Player Matchup

Artemis
Artemis
 
Artemis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Donita69
Zeus
Level 116
God Stats
1W - 1L
1,546 SR
Queue Stats
25W - 18L
1,368 Elo+
Solo
Yemoja
Yemoja
Gucierte
Yemoja
Level 103
God Stats
1W - 1L
1,315 SR
Queue Stats
64W - 89L
1,368 Elo+
Solo
Charon
Charon
JvDaProphet91
Charon
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 90L
1,484 Elo+
Party 2
King Arthur
King Arthur
strangse
King Arthur
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
259W - 258L
1,541 Elo+
Solo
Team Averages
Level 121
1,472 SR
1,452 Elo+

VS

Team Averages
Level 87
1,500 SR
1,533 Elo+
Skadi
Skadi
Alanq8
Skadi
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 142L
1,498 Elo+
Solo
Hou Yi
Hou Yi
CAPPIER
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,358 Elo+
Solo
Apollo
Apollo
D3wDre
Apollo
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 18L
1,650 Elo+
Party 1
Aphrodite
Aphrodite
GorillaButt
Aphrodite
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 140L
1,534 Elo+
Solo
He Bo
He Bo
SHELOVESTRE2002
He Bo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 3 / 16
8,526
853
12,221
9,397
4,680
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
16
16 / 2 / 9
10,513
1,051
20,029
6,538
3,354
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Gucierte
Yemoja
15
0 / 2 / 17
9,013
901
6,056
14,557
10,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
5 / 3 / 19
9,658
966
11,924
12,281
7,460
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
strangse
King Arthur
15
6 / 2 / 16
9,264
926
11,744
14,219
16,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alanq8
Skadi
13
1 / 7 / 3
7,742
774
7,441
13,547
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
CAPPIER
Hou Yi
13
1 / 6 / 8
7,521
752
7,292
12,850
5,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
D3wDre
Apollo
14
6 / 6 / 4
8,597
860
12,325
13,489
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Aphrodite
GorillaButt
Aphrodite
12
1 / 4 / 5
7,148
715
3,186
11,970
6,109
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
2 / 8 / 5
7,492
749
4,179
12,778
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
36
31
Kills
11
12
Deaths
31
77
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
3
16
4
L
Skadi
Alanq8
Skadi
1
7
3
0.36
L
Hou Yi
CAPPIER
Hou Yi
1
6
8
0.83
L
Apollo
D3wDre
Apollo
6
6
4
1.33
W
Zeus
16
2
9
10.25
L
Aphrodite
GorillaButt
Aphrodite
1
4
5
0.88
W
Yemoja
Gucierte
Yemoja
0
2
17
4.25
W
5
3
19
4.83
L
2
8
5
0.56
W
King Arthur
strangse
King Arthur
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,974
Damage
34,423
56,992
Taken
64,634
43,391
Mitigated
27,087
22,600
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,221
4,942
692
1,267
9,397
4,680
4,500
669
8,686
0
21,071
L
Skadi
Alanq8
Skadi
7,441
2,299
118
1,186
13,547
4,961
0
6,160
7,018
0
17,047
L
Hou Yi
CAPPIER
Hou Yi
7,292
3,191
559
634
12,850
5,245
0
7,278
5,352
0
14,963
L
Apollo
D3wDre
Apollo
12,325
4,943
0
1,669
13,489
6,189
339
7,540
5,854
0
22,051
W
Zeus
20,029
709
0
0
6,538
3,354
2,407
487
6,029
29,725
270
L
Aphrodite
GorillaButt
Aphrodite
3,186
587
5,555
4,835
11,970
6,109
0
8,347
3,505
4,466
0
W
Yemoja
Gucierte
Yemoja
6,056
476
7,347
3,441
14,557
10,965
780
2,510
11,939
14,146
0
W
11,924
980
1,365
2,598
12,281
7,460
241
1,417
10,772
23,401
603
L
4,179
228
668
430
12,778
4,583
0
8,190
4,459
12,803
0
W
King Arthur
strangse
King Arthur
11,744
676
2,425
3,465
14,219
16,932
433
1,895
12,201
0
24,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,974
Gold Earned
38,500
95
Minions Killed
86
0
Camps Cleared
0
969,517
Distance Traveled
786,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,526
853
15
2
0
174,679
0
L
Skadi
7,742
774
18
2
0
139,733
0
L
Hou Yi
7,521
752
25
3
0
144,107
0
L
Apollo
8,597
860
20
2
0
150,115
0
W
Zeus
10,513
1,051
25
3
0
188,198
0
L
Aphrodite
7,148
715
5
1
0
190,513
0
W
Yemoja
9,013
901
14
1
0
203,746
0
W
Charon
9,658
966
19
2
0
197,833
0
L
He Bo
7,492
749
18
2
0
161,556
0
W
King Arthur
9,264
926
22
2
0
205,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role