Player Matchup

Cerberus
Cerberus
ChiefGrizzly17
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,578 Elo+
Party 1
Fafnir
Fafnir
DrBenDover43
Fafnir
Level 117
God Stats
1W - 2L
1,498 SR
Queue Stats
41W - 28L
1,588 Elo+
Party 1
Thor
Thor
KingHooters
Thor
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
27W - 21L
1,601 Elo+
Party 1
Team Averages
Level 124
1,427 SR
1,589 Elo+

VS

Team Averages
Level 117
1,514 SR
1,535 Elo+
Odin
Odin
CFunley
Odin
Level 125
God Stats
9W - 12L
1,523 SR
Queue Stats
193W - 201L
1,517 Elo+
Solo
Cliodhna
Cliodhna
ShoopDaWhoop20
Cliodhna
Level 122
God Stats
16W - 22L
1,412 SR
Queue Stats
132W - 121L
1,552 Elo+
Solo
Hel
Hel
hollowspark3318
Hel
Level 104
God Stats
19W - 17L
1,606 SR
Queue Stats
32W - 28L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 2 / 0
5,742
574
3,144
9,511
7,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fafnir
8
0 / 1 / 0
5,891
589
1,691
4,022
3,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
6,339
634
4,941
7,281
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CFunley
Odin
12
0 / 0 / 4
7,284
728
6,334
6,043
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
13
4 / 0 / 0
8,451
845
6,284
5,033
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 0 / 3
7,262
726
4,151
5,427
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
CFunley
Odin
0
0
4
2
L
Cerberus
0
2
0
0
L
Fafnir
0
1
0
0
L
0
1
0
0
W
Cliodhna
4
0
0
4
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,776
Damage
16,769
20,814
Taken
16,503
12,972
Mitigated
8,129
3,807
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
CFunley
Odin
6,334
426
0
1,524
6,043
4,245
458
2,147
3,710
823
21,374
L
Cerberus
3,144
158
0
2,140
9,511
7,075
0
2,095
7,124
13,697
0
L
Fafnir
1,691
230
145
1,222
4,022
3,237
0
912
2,862
8,034
0
L
4,941
552
0
300
7,281
2,660
0
1,754
5,172
0
19,522
W
Cliodhna
6,284
398
0
1,079
5,033
1,767
456
841
4,115
0
44,908
W
4,151
85
3,679
3,664
5,427
2,117
1,073
1,529
3,785
20,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,972
Gold Earned
22,997
79
Minions Killed
152
0
Camps Cleared
0
502,421
Distance Traveled
640,435
91
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,284
728
35
4
0
213,146
0
L
Cerberus
5,742
574
26
3
0
152,231
25
L
Fafnir
5,891
589
17
2
0
152,511
48
L
Thor
6,339
634
36
4
0
197,679
18
W
Cliodhna
8,451
845
87
9
0
214,107
0
W
Hel
7,262
726
30
3
0
213,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role