Player Matchup

Anhur
Anhur
Gold I
Chaique
Anhur
Gold I
Level 162
God Stats
3W - 2L
1,529 SR
Queue Stats
39W - 27L
1,715 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
DaveTheMicrowav3
Kuzenbo
Gold IV
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 38L
1,710 MMR
Solo
Raijin
Raijin
Gold III
InuSascha
Raijin
Gold III
Level 129
God Stats
5W - 0L
1,500 SR
Queue Stats
33W - 30L
1,733 MMR
Solo
Vamana
Vamana
Platinum IV
J0S3_KILLER_246
Vamana
Platinum IV
Level 217
God Stats
5W - 4L
1,491 SR
Queue Stats
84W - 75L
1,700 MMR
Party 1
Susano
Susano
Platinum IV
raiisyEZ
Susano
Platinum IV
Level 142
God Stats
36W - 24L
1,667 SR
Queue Stats
672W - 667L
1,734 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 162
1,537 SR
1,718 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,640 SR
1,719 MMR
Mercury
Mercury
Gold IV
AlexSaLoz
Mercury
Gold IV
Level 125
God Stats
1W - 3L
1,764 SR
Queue Stats
11W - 9L
1,683 MMR
Solo
Sylvanus
Sylvanus
Gold II
SpotifyNchill
Sylvanus
Gold II
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 251L
1,707 MMR
Solo
Heimdallr
Heimdallr
Gold IV
WiseSynergy
Heimdallr
Gold IV
Level 160
God Stats
5W - 2L
1,504 SR
Queue Stats
99W - 82L
1,730 MMR
Solo
Agni
Agni
Gold I
labra64_-
Agni
Gold I
Level 125
God Stats
3W - 5L
1,557 SR
Queue Stats
101W - 89L
1,733 MMR
Solo
Bellona
Bellona
Platinum IV
meeleattack158
Bellona
Platinum IV
Level 158
God Stats
13W - 8L
1,875 SR
Queue Stats
77W - 66L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chaique
Anhur
18
3 / 4 / 4
11,346
567
7,334
16,800
7,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 9
9,403
470
7,443
15,084
17,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
InuSascha
Raijin
17
2 / 7 / 12
10,603
530
17,653
15,429
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 1 / 8
12,322
616
18,656
21,209
24,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Susano
raiisyEZ
Susano
19
10 / 1 / 5
11,464
573
12,541
18,618
8,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
Ao KuangBake KujiraAphrodite

VS

Bans
AthenaMaman BrigitteGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexSaLoz
Mercury
13
2 / 4 / 7
8,307
415
7,346
11,713
4,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
SpotifyNchill
Sylvanus
14
4 / 6 / 5
8,925
446
11,914
24,225
25,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
WiseSynergy
Heimdallr
20
7 / 1 / 1
11,736
587
17,459
15,611
9,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
16
1 / 5 / 4
9,551
478
10,832
14,406
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
1 / 6 / 2
9,425
471
12,632
26,763
33,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
22
Kills
15
15
Deaths
22
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlexSaLoz
Mercury
2
4
7
1.38
W
Anhur
Chaique
Anhur
3
4
4
1.25
W
2
2
9
3.25
W
Raijin
InuSascha
Raijin
2
7
12
1.14
W
5
1
8
9
L
Sylvanus
SpotifyNchill
Sylvanus
4
6
5
1.08
L
Heimdallr
WiseSynergy
Heimdallr
7
1
1
7.5
L
Agni
1
5
4
0.6
L
1
6
2
0.33
W
Susano
raiisyEZ
Susano
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,627
Damage
60,183
87,140
Taken
92,718
66,549
Mitigated
79,951
23,637
Healing
19,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlexSaLoz
Mercury
7,346
3,428
0
550
11,713
4,979
0
2,745
8,845
0
51,718
W
Anhur
Chaique
Anhur
7,334
5,575
0
3,568
16,800
7,393
0
2,609
14,092
0
97,480
W
7,443
2,115
922
2,820
15,084
17,894
66
5,554
9,144
25,976
3,212
W
Raijin
InuSascha
Raijin
17,653
2,364
0
605
15,429
7,342
288
4,802
10,111
88,863
0
W
18,656
7,223
0
6,316
21,209
24,939
557
3,869
15,567
0
111,713
L
Sylvanus
SpotifyNchill
Sylvanus
11,914
3,539
327
4,331
24,225
25,043
0
7,081
16,991
37,319
16,499
L
Heimdallr
WiseSynergy
Heimdallr
17,459
7,149
0
7,811
15,611
9,494
17
2,336
13,166
0
119,403
L
Agni
10,832
565
0
625
14,406
6,853
0
7,271
7,027
87,839
1,050
L
12,632
3,297
0
5,576
26,763
33,582
0
5,850
19,473
0
75,110
W
Susano
raiisyEZ
Susano
12,541
3,652
0
9,406
18,618
8,981
0
4,542
13,493
0
107,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,138
Gold Earned
47,944
653
Minions Killed
607
0
Camps Cleared
0
2,069,904
Distance Traveled
1,816,363
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,307
415
76
4
0
358,553
2
W
Anhur
11,346
567
155
8
0
393,369
1
W
Kuzenbo
9,403
470
34
2
0
397,650
7
W
Raijin
10,603
530
148
7
0
319,637
0
W
Vamana
12,322
616
177
9
0
418,646
0
L
Sylvanus
8,925
446
64
3
0
338,091
5
L
Heimdallr
11,736
587
179
9
0
393,599
1
L
Agni
9,551
478
159
8
0
366,054
5
L
Bellona
9,425
471
129
6
0
360,066
7
W
Susano
11,464
573
139
7
0
540,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role