Player Matchup

Bacchus
Bacchus
DANNYG9674
Bacchus
Level 107
God Stats
15W - 15L
1,284 SR
Queue Stats
234W - 218L
1,442 Elo+
Party 1
Awilix
Awilix
Klimkos
Awilix
Level 106
God Stats
8W - 5L
1,858 SR
Queue Stats
64W - 63L
1,503 Elo+
Party 3
Odin
Odin
Miksú
Odin
Level 137
God Stats
1W - 0L
1,703 SR
Queue Stats
73W - 78L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Otiike
Baron Samedi
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 52L
1,532 Elo+
Party 3
Apollo
Apollo
RMickyy
Apollo
Level 122
God Stats
2W - 1L
1,237 SR
Queue Stats
204W - 184L
1,452 Elo+
Party 1
Team Averages
Level 113
1,516 SR
1,490 Elo+

VS

Team Averages
Level 92
1,466 SR
1,517 Elo+
Nemesis
Nemesis
Cyneex
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,406 Elo+
Solo
Maui
Maui
GiganticFloater
Maui
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,626 Elo+
Party 2
Ix Chel
Ix Chel
Higgster3700
Ix Chel
Level 129
God Stats
0W - 2L
1,329 SR
Queue Stats
102W - 100L
1,520 Elo+
Party 2
Izanami
Izanami
Higgster3900
Izanami
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 23L
1,482 Elo+
Party 2
Osiris
Osiris
Medibearable
Osiris
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 101L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DANNYG9674
Bacchus
12
2 / 0 / 8
7,891
564
6,505
9,505
9,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Klimkos
Awilix
15
6 / 3 / 4
8,384
599
6,908
13,006
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odin
Miksú
Odin
14
1 / 1 / 5
8,212
587
9,289
13,025
9,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Otiike
Baron Samedi
15
8 / 1 / 2
9,059
647
10,089
5,293
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
RMickyy
Apollo
15
3 / 0 / 4
8,971
641
6,066
5,893
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cyneex
Nemesis
11
2 / 5 / 2
6,646
475
8,063
13,884
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 0
5,955
425
1,782
9,609
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ix Chel
Higgster3700
Ix Chel
12
1 / 6 / 1
7,182
513
5,094
11,569
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Higgster3900
Izanami
13
0 / 3 / 1
7,250
518
3,680
8,209
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
13
2 / 3 / 0
7,528
538
7,783
16,196
16,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
20
Kills
5
5
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cyneex
Nemesis
2
5
2
0.6
W
Bacchus
DANNYG9674
Bacchus
2
0
8
6
L
0
3
0
0
L
Ix Chel
Higgster3700
Ix Chel
1
6
1
0.25
L
Izanami
Higgster3900
Izanami
0
3
1
0.17
W
Awilix
Klimkos
Awilix
6
3
4
2.67
L
Osiris
2
3
0
0.67
W
Odin
Miksú
Odin
1
1
5
3.5
W
Baron Samedi
Otiike
Baron Samedi
8
1
2
9
W
Apollo
RMickyy
Apollo
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,857
Damage
26,402
46,722
Taken
59,467
29,935
Mitigated
37,812
14,984
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cyneex
Nemesis
8,063
4,172
0
1,051
13,884
5,999
0
3,263
10,407
0
48,620
W
Bacchus
DANNYG9674
Bacchus
6,505
939
0
2,916
9,505
9,749
254
2,641
6,799
28,579
0
L
1,782
627
0
1,205
9,609
7,098
0
2,970
6,639
16,715
0
L
Ix Chel
Higgster3700
Ix Chel
5,094
378
471
1,833
11,569
4,972
0
7,588
3,981
45,467
394
L
Izanami
Higgster3900
Izanami
3,680
2,455
0
1,487
8,209
2,872
0
2,147
6,062
0
65,539
W
Awilix
Klimkos
Awilix
6,908
3,323
0
1,620
13,006
5,703
0
693
12,253
0
72,256
L
Osiris
7,783
3,870
0
5,451
16,196
16,871
0
611
14,841
0
56,350
W
Odin
Miksú
Odin
9,289
2,679
0
4,236
13,025
9,047
274
0
13,025
0
54,729
W
Baron Samedi
Otiike
Baron Samedi
10,089
668
458
2,073
5,293
2,999
0
2,578
2,521
55,824
1,225
W
Apollo
RMickyy
Apollo
6,066
3,872
0
3,681
5,893
2,437
391
580
5,313
0
83,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,517
Gold Earned
34,561
455
Minions Killed
388
0
Camps Cleared
0
1,423,766
Distance Traveled
1,304,025
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,646
475
78
6
0
264,568
0
W
Bacchus
7,891
564
32
2
0
260,859
0
L
Maui
5,955
425
16
1
0
274,938
3
L
Ix Chel
7,182
513
97
7
0
246,501
0
L
Izanami
7,250
518
111
8
0
247,466
0
W
Awilix
8,384
599
93
7
0
332,559
3
L
Osiris
7,528
538
86
6
0
270,552
2
W
Odin
8,212
587
94
7
0
294,124
0
W
Baron Samedi
9,059
647
97
7
0
266,970
0
W
Apollo
8,971
641
139
10
0
269,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role