Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AzashirøKenpachi
Neith
Level 129
God Stats
1W - 1L
1,728 SR
Queue Stats
125W - 130L
1,517 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dopewhale
Cu Chulainn
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 182L
1,437 Elo+
Solo
Ix Chel
Ix Chel
Gabita1299
Ix Chel
Level 122
God Stats
1W - 2L
1,300 SR
Queue Stats
169W - 152L
1,512 Elo+
Solo
Charon
Charon
MPThironii
Charon
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,407 Elo+
Party 1
Team Averages
Level 96
1,506 SR
1,475 Elo+

VS

Team Averages
Level 79
1,655 SR
1,488 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Droppardo
Bake Kujira
Level 49
God Stats
8W - 8L
1,716 SR
Queue Stats
165W - 142L
1,533 Elo+
Solo
Jing Wei
Jing Wei
GreasyJihad
Jing Wei
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 95L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
Ramonchay07
Gilgamesh
Level 64
God Stats
63W - 45L
1,621 SR
Queue Stats
143W - 146L
1,462 Elo+
Solo
Cliodhna
Cliodhna
sahgey
Cliodhna
Level 87
God Stats
8W - 7L
1,938 SR
Queue Stats
164W - 152L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 3 / 0
6,870
491
3,106
11,345
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 2
7,338
524
9,821
8,018
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Dopewhale
Cu Chulainn
13
2 / 3 / 1
7,545
539
8,919
13,387
11,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ix Chel
Gabita1299
Ix Chel
12
0 / 6 / 0
5,886
420
2,058
8,695
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
MPThironii
Charon
10
2 / 1 / 0
6,381
456
3,459
9,046
7,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 0 / 0
9,637
688
5,586
4,221
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
Droppardo
Bake Kujira
11
2 / 3 / 3
7,122
509
5,479
12,797
12,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
GreasyJihad
Jing Wei
12
0 / 2 / 1
6,270
448
1,538
7,051
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Ramonchay07
Gilgamesh
15
4 / 2 / 0
9,284
663
10,128
13,998
12,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
sahgey
Cliodhna
13
1 / 1 / 6
7,353
525
6,119
9,877
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
13
13
Deaths
8
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
0
0.67
W
Anubis
 
Anubis
6
0
0
6
L
1
0
2
2
L
Cu Chulainn
Dopewhale
Cu Chulainn
2
3
1
0.83
W
Bake Kujira
Droppardo
Bake Kujira
2
3
3
1.17
L
Ix Chel
Gabita1299
Ix Chel
0
6
0
0
W
Jing Wei
GreasyJihad
Jing Wei
0
2
1
0.25
L
Charon
MPThironii
Charon
2
1
0
2
W
Gilgamesh
Ramonchay07
Gilgamesh
4
2
0
2
W
Cliodhna
sahgey
Cliodhna
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,363
Damage
28,850
50,491
Taken
47,944
29,848
Mitigated
33,591
8,767
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,106
1,061
0
990
11,345
4,921
0
2,745
8,419
0
51,200
W
Anubis
 
Anubis
5,586
238
0
688
4,221
2,193
0
1,276
2,945
79,413
780
L
9,821
3,826
0
1,462
8,018
3,318
0
1,932
6,048
0
68,427
L
Cu Chulainn
Dopewhale
Cu Chulainn
8,919
2,183
0
3,844
13,387
11,762
0
627
12,033
9,105
47,826
W
Bake Kujira
Droppardo
Bake Kujira
5,479
1,935
0
2,448
12,797
12,003
137
2,523
10,182
30,539
1,935
L
Ix Chel
Gabita1299
Ix Chel
2,058
593
0
1,084
8,695
2,497
0
2,826
5,693
40,877
425
W
Jing Wei
GreasyJihad
Jing Wei
1,538
894
251
2,503
7,051
2,219
0
595
6,456
0
31,508
L
Charon
MPThironii
Charon
3,459
921
0
1,387
9,046
7,350
0
1,790
7,246
26,449
1,692
W
Gilgamesh
Ramonchay07
Gilgamesh
10,128
4,129
0
3,075
13,998
12,987
132
1,622
11,603
0
66,383
W
Cliodhna
sahgey
Cliodhna
6,119
1,424
0
1,766
9,877
4,189
0
1,169
8,673
0
61,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,020
Gold Earned
39,666
387
Minions Killed
449
0
Camps Cleared
0
1,294,335
Distance Traveled
1,453,294
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,870
491
91
7
0
301,463
0
W
Anubis
9,637
688
149
11
0
284,899
0
L
Neith
7,338
524
108
8
0
262,111
0
L
Cu Chulainn
7,545
539
101
7
0
245,887
0
W
Bake Kujira
7,122
509
51
4
0
315,128
2
L
Ix Chel
5,886
420
59
4
0
232,089
0
W
Jing Wei
6,270
448
44
3
0
266,020
4
L
Charon
6,381
456
28
2
0
252,785
0
W
Gilgamesh
9,284
663
121
9
0
240,900
0
W
Cliodhna
7,353
525
84
6
0
346,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role