queue Stats
33W - 28L
1,615 Elo+
Solo
Martichoras
Martichoras
SquigTheNickle
Martichoras
Level 70
God Stats
3W - 5L
1,544 SR
Queue Stats
51W - 39L
1,723 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 5 / 0
7,364
566
6,260
14,119
8,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
10
0 / 4 / 0
5,259
405
2,200
12,836
11,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
PerkyPete
Serqet
12
1 / 4 / 2
6,803
523
7,271
10,818
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Tuzin18
Izanami
10
0 / 5 / 0
5,863
451
2,289
10,742
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
1 / 2 / 0
6,994
538
7,873
6,527
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
3 / 0 / 9
7,787
599
7,175
11,551
9,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 3
8,081
622
5,020
7,747
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Heitzey
Cu Chulainn
15
5 / 2 / 1
9,082
699
12,337
11,478
9,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 5
7,205
554
4,793
11,096
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Martichoras
SquigTheNickle
Martichoras
14
4 / 1 / 3
8,898
684
8,123
7,006
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
20
20
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
9
7.5
W
5
1
3
6.5
L
Pele
2
5
0
0.4
L
Bellona
0
4
0
0
W
Cu Chulainn
Heitzey
Cu Chulainn
5
2
1
2.75
W
3
0
5
5.5
L
Serqet
PerkyPete
Serqet
1
4
2
0.5
W
Martichoras
SquigTheNickle
Martichoras
4
1
3
5.5
L
Izanami
Tuzin18
Izanami
0
5
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,893
Damage
37,448
55,042
Taken
48,878
29,064
Mitigated
30,167
8,718
Healing
11,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,175
3,178
0
3,485
11,551
9,205
148
1,830
9,327
25,012
1,033
W
5,020
487
1,717
2,969
7,747
3,102
345
2,262
5,243
53,535
908
L
Pele
6,260
1,662
0
4,847
14,119
8,207
0
1,787
12,184
0
62,764
L
Bellona
2,200
1,075
0
2,011
12,836
11,108
0
4,004
8,544
0
24,827
W
Cu Chulainn
Heitzey
Cu Chulainn
12,337
1,071
0
1,421
11,478
9,908
0
388
10,444
12,517
68,896
W
4,793
917
0
375
11,096
4,902
0
2,720
7,877
0
43,335
L
Serqet
PerkyPete
Serqet
7,271
1,797
0
250
10,818
4,040
0
3,497
6,895
0
57,357
W
Martichoras
SquigTheNickle
Martichoras
8,123
2,889
0
1,879
7,006
3,050
28
0
6,784
0
75,208
L
Izanami
Tuzin18
Izanami
2,289
1,302
0
1,110
10,742
3,295
0
848
9,894
0
38,990
L
7,873
766
0
500
6,527
2,414
30
3,505
2,763
55,694
1,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,283
Gold Earned
41,053
430
Minions Killed
468
0
Camps Cleared
0
1,251,063
Distance Traveled
1,316,368
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,787
599
25
2
0
259,471
1
W
Ra
8,081
622
112
9
0
280,150
4
L
Pele
7,364
566
114
9
0
232,090
0
L
Bellona
5,259
405
43
3
0
240,147
0
W
Cu Chulainn
9,082
699
128
10
0
252,703
3
W
Serqet
7,205
554
73
6
0
287,239
3
L
Serqet
6,803
523
92
7
0
300,051
1
W
Martichoras
8,898
684
130
10
0
236,805
2
L
Izanami
5,863
451
67
5
0
230,428
3
L
Merlin
6,994
538
114
9
0
248,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role