Player Matchup

Arachne
Arachne
 
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DemiseX
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Solo
Merlin
Merlin
DevaLegion
Merlin
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 92L
1,507 Elo+
Party 2
Aphrodite
Aphrodite
Halcyon678
Aphrodite
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
93W - 87L
1,545 Elo+
Party 2
Cernunnos
Cernunnos
JonekAtomek
Cernunnos
Level 62
God Stats
10W - 1L
1,593 SR
Queue Stats
28W - 17L
1,667 Elo+
Solo
Team Averages
Level 122
1,519 SR
1,496 Elo+

VS

Team Averages
Level 61
1,554 SR
1,482 Elo+
Pele
Pele
LordCommandeRRR
Pele
Level 69
God Stats
3W - 2L
1,680 SR
Queue Stats
43W - 27L
1,556 Elo+
Party 1
Ne Zha
Ne Zha
PoisonSiamang29
Ne Zha
Level 89
God Stats
33W - 41L
1,498 SR
Queue Stats
297W - 295L
1,471 Elo+
Solo
Jing Wei
Jing Wei
Sundayy31
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 39L
1,533 Elo+
Party 1
Anubis
Anubis
TheBoogeyManN8
Anubis
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
izerkil2
Erlang Shen
Level 62
God Stats
3W - 1L
1,592 SR
Queue Stats
8W - 8L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 2 / 0
3,393
679
1,527
4,236
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
DemiseX
Thor
3
0 / 0 / 0
2,790
558
946
2,163
748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
DevaLegion
Merlin
6
0 / 1 / 0
3,465
693
839
1,924
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Halcyon678
Aphrodite
6
0 / 0 / 0
3,104
621
317
3,256
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
JonekAtomek
Cernunnos
2
0 / 1 / 0
2,506
501
230
1,182
318
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,708
742
883
3,571
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
1 / 0 / 0
3,766
753
2,162
2,673
1,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Sundayy31
Jing Wei
5
0 / 0 / 1
3,171
634
2,105
1,606
351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 0 / 1
3,300
660
959
1,753
773
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
izerkil2
Erlang Shen
7
2 / 0 / 0
4,468
894
2,000
3,831
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
0
0
L
Thor
DemiseX
Thor
0
0
0
0
L
Merlin
DevaLegion
Merlin
0
1
0
0
L
Aphrodite
Halcyon678
Aphrodite
0
0
0
0
L
Cernunnos
JonekAtomek
Cernunnos
0
1
0
0
W
1
0
0
1
W
1
0
0
1
W
Jing Wei
Sundayy31
Jing Wei
0
0
1
0.5
W
0
0
1
0.5
W
Erlang Shen
izerkil2
Erlang Shen
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,859
Damage
8,109
12,761
Taken
13,434
4,923
Mitigated
5,011
5,135
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,527
1,180
0
856
4,236
2,012
0
0
4,236
0
16,021
L
Thor
DemiseX
Thor
946
300
0
741
2,163
748
0
0
2,163
0
5,684
L
Merlin
DevaLegion
Merlin
839
78
0
489
1,924
334
0
959
965
16,946
0
L
Aphrodite
Halcyon678
Aphrodite
317
139
120
2,689
3,256
1,511
0
0
3,256
10,681
0
L
Cernunnos
JonekAtomek
Cernunnos
230
105
0
240
1,182
318
0
0
1,182
0
604
W
883
221
0
1,110
3,571
1,225
0
78
3,493
0
21,945
W
2,162
659
0
1,263
2,673
1,291
19
157
2,516
0
15,713
W
Jing Wei
Sundayy31
Jing Wei
2,105
1,648
0
826
1,606
351
175
160
1,446
0
10,320
W
959
0
0
582
1,753
773
0
761
992
13,883
0
W
Erlang Shen
izerkil2
Erlang Shen
2,000
1,238
0
2,384
3,831
1,371
0
0
3,831
0
24,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,258
Gold Earned
18,413
95
Minions Killed
163
0
Camps Cleared
0
450,056
Distance Traveled
547,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,393
679
30
6
0
101,917
0
L
Thor
2,790
558
16
3
0
92,946
0
L
Merlin
3,465
693
41
8
0
104,768
0
L
Aphrodite
3,104
621
7
1
0
109,881
0
L
Cernunnos
2,506
501
1
0
0
40,544
0
W
Pele
3,708
742
47
9
0
114,782
0
W
Ne Zha
3,766
753
14
3
0
95,510
0
W
Jing Wei
3,171
634
17
3
0
116,021
0
W
Anubis
3,300
660
25
5
0
110,015
0
W
Erlang Shen
4,468
894
60
12
0
110,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role